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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Sunlight (PASSIVE)
Leona Passive Ability
Introduction
I'm complexity, and this is my Leona guide. I tanked a lot in World of Warcraft, and started playing tanks junglers and supports too in League of Legends. One of my favorites is Leona. I enjoy playing her because she feels like a real play maker compared to the other supports. She is a crowd control fiend who is played in the bottom lane as a supporter who jumps on enemies to make kills for her lane partner, the AD carry (ADC). After you get out of lane and begin grouping together, roaming the map, and team fighting, Leona becomes a shield for her ADC, and a disrupting element to the enemy team. Because MobaFire has no good season 3 guide for her yet, I have made this one. Please enjoy. |
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Good Runes
Greater Mark of Armor: You need armor to reduce damage from the enemy carry.
Greater Seal of Armor: You need armor to reduce damage from the enemy carry.
Greater Glyph of Magic Resist: There are many enemy supports who do high magic damage early game, so you shouldn't use purely
Greater Glyph of Scaling Magic Resist. I use a mixture of both.
Greater Quintessence of Gold: Increased gold generation to buy new items.
Other Runes
Greater Mark of Attack Damage: Magic penetration is actually not useful on Leona even though her spells are magic.
Sunlight's damage calculates the magic penetration of the allied champion who triggers it. If you want to do more damage, get AD marks to have stronger autoattack damage and help your ADC kill faster.
Offense

Defense






Utility








Bad Masteries


There are only 4 summoner spells you need to pay any attention to. I've listed them in order of how good they are on Leona.
Flash: Flash is for closing distance and escaping over walls.
Exhaust: It can bait out an enemy to use Cleanse pre-emptively so you can stun them after. The debuff helps your team focus and damage a certain enemy.
Heal: Strong spell to bait with or tower dive. In team fights, it counters AoE damage.
Ignite: It gives you higher kill potential in bottom lane.
Flash + Exhaust will work 99% of the time. You can also try things like Exhaust + Heal, or Ignite + Heal if you're a super aggressive diver.




Flash + Exhaust will work 99% of the time. You can also try things like Exhaust + Heal, or Ignite + Heal if you're a super aggressive diver.
Passive
- Leona's passive makes her skills add a shiny to enemies when they get hit by her skill damage.
- When a friendly champion hits the enemy, the shiny explodes and the enemy takes magic damage.
- Leona can't set this off herself.
- The damage is based on the magic penetration of your allied champion.
Q
- Resets your autoattack timer.
- Stun time doesn't go up with each level.
- It won't stun if your autoattack is blocked.
- Low mana cost.
W
- Strong area damage.
- If your carry uses an AoE skill after, they will proc all of the Sunlights.
- The defense buff is significant. You are weak without it.
E
- Very thin AoE.
- It will teleport you to a stealthed champion if you hit them, but not reveal them.
- It will break spell shields and teleport you to that champion, but they won't take damage.
- Use it when someone is doing another action to land it easily.
R
- Very short cooldown at max level.
- The AoE will give you vision on the area.
- In a lane, or a tight space, you can use it to zone enemies instead of stun.
- LVL 1: Q1. You can try to kill wards with the autoattack reset from Q.
- LVL 2: E1. Now you can do your blink and stun combo.
- LVL 3-5: W1-3. Your most important skill for lane. You get armor and good damage.
- LVL 6: R1.
- LVL 7: W4.
- LVL 8: E2. Alternate between E and Q. You want them to have similar cooldowns because there's no point jumping in with E unless Q is also up.
- LVL 9: W5.
- LVL 10: E3. (11 sec cd)
- LVL 11: R2.
- LVL 12: Q2. (10 sec cd)
- LVL 13: E4. (10 sec cd)
- LVL 14: Q3. (8 sec cd)
- LVL 15: E5. (9 sec cd)
- LVL 16: R3.
- LVL 17: Q4. (8 sec cd)
- LVL 18: Q5. (7 sec cd)
Core Items
All 6 of these items are really good on a tanky support.






Enchantments


Optional Items



Replacement For: Nothing. Sell later.

Replacement For:


Replacement For: If versus less AP, replace



Replacement For: Any.

Replacement For: Any.

Replacement For:


Good Partners





Bad Partners




Good Against





Bad Against







If you are tanky...
If you are not very tanky...
Early Game
- If you are invading, set down your Explorer Ward instead of using a regular ward in an appropriate spot to scout.
- Avoid confrontation at level 1. You don't have E or W yet.
- Create space for your carry by standing near the other support and ADC. If the ADC tries to hit you, walk away. If they walk too close, your ADC can hit them.
- When you hit level 2, try to look for openings to E in. When the enemy ADC stops to autoattack a creep, you can E in.
- Cast Q and W while moving so you autoattack the enemy ADC and stun them immediately. This is key when you are against Soraka. You can get silenced if you aren't quick enough.
- For match ups, see chapter 9.
- Item Goals:
Ruby Sightstone,
Boots, Emblem of Valor, Philosopher's Stone
Mid Game
- Use pink wards to control drake.
- Ward buff areas and areas where towers have been destroyed.
- Once you have high level W, you can tower dive low HP champions.
- If your mid is losing, roam mid with your ult up to try and force a Flash or get a kill.
- Your Q damage works on towers. Remember that when you are taking them down.
- For team fights, see chapter 10.
- Item Goals:
Locket of the Iron Solari,
Ninja Tabi,
Aegis of the Legion
Late Game
- Buy Oracle's Elixir to control Nashor.
- Stick with your team, especially your ADC.
- For team fights, see chapter 10.
- Item Goals:
Iceborn Gauntlet,
Shurelya's Battlesong,
Runic Bulwark
In summary, here is how you play Leona:
Thanks for reading. Comment or leave feedback if this guide helped you.
- Summoners: Flash and Exhaust
- Masteries: 1/13/16
- Runes: Armor, magic resist, and gold
- Items:
Ruby Sightstone,
Ninja Tabi,
Locket of the Iron Solari,
Iceborn Gauntlet,
Shurelya's Battlesong,
Runic Bulwark
- Skill Order: R > W > E > Q
- Good With: High early damage ADC
- Bad With: Low early damage ADC
- Good Against: ADC without gap closer
- Bad Against: Support or ADC who can knock you away/kite you
- Team Fight Priority: Enemy carry if you are strong, enemy assassin if you are weaker
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