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Recommended Items
Spells:
Ignite
Ghost
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction

This build is made in my opinion of course so if you have some feedback, feel free to comment.

At first sight, you may think this passive isn't that great. But it gives you great sustain, especially late game in teamfights. 8 armor and magic resist for each enemy around. that's 40 armor in magic resist total. In other words, Great passive.

This is your main source of burst. Thanks to the 30% armor penetration, all your other attacks will do increased damage. DON'T use


Most funny and difficult skill on















One of the most used summoners spells and my favorite with




Most people will say











When you take




A great summoner spell when your playing against a counter which makes you recall a lot.







For runes, I take
Seal of Armor,
Mark of Attack Damage,
Glyph of Scaling Magic Resist and quint of attack damage. The flat armor is great for early sustain as most top champions are AD. The Scaling Magic resist may make your early game a bit more difficult but it really pays off late game. The reason why I take Flat AD runes is because it makes farming under the tower way easier. Farming without having to use ur ability's prevents you from going Out of mana in case your jungler comes ganking.



Defence

108 health at lvl 18 is really good. This stacks with your


Just like the runes, armor is great really game. This is a must have mastery.

This flat magic resist fills the gap that is made because of


A great mastery when you play against champs with overtimes like



30 health isn't much late game but can safe your life early game. Lets say you start if 600 hp. 30 extra health means your increasing your health with 5%. That's more then 3 points in


3 less damage from champion basic attacks. This mastery also depends on the enemy champion. Playing against



Really a great mastery. This one makes your laning phase way safer, especially when you have a enemy babysitter. Also, it stacks with the Tenacity passive.

Stacks with your


Increase you passive!!! This one is not really a must, but I really like it. 5 additional armor and magic resist in teamfight is awesome ^^




For only one point is this a awesome mastery. 3% dmg reduce from all dmg.
Offence

This is a must have mastery. Especially when you have



basic attacks isn't wukong main source or dmg but they are still painful against squishy champions. Those 3 point are mainly just to fill the Offence tree so we can get to the next line ^^

good scaling ad mastery. don't think it needs a explanation

8% armor penetration. This plus



other options

It's a good mastery for chasing and escape. The only reason why I don't take it is because slows never bothered me.






great mastery when you take flash, nothing else to say ^^
I made a build in a way I've got the maximum cooldown reduction, a lot of health and defenses



One of the best Items for AD since season 3. Attack damage, Armor penetration and health. A early



This is your main item for health and health regeneration. You can also build a








I guess most people won't take





Take a additional offensive item to finish your build. Your can replace



Other good items

take


Alot of people prefer


A great item for offence and defense. Late game, it will give you about 50 Attack damage. U should take this instead of




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