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Ekko Build Guide by Ekko Rush B Guides


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League of Legends Build Guide Author Ekko Rush B Guides

[S8] AP Ekko Mid Lane Guide - Short but Detailed

Ekko Rush B Guides Last updated on December 2, 2017
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Cheat Sheet

AP Ekko Mid Lane

Ekko Build

Domination
LoL Path: Domination
LoL Rune: Electrocute
Electrocute
LoL Rune: Sudden Impact
Sudden Impact
LoL Rune: Zombie Ward
Zombie Ward
LoL Rune: Ravenous Hunter
Ravenous Hunter

Sorcery
LoL Path: Sorcery
LoL Rune: Manaflow Band
Manaflow Band
LoL Rune: Gathering Storm
Gathering Storm
Bonus:

+11 Attack Damage or +18 Ability Power (Adaptive)

Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R

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Introduction

Hello there i am Ekko Rush B!
I wanted to create this Guide to show you how I play Ekko, the boy who shattered time and help the people who'd like to quickly learn him.
I finished Season 7 in Platinum 4, with 240 Ekko Games, 60% Winrate usually runnning this Build.

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This Build is for AP Ekko Midlane and lets you have some nice Damage in the Late Game, while being a bit tanky.
Lets get started!

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THIS GUIDE IS NOT FINISHED YET
Missing Features:
-Champion Matchups
-Abilities explained


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Also I'd like to mention that English is not my native language so please excuse me for mistakes.


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Pros/Cons of AP Ekko in general

Pros:
+Massive Damage
+Outplay Potential with E
+Offers a Lockdown (W)
+Good Teamfighting Potential
+Mobility
+Assasin Potential
+Re-do Button


Cons:
-Hard Late Game
-Quite Squishy
-Extremly Hard Vs Peel Supports
-Vulnerable to CC
-Easy to mess up
-Poor to build tanky

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Ekko is fun Champion to play.
He is very rewarding when you mastered him but at the same time can be very punishing when you mess up.
Thats why Ekko has a hard lurning Curve. Where to place your Parallel Convergence and when to use your Chronobreak.

The reason i also like Ekko is that he has everything a team needs.
Wave-Clear with your Timewinder, Close the Gap with your Phase Dive or provide your Team with CC with your Parallel Convergence and unload massive AoE DMG with Chronobreak! But doesn't that make Ekko unbalanced? No.
He can do everything but is not the best at it.
Assasination is much safer with Zed, Anivia deletes minions, Lissandra provides way more CC and Brand has much more AoE DMG.
Ekko is always a good Pick and offers much for the Team, but to provide your Team with everything you obviously have to use him properly.

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Summoner Spells

Beginners are usually going Flash Ignite on Ekko. Its ok when you'd like to have kill pressure in Lane but taking Teleport or Exhaust is generally better.
Ekko is melee and gets poked much in Lane. With Teleport you can simply trade with your Enemie, push the wave, Recall and use Teleport to get back to Lane.
Exhaust can help you laning against Assasins to stop their high Burst on you and to turn around a 1v1.

I've never seen someone going Cleanse, the reason for this is mostly due to your Re-Do Button with your ultimate and high mobility with Phase Dive, but if your unexperienced and laning against someone like Lissandra with Ekko you can pick it up.


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Runes 2018

NEW SEASON 8 RUNE SET:

DOMINATION:

Electrocute is practically the new Thunderlords - but it does MUCH more Damage!
With his Mastery, you'll be able to get a big trade in Lane and one-shot opponents with ease!

Cheap Shot synergyses really well with your W, so you can grab this to deal much true damage.

You can take also Sudden Impact if you'd like to get magic penetration after using your blink.

Zombie Ward gives you more vision, its good on every Role!
When you kill a Ward or the Ward you placed ran out, a "Zombie Ward" will apear and lasts for another 1 minute.

I choose Ravenous Hunter, this mastery will allow you to heal for so much when paired with Gunblade that you will be able to regain a huge amount of HP in a fight.



SORCERY:

First i grab Manaflow band, it really helps in Laning Phase to help you out with Ekkos small Mana Pool and high mana costs.
With this small Rune you get a free spell every minute and recieve 8% of you missing Mana!

The second Rune you would like to take is Gathering Storm, it gives you more AP based on how long the match goes.
I find this mastery really good as it basically gives you free AP and is very useful for Ekkos hard Late Game.

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You practically want to add the most amount of Burst in your Runes as you can, because in the Late Game, your Job is to delete the enemy ADC, and this Rune Set will help you out to do so!


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Items

Starting Items:

You normally take Doran's Ring combined with 2 Health Potion as the starters on Ekko.
This will help Ekko in his early game as his Q has high mana costs and will allow him to spam Q more often.
An alternative to this is the Start with The Dark Seal and 3 Health Potion.
Take this when you have a good Matchup (e.g. Aurelion Sol or Veigar).
If you manage to win lane, The Dark Seal provides you with Stacks that give you more AP.(At 10 Stacks this Item gives you 45! AP)

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On your First Back you'd like to pick up an early Hextech Revolver, this Item gives you a nice amount of AP and the passive which lets you trade even better.
If you have the Gold you can pick up a Sapphire Crystal, to enlarge your Mana Pool and/or Boots of Speed to move a little faster.

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The two Core Items we want to get are Hextech Gunblade and Lich Bane. These Items give you THE Powerspike you are looking for and allow you to deal some crazy amount of damage early on.
Followed by that you want to pick up a Void Staff to penetrate early.

