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Ashe Build Guide by Wolfious

Support Stunning Ashe - Global Presence Support

Support Stunning Ashe - Global Presence Support

Updated on October 23, 2017
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League of Legends Build Guide Author Wolfious Build Guide By Wolfious 14,293 Views 11 Comments
14,293 Views 11 Comments League of Legends Build Guide Author Wolfious Ashe Build Guide By Wolfious Updated on October 23, 2017
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Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

Hey peeps, I'm Wolfious, just another League player.I just felt like making some guides, so here I am.Don't expect much, I am currently fluctuating from Diamond V up to my highest, Diamond II, trying to get to Master, which is quite the experience.This guide is not really serious, but that doesn't mean that it is a troll guide which will make your teammates regret not dodging in the champ select.



I also have a Youtube channel on which I upload League videos from my own matches whenever I feel like, I have no schedule nor goals, I just enjoy making them, I have already uploaded some videos, from interesting moments and montages to helpfull guides, it's not anything special but if you want to you can check it out here: https://www.youtube.com/Wolfious
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Why even try this?

Well, mostly for fun, but it still has potential, the main reason is that you can throw a global arrow that can stun from 1 up to 3.5 seconds and do a massive amount of damage on squishy targets.Since you will be playing as a Support, her 'E' Hawkshot can be really helpful, spotting the enemy jungler will help your team to not get ganked and since they will know where he is, they will know if playing aggressively is safe.For example, if you throw it North and he isn't there, that means that he is either East, invading, trying to gank or at the base.Her 'W' Volley and basic attacks provide a good slow and decent damage combined with Spellthief's Edge, Deathfire Touch and Greenfather's Gift , and since she has a good range, your trades will be in your favor most of the time.Even if you change the build, runes and masteries the potential is still there, taking Exhaust and Stoneborn Pact can really help your ADC and team, since you pretty much have a perma slow and a good stun, or taking Thunderlord's Decree for that extra early damage along with 5% more CDR from Intelligence .Remember that you have to play safe, taking Mejai's Soulstealer will increase your damage a lot, plus the movementspeed that it gives after reaching 15 stacks helps a lot.
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Creativity and how I decided to play AP Ashe support

After playing a few matches you might wanna change some stuff.There are many paths that you can take depending on your playstyle, each having it's own uniqueness, from changing the keystone or runes, to building something different, so be creative and have fun.My idea was to simply support passively, I wanted to play a chill match, on which even if I didn't have much influence early on, it wouldn't drag the team down.I always liked Ezreal, Draven and later Jinx for their global sniping potential, Ashe on the other hand, her Ultimate was slow and had low base damage which only scaled with AP, that made me never pick her.If you were to play her as a mage, she would be useless and an easy target, taking midlane just for one ability isn't worth it and since you will have a hard time on lane, you won't be able to scale enough for your Ultimate to be usefull.So I thought, maybe if I try that on a role that requires less focus early on(not implying anything bad about supporting, I am a support main myself) maybe it would work.First I thought of toplane because it's usually a place for tanks or just farming, but then with the new support items it seemed better, after some trial and error, I found out my way to play her which I really much enjoyed and still do.
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Spells


Flash ss essential to keep you safe, therefore your stacks and levels.Do not be greedy and try to save it, if you feel like there is danger, use it early, especially if you have loads of stacks, better safe than sorry.I don't think that I have to say anything else about it, take it.

Teleport can be pretty selfish, it helps you a lot in laning phase, using it after recalling not only prevents you from losing experience but it will also help you get some extra gold/exp from the creeps since your ADC will still be at the fountain.Do not push the wave, last hit, safely.

Exhaust on the other hand,is more of a serious pick on AP Ashe Support, it will help your ADC and your team by slowing and reducing their damage dealt, but that doesn't mean that it won't help you, you can use it to avoid getting destroyed by assassins that you cannot hide from.
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Runes

Feel free to change them, test different runes and experiment to find out what fits your playstyle.
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Marks


Seals


Glyphs


Quints
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Masteries

The masteries that I have chosen focus on Enchanted Crystal Arrow, at the beginning I was using Intelligence so that I can have 45% CDR and was forced to take Thunderlord's Decree .

But, Deathfire Touch adds damage on your ultimate, especially in late game, so I believe that this is the best keystone for this.Most of the masteries are pretty self-explanatory, Sorcery over Fury for the damage on the Ultimate and 'W', Expose Weakness will add a bit of damage to your teammates after you have stunned somebody, Double Edged Sword since you will be playing safe, the 1.5% extra damage received doesn't matter, Bounty Hunter requires you to kill each enemy at least once, which won't really happen and Battle Trance focuses on DPS which is not the case here.Now, Secret Stash will make your Refillable Potion last longer and Greenfather's Gift will add a bit of extra damage in the laning phase and if you step in a brush it will also apply on your Enchanted Crystal Arrow.There is also the combination of Assassin and Merciless which will help you finish off low health targets with your Ultimate.

Remember, try things out and find what fits your playstyle, Stoneborn Pact works with Ashe's perma slow and that way you will get to have Explorer and Insight which synergizes with Ionian Boots of Lucidity making your spells have lower Cooldown, meaning that you will be safer.
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Items

> > > > > > > > > > >
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Although really greedy, you can get away with it since you will be playing safely, feel free to get Total Biscuit of Rejuvenation or plain Health Potion.

With this as your starter, you will be able to get some extra gold along with more damage since you will be poking them from the brushes with Volley and Greenfather's Gift .

Getting early allows you get stacks for Mejai's Soulstealer faster and synergizes with Refillable Potion.

