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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Introduction
Runes for
Udyr revolve around his attack speed for both
Wilding Claw and
Wingborne Storm paths.
The flat Armor is for early jungling and the scaling MR is for Mid game team fights.



The flat Armor is for early jungling and the scaling MR is for Mid game team fights.













Stance Sequence
Ability list

















Starting Items
Hunter's Machete and 5X
Health Potion is the standard jungle start for extra damage and sustain
- The alternate start is
Boots and 3X
Health Potion is good if you want an early gank after Blue but before Red
First Back
Spirit Stone will help with sustain and build into a
Spirit of the Ancient Golem
- The sight ward will help with counter jungling, and
Boots will help ganks if you don't have them already
Transistion out of Jungling
Spirit of the Ancient Golem is good on Udyr for the extra tankiness and tenacity
- The
Phage will build into a
Frozen Mallet and the second into a
Trinity Force
Boots of Swiftness reduce the effectiveness of slows and give more base speed than
Mercury's Treads, but the treads are better if the enemy team has more hard CC, or the enemy AP carry got more fed than you would like
Late Game AD Offtank
Trinity Force boosts your auto attacks and gives you some extra tankiness
Frozen Mallet gives you a slow and lots of health
Wit's End gives you attack speed and lots of MR
Maw of Malmortius gives you lots of MR, a shield when low on health, and some extra AD
Warmog's Armor gives you tons of health and a bunch of regen to go with that
Enchantment: Furor allows you to stick to your targets easier in team fights
Tanky VS AD, AD
Randuin's Omen has a massive armor and health boost as well as a slow
Iceborn Gauntlet gives you an on-hit slow, some AP, some armor, some mana, and some CDR
Frozen Mallet will give you a nice health boost, as well as some AD and an on-hit slow
Warmog's Armor gives you that extra 1,000 health, and along with the frozen mallet, you should have lots of health and a nice amount of regen
Trinity Force gives you that extra bit of oomph to allow you to kill that squishy ADC a little bit faster
Enchantment: Furor allows you to stick to your targets easier in team fights
Tanky VS AP, AD
Maw of Malmortius gives you lots of MR, a shield when low, and some AD
Banshee's Veil gives you some more MR, as well as some health, mana, and a nuke blocker
Trinity Force gives you that oomph that i talked about earlier to kill that damn APC
Runic Bulwark gives you MR, Armor, health, and gives your allies a little less of each
Wit's End gives you that extra MR and attack speed
Enchantment: Furor allows you to stick to your targets easier in teamfights
Mercurial Scimitar gives you a cleanse along with your MR and AD boosts
Junglling

Counter Jungling
Upon your first back, grab a sight ward along with the spirit stone so that you can




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