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Your Full Build should like this:
Hextech Gunblade , Lich Bane , Sorcerer's Shoes , Void Staff , Rabadon's Deathcap , Abyssal Mask.

With this Build you have a great Damage Output with your Core Items, magic penetration with Void Staff, defensive Stats through the Abyssal Mask and a high amount of AP with Deathcap.
If you want you can switch the Abyssal Mask with Spirit Visage, for extra healing on your ultimate, but note that you'll lose the 10% Damage Increase Aura from the Mask.

Keep in mind that this Build doesnt apply to all Games! If your Enemies are full AD, switch the Abyssal Mask with Randuin's Omen for example, or your Boots with Ninja Tabi

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Lane Phase as Ekko

You have to keep many things in your mind when playing Ekko: You want to trade with your Opponent, try using your Phase Dive to dodge important Abilities and push in the wave to roam.
Of course on some of these things lies your focus, for example if your laning vs a LeBlanc, you should focus to dodge her abilities and to roam, because she will make trading near impossible for you.


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One important thing you have to do is the E+Q Combo very fast. A trick for this is to Phase Dive and while your in the E Animation, you press Timewinder to cancel the Q Animation.

Here is an example:

With Animation Cancel:



Without Animation Cancel:


Keep in mind that this won't let you be able to proc your passive faster!
Its simply used to burst in a shorter amount of time. (Watch the DPS on both Videos)


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Another cool trick is the " Unseen W".
When you cast your W, a clone will appear. This is enough for the Enemie to know you've just placed a W on their head.
But if you hide behind a Wall or in a Bush, the clone is not visible for them.
When you pushed in the minion wave, hide in a bush or behind a wall and cast your Parallel Convergence. The Enemie will simply walk towards you to farm but then BAM! You Phase Dive, while the Parallel Convergence is right on top of them to stun them.
This lets you get a free passive proc plus a full Spell rotation on your Enemie, leaving them with roughly 2/5 HP on their Lane. This is an easy way to get rid of the Enemies Lane pressure and if they back you can just push the wave in and look for a roam!


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Try to rush Hextech Gunblade as fast as possible, this Item gives you a nice Damage boost and Great Sustain when you proc your passive on... anyone.

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Teamfighting as Ekko

In a Teamfight as Ekko, you should always wait for the right time to go in.
Mainly, you would like to wait until the Enemies wasted their CC Spells, or Shields/Heals on their Carry
Look for opportunities to land a great W (Example "Initiator" Playstyle) or to catch the Carrys off guard.

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So there are about 3 ways to play a teamfight

You either choose to play like an Assasin, Initiator or like a secondSupport.


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Lets start of with the "Assasin" Playstyle:

As I said, you should always wait it out and look for the perfect time to dive in.
to get on the enemy ADC, either try and predict the movement with your W, or you flank them (Coming from behind, Phase Dive over a Wall).
Once your Setup is complete, jump on the Carry with your E and follow up with your Q (Ideally E+Q Cancel), use Hextech Gunblade and AA for the passive proc.
Now you simply run away or use your ultimate back to safety.


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Now lets talk about the "Initiator" Playstyle.
Your Parallel Convergence is the perfect tool to initiate a fight.
This ability is everything you want: An AoE 1.75 Second Stun.
If you succesfully land a 3,4 or even 5 Man W, the fight is definitely on your Side.

Your W can be a really good Ability when used at the right location at the right time and can single-handedly carry a fight.
If you don't have an Initiator like Amumu or Maokai, don't be scared to start a fight yourself.


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Now lets talk about the Support Ekko.
With your Abilities you are able to peel very good for your Carry.
You have a 60% Slow on your Timewinder and a 40% Slow/1.75 Sec. Stun on your Parallel Convergence. With this your Carry will be able to outkite tanks like Cho'Gath, Darius, Garen who really dont have any gap closer at all.
Your Parallel Convergence also helps taking down tanks, as your auto attacks deal more dmg to Enemies below 30% HP, scaling with their missing life.

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You can also switch around these Playstyles. For example, once you succesfully killed the enemy ADC, maybe you should look and try to help your Teammates instead of jumping on another target.

Also keep in mind that Ekko is a skirmisher, you can theoratically deal with anyone if played smart. Except Assasins they have the ability to one-shot you before you can use your Chronobreak.

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Ekko Currently [Season 8]

With the upcoming Rune change, Ekko really has some potential to become a popular AP ***ain.
The new Runes really give him the Opportunity to help him with his Burst, because Ekko has to be in the enemy team to deal damage, and he can really use some extra damage to help him in the Late Game, his hardest Part to play.

Otherwise i would say that AP Ekko is still the only workig Ekko Build at the moment, Tank Ekko just lacks the Base Damage and Utility to work as a tank.


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Updates

August 8th 2017: Creation of this Guide

October 25th 2017:
Changes on Item Build.
Adjusted Masterys.

November 8th 2017:
Changes on Runes. (New Runes System)
Added Chapter "Masterys"
Added Chapter "Ekko Currently"

November 11th 2017:
Updated Lane Phase Videos to Season 8

Sometimes i update the guide to fix grammatical errors.


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Last Words

This is the first ever Mobafire Guide i did.
I dont have the time to complete everything of this Guide, but i will keep updating it and fill the missing parts.

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Thank you for reading until the end, i hope you liked this Guide and learned somewhat.
Voting this Guide would really mean a lot for me and help me to improve the Quality of it.
Please leave a comment and give me feedback where i can improve!
Thanks! :)

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©Ekko Rush B