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Shyvana Build Guide by Ebildibl

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League of Legends Build Guide Author Ebildibl

The Draconomicon - A Comprehensive Guide to Jungle Shyvana

Ebildibl Last updated on December 9, 2017
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Cheat Sheet

Shyvana Build

LoL Path: Precision
LoL Rune: Lethal Tempo
Lethal Tempo
LoL Rune: Triumph
LoL Rune: Legend: Alacrity
Legend: Alacrity
LoL Rune: Last Stand
Last Stand

LoL Path: Resolve
LoL Rune: Iron Skin
Iron Skin
LoL Rune: Overgrowth

+9% attack speed and +65 health

LeagueSpy Logo
Jungle Role
Ranked #6 in
Jungle Role
Win 53%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

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Who is Shyvana and Why Should I Play Her?

First And Foremost Shyvana is a A Dragon.

Shyvana is a massive Juggernaut, who, if played well, can tear anything she gets her talons on to shreds. Her biggest Weakness is that she is easily kite-able with only one dash on her ultimate and a speed boost and her complete lack of natural CC. She is Mechanically very simple.

Her legendary clear speeds, great dueling and amazing ability to get out of trouble with her ult and W, lend themselves naturally to counter-jungling. She is, however, a terrible ganker, only really finding kills on cocky and overextended lanes.

In short, play Shyvana if you want to...

  • Be a dragon.
  • Be hard to catch.
  • Counter-jungle a lot.
  • Be an off-tank carry.
If this sounds like the sort of character you would want to play, read on - I don't hoard my secrets.

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Summoner Spells - Flash vs Exhaust

Shyvna does better with exhaust. It helps make up for her nonexistent CC and greatly increases both her dueling and ganking power when it is up. Many people are more comfortable with flash, but if you are a dedicated Shyvana player, Exhaust is the way to go.

Shyvana has a 1000 unit dash and a speed boost. If that doesn't get you away, 450 extra units probably won't matter. The slow from Exhaust is probably enough to gain you that much extra distance, if not kill them in the first place.

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Abilities, Summoners & Item Actives


Dragonborn (P)

Twin Bite (Q)

Burnout (W)

Flame Breath (E)

Dragon's Descent (R)




Item Actives

Blade of The Ruined King

Titanic Hydra

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I take Precision because Shyvana needs to do damage to be useful and scales really well with Attack Speed. Because she has no CC if you can't do damage, you are USELESS!

because its the Attack speed keystone and Shyvana scales super well with attack speed. Pretty self-explanatory

because the extra health when you kill someone in a team fight can easily save your life.

because Attackspeed!! same reason as Lethal Tempo

because with lifesteal the extra damage at low health can mean a lot for survivability. You aren't a burst champ and have a lot of health, so the other options aren't particularly useful
I take resolve because as a melee champion, surviving is always important

because you need the armor for the first clear. Conditioning would be better because Shyvana isn't an early game champ, but you can't finish the first clear easily without Iron Skin

because more health is always good and none of the other options help very much in the jungle

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Item Build

Remember; this is a general item build. It should not be followed exactly in all scenarios and is not set is stone.

Starting Items

Jungle Item


Component MR

First Item

Armor Item

Final MR Item


Situational Item

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General Tips

  • If you are facing a champion with a knock back don't use your ult to get to them. Save it to get back in after they knock you back.
  • Be careful of CC heavy champions. If you can stay on top of people you can 1v2 with and . If they can kite yout, you will deal no damage to anyone.
  • Don't be a fried to jump in on the enemy back line. As long as you are not behind you are tanky enough to survive to take at least one of them with you. It's always better to play proactively then fall into the famous midlane stall fests of soloque.

Early Game

Quick Tip:
When you have the Iron Skin Rune, Hunter's Potion gives you 5% more armor (3 early) when active. Activate Hunter's Potion when you start a camp for the extra armor, never let it auto activate when you finish.


