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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction


Well, before proceeding with the guide I would like to note that I speak Spanish and that I'm using the translator for the guide, so I appreciate that if you find any spelling error in the guide to tell me. Also, I would like to know why you upvote or downvote my guide, so don't forget to leave a comment below (:





While most yordles do not handle solo scouting missions with a great deal of finesse,





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Pros (AP Caster)
• Great nuker with


• It has a good early game and a harasing mid and late game.
• Has his own


• Can give map control to his team with

• Gives free kills to your when you know how to place

•

Cons (AP Caster)
• Squishy early game.
• Usually focused in teamfights. (We will talk about that later on the guide)
• Can be easily map-countered if you don't know how to place

Pros (AD Carry)
• Deals great damage with

• Tank Destroyer (

• Great chaser when he gets

• Good pushing/farm abilities
Cons (AD Carry)
• Squishy early game
• Usually focused in teamfights
• If your mid is doing very good, enemy team will build MR, and that will reduce your damage A LOT.



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• This is


• + Free stealth
• + Great for surprise attacks.
• + Not a great scape mechasinm, but a viable one.
• - Hard to calculate non-stealth and stealth time when you start with the champion.
• - Can be countered with


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• This is

What I mean by this?


• + Great nuker by playing AP

• + Synergizes great with


• + Nice spell to counter the enemy carry.
• - Is not that fast.
• - Well that's no real con, but enemy's can still cast spells.
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• This is


• - If

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• This is


• + Great damage dealer.
• + Synergizes great with



• + You don't just deal extra on-hit damage, you poison your target too.
• - Can be damage-reduced if the enemy team gets magic resist.
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• This is











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AP Caster
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AD Carry
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