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Choose Champion Build:
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Top ad/assasin
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Top tank (standard poppy)
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Jungle hybrid
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Jungle tank (work in wrogress)
Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Iron Ambassador (PASSIVE)
Poppy Passive Ability
Threats & Synergies
Renekton
My most hated champion to lane against as Poppy. He is tanky, he has damage, he has everything to shut you down. Try to coordinate with your jungler to defeat him and don't trade with him, because trades will always end up bad for you.
Introduction
This guide is focused on AD/hybrid Poppy but contains builds for jungle and the standard tank Poppy. I might expand the guide with support build but to be honest I don't like the idea of Poppy support. There are way better supports out there to chose from. As you can see this guide is heavily under construction.
Some things about me:
I have quite lot of nicknames. My favorite is Suspec M (youtube channel name mostly), I'm Papucsláma on Lol and Butyi on Steam. I play League of Legends since season 4 but only sarted to really like it since season 6 with the reworked Poppy. Before her my favorite champions were Tristana and Kog'maw (ap) but I mostly played when my friends called me. Since I tried out Poppy, I'm in love with the character (which would sound awkward if I'd say it in real life, lol), her gameplay, mechanics, attitude, everything is just perfect. She was my first champion I could