  • Ganking: if you have Exhaust, and a lane is over-extended GANK them. If your laner has hard CC, you don't need Exhaust to gank for them.
  • Counter Jungling: If you see a good opportunity go for it. You want to make the Enemy Jungler's life a living H*ll. You can't gank well often so putting them behind, possibly tilting them, so they take bad ganks and feed your laners, is sometimes your best shot. Make sure to take all you buffs and don't let them take your camps if you counter jungle. Wards! Your jungle and theirs, Keeps everyone safe.
  • Farming: Get you buffs on time as much as you can and just farm jungle if you have nothing better to do. Counter Jungling is always better if you can. Shyvana's clear speeds are so fast that if you only farm your jungle, you will run out of camps.

It is often a good idea to take the Dragon when you buy your Enchantment: Bloodrazor because you can easily solo it in about 30 seconds and its buff is extremly valuble.

Mid Game

Mid Game is where Shyvana is strongest. Flaunt your superiority and crush them as long as your team is not behind. Teamfighting is often a better way to go if you can win them because split pushing requires coordination, which is severely lacking in Solo Que.


Shyvana is very good at flanking and can take an entire teamfight by herself if done successfully by killing or nearly so the entire back line with her AOE damage.

When fighting for a Dragon or Barron, getting an enemy to recall is as good as the kill. If you can take an enemy to low enough health that they can't come back, It's often better to rejoin your team to guarantee the outcome than spend the extra 5-10 seconds to kill your quarry.

Target selection and knowing who you can kill and who can kill you are important. I've had situations where it was better to let the bruiser on 400 health escape to exhaust and chase the ADC instead so they wouldn't get the chance to kill me. Know who to attack and NEVER chase kills if there is something else useful you could be doing. Overchasing looses games!


Split push if:
  • Your Team can't win a direct engage
  • You can duel anyone on the enemy team and win a 1v2
  • Your Team Isn't Making a move
If you Split Push ensure that you have:
  • An offensive build ( / )
  • A Warding Totem to ward the enemy jungle, so you don't get caught.
If you get caught and your team didn't get an inhibitor out of it, the death was pointless and shouldn't have happened.
Split Push Carefully and only take calculated risks! Vission is KEY!
The best ward locations for splitpushing are the 5 path (bush next to blue buff) on the blue jungle side, and the tribush (near the middle of the lane) on red jungle side.

Late Game

After you get your fifth item, you enter your late game and at this point you want to be keeping up an Elixir ( / ) while you work towards your last Item.

As Shyvana, with proper play and plenty of farming, you will be one of the first get five items. This point is when Shyvana is strongest, and her power declines from there as enemy carries get their fifth and sixth items. Once the enemy carries have five or six items you can no longer tank their damage enough to kill them in teamfights and splitpushing becomes your best option because you have heavy AOE damage and the ability to, easily, escape sticky situations.

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Other Resources

Read these guides by Tap0bu, they have helped me a lot with strategy and understanding how other people will react to it. Learning how to destroy the enemy jungler mentally is an extraordinary asset for a counter jungler like Shyvana with no ganking power.
Psycology of Jungling
The Psychology of League of Legends

The Trintiy Force Podcast is an excellent resource for keeping up with the patch updates and the state of the game. They are also on iTunes.

Quick Tactic:

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About The Me and the Guide (Old)

I began to play Shyvana when I started jungling some time in Season 4, and I haven't played anyone else in the jungle since. I've stuck with Shyvana for so long a lot because she doesn't require the mechanics I don't have to do really well. I think that everyone could benefit from this. Not having to worry about mechanics has pushed my to develope good map awareness and an incredible game sense. It also lets you focus on the rest of the players and understand what people do and when. My time playing Shyvana has made me an overall better player and much more capable as a team player in any role. I hope she can do the same for you.

I am currently bronze 2 (finished last season Silver 4) and do a lot of theory crafting. I have friends in higher leagues that I know more about the game and build Optimization, than. I'm not higher ranked partly because I don't play as much as they do so I haven't ranked up.

I almost exclusively play Shyvana in the jungle regardless of the patch or game state.
I also play Mid as Aurelian Sol (Another Dragon!) and Quinn.

This guide is a continuous work in progress. I will add a "(WIP)" tag to any sections that I am currently working and an "(Incomplete)" tag to any recently added sections. I will also add an "(Old)" tag to any outdated sections.

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Examples - replays and Match histories.

I'm Watching You

I will try to add any match histories or games using this build that are posted in the comments when I see them

Featured Replay:

Ebildebl - Silver 4 (Old)

Replay/Match History Post instructions