Gives you the early CDR plus it reduces the cooldown from your summoner spells which will will keep your safer and you won't saty behind in levels.

This is pretty much a safer warding method, it takes away the risk of going closer to ward, remember that it is visible so try to ward inside brushes.

Playing safe means Mejai, taking this will not only increase your AP but will also give you movement speed after reaching 15 stacks which is really helpfull.

Upgrade Spellthief's Edge to get 40% CDR and so that you can get it's passive 'tribute' in order to be able to get closer to throw Volley and have some more participation without risking due to low mobility.

I used to take Morellonomicon for the 20% CDR and AP but Nashor works very well with your 'Q' Ranger's Focus, finally making it usefull.

Not only does it give a good amount of AP, but also movementspeed and the extra damage after you have it stacked, which adds even more to your Ultimate.

Pretty self-explanatory, as your stacks will keep increasing, this thing will boost your AP even more.

Good magic penetration for squishy targets plus it's passive which adds damage to your Ultimate along with Deathfire Touch .



After getting your last item, you can sell your boots in order to get something more usefull, you don't really need the movement speed since you don't have to keep moving all the time, plus you will have Luden's Tempest, Wanderer and the stacked Mejai's Soulstealer to make up for it.However you just lost CDR, which you will have to make up for either on your runes or your next item.



Get this in case of an emergency like a Zed.

If you don't feel comfortable without wards you can buy this, getting sightstone earlier and changing the build path accordingly will be necessary.

If you have chosen to go with the more 'team helping style' or just simply wanna seem more 'support like', redemption is perfect.

I haven't tried this one out yet, but if you need to help your team splitpush this thing can do miracles.
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What champions to play with and against

Synergy:Ashe can pretty much work anywhere, but, in lane, having a Marksman that isn't being carefull is at a disadvantage in contrast with having a 'normal' support ,if that is the case, do not follow no matter what, let them die, with that said, having ADCs like Caitlyn is nice.Ashe can stun people for up to 3.5 seconds, so having champions in your team that can kill somebody with a full combo such as a Zed or a Veigar is very good, champions like Fiora or Urgot that need to attack from all sides to deal loads of damage works as well, anything can benefit from such a stun.



Counters:Since your 'R' Enchanted Crystal Arrow is your most important aspect, playing versus champions that can block stuff like Sivir, Yasuo, Fiora etc. is really bad, same thing goes for champions that have some form of anti crowd controll things like Rengar, Garen and Morgana, items like Zhonya's Hourglass, Quicksilver Sash or Mikael's Blessing and even Cleanse, all of these can simple counter you.Try to keep track of their cooldowns.



Easy targets:Any champion that has low to no mobility or has loads of cast times and channeling abilities is very easy to hit.Everyone is vulnerable at some point, if you can attack at the right time, in the right place you can catch anyone, just make sure that somebody is arround to give the killing blow.
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Tips and Tricks

Ulting from the sidelanes

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  • 1.Green:Here is where the enemy tends to stay when he has the upper hand or is just bullying.
  • 2.Blue:This is the sweet spot, that is where most people stand to farm, especially ranged champions.
  • 3.Red:Ult there whenever the enemy is being bullied and forced to play very passively.

Ulting from the fountain

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  • 1.Green:Use your 'R' here if they have been standing there the most, which is probably because they have warded the top brush and feel safer there.
  • 2.Blue:The middle is the most common one, however after throwing your Arrow there a couple of times, change up because they will try to adapt.
  • 3.Red:Same as the Green zone but simply on the bottom side of the lane.


Brush attack!


Attacking from the brush will not only proc Greenfather's Gift but also make them unable to attack you, after you attack the minions will start attacking you so that you should do is step out of the brush, attack them and go back in as fast as possible to drop the minion aggro.


Where to Scout

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  • Green:With this path you will reveal the tri-bush, the dragon pit, both midlane brushes, the topside river(scuttle) and the toplane brush.
  • Yellow:With this one, you will see the 3 bottom river brushes, the scuttle and outside the dragon pit and all three north camps.
  • Orange:This one will show you your river brush and the lue buff/olves.

Remember that you can also see the jungle plants, any abilities being used and monsters running which indicate that somebody is near that place.
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How to actually make this useful

You should be trying this out for fun, but if you want to try it seriously then you can try some things out.Picking Exhaust over Teleport will give you more peeling potential, getting Stoneborn Pact which works with your slows and stun will add some good utility.Secondly you can make a change in your build, taking Sightstone erly on and later upgrading it to Eye of the Watchers to replace your boots is one thing, but if you change your keystone then Liandry's Torment will lose some of it's magic due to the absence of Deathfire Touch , that opens up an item spot which can be Redemption, Mikael's Blessing or something else.
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Conclusion & more of my Guides

AP Ashe Support is mostly for funzies in normals, throwing your arrows here and there with that long stun and good damage.I do not recommend playing it in rankeds.

You should play very safe, if you utilize the runes, masteries and the build, the damage will be decent early on and massive later.Try to use your 'E' Hawkshot to spot the enemy jungler doing his camps, or trying to gank.You don't really need wards, use your 'E' and try to watch/remember where the enemy jungler was last and play accordingly, if you don't feel comfortable with that idea, buy a Sightstone and upgrade it later.When you get to late game, your Ultimate Enchanted Crystal Arrow can take away a huge chunk of the enemy squishies, leaving them stunned and with little health, your team just has to use one of their abilities or a couple of hits.Be aware of Cleanse, Banshee's Veil and Quicksilver Sash, also things like Spell Shield, blocks and stuff like that.Don't take this seriously, just have fun.


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