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Runes: Against normal/hard matchups
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Teleport
Items
Ability Order
Martial Cadence (PASSIVE)
Jarvan IV Passive Ability
Champion Build Guide
-Lots of early damage.
-Disruptive in team fights.
-Good at trading.
-Good getaway/chasing skills.
-Is a Prince.
-Passive Procs Percent Health Damage
Cons:
-Champions who are able to easily escape your EQ combo will be able to outplay you easily.
-Scales well into mid, not so well into late game.


In fact, until patch 8.23, even just starting a Teleport then cancelling it could be enough to turn a fight, or save your team’s bot lane. But, after this most recent preseason patch, Teleport can no longer be cancelled. And that’s probably a good thing.
Now, when you want to impact the map with a teleport, you have to be absolutely sure it’s a good idea. No more faking teleports to get enemy teams to back off of a fight, or to bait teleport out of your opponent, if you start a teleport in season 9, you’re teleporting.
This is the kind of change that, rather than making one playstyle weaker, actually impacts the entire game itself. At the highest levels of the game, map movements will have to be more purposeful, while things like tower dives can be done with a little more confidence, knowing that the enemy team will have to either decide not to help the target of the dive, or commit everything to help them.

Here I will be streaming a lot in the near future.
GL HF with Jarvan!
Thank you for reading my guide! if you have any feedback or questions feel free to comment. Upvotes are heavily appreciated!
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