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Spells:
Flash
Ignite
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Introduction
Note: I am a student and have recently been in a car accident so the time i spend on the computer is limited! I will update this when i can.
This Shyvana build has been working great for me so far. I have had a lot of high scoring games in either assists or kills with low deaths due to a few key survivability items.
Shyvana should be built as an AD / AS character with a little bit of added armor for survivability.
NOTE to all who read: Please comment be it good or bad, being one of my first few guides constructive criticism is very appreciated.
Don't forget to vote :D
NOTE: These are not the most preferred runes for Shyvana they are just the only AD runes i currently have and use.
The critical strike and critical damage given from this page actually work very well with her though! When you attack fast odds are you will crit a lot! crit = lots of damage therefore lots of damage = dead people! Dead people = Happy Shyvana.
The critical strike and critical damage given from this page actually work very well with her though! When you attack fast odds are you will crit a lot! crit = lots of damage therefore lots of damage = dead people! Dead people = Happy Shyvana.







The reason i take Burnout first is cause of the farming capabilities. On occasion i will take Twin Bite just to try and get first blood but its important stay alive so Burnout would be my recommendation for first timers.
When going into combat your most common combo you are going to want to go with will be as follows;



and finally

If you didn't use


The Good
Flash
Flash is my first choice because of its ability to get you in and out of tight situations as you please! It also helps you keep 
Ignite
I find ignite to be most useful in early game situations. It can help you get those tough to kills where you get them low but not quite low enough!
Exhaust
Exhaust is also a good choice it can help you take down early game DPS characters or escape from most anyone.The Bad
Ghost
Shyvana has a built in ghost with 
Smite
Smite is a must have if you plan to jungle but since I'm not covering jungle at this point it's in with the bad
Teleport
Teleport is a great ability but there's just no room! Shyvana moves quick enough you shouldn't really need it anyways.
Cleanse
Cleanse is a good choice for Shyvana because she relies heavily one being in combat. If she is stunned or slowed it can be tough to chase some one down, life steal, or escape.
Clairvoyance
Map awareness is always key! I don't ever use it but i could see where it would be helpful going into the jungle.The Ugly
Heal
It can be useful but with life steal and high attack speed you shouldn't be dropping too low
Revive
As i said in my other guide I R Teh Newbz
Fortify
Shyvana isn't a tank therefore it won't do very much good. The only practical use is if you take it offensively, taking the mastery and hitting it as the enemies try and tower dive you.
Clarity
Ever heard of rage?
Rally
It's just not needed, she has so many better summoner spells to take.
Vampiric Scepter
This item may seem like an odd first choice but it gives you lane sustain like no other! combined with 
Berserker's Greaves Mercury Treads
The choice is yours! I would recommend Berserker's Greaves in most cases UNLESS the other team has a lot of crowd control then i would go with Merc Treads.
Wriggle's Lantern
Wriggle's Lantern gives you that little bit of armor you need to keep yourself alive! It also gives you the ability to pop into the jungle and farm buffs as well as dragon. REMEMBER TO USE WRIGGLE'S ACTIVE TO PLACE WARDS
Sheen
This item is KEY!!! By getting this 
Trinity Force
Just a great all round item. It gives you sheen's passive as well as increasing move speed and attack damage, great choice for Shyvana



NOTE: If a champions armor drops below 0 (Which it might with all your armor piercing stuff) you do bonus damage to that champion!


If you have gone through the game and been raped by casters the entire time then you choice is obvious, Witt's End Witt's End will give you slightly less attack speed than Malady but it will also give you stacking magic resist. One thing to think of when using this is the stacking magic resist, it's important to try and have it already stacked up before you go into combat so try punching minions beforehand.
If you have gone through the game raping everyone in sight (With this build you should) then you should get the


Other items to consider
Hex Drinker This item is great against champions like


Changes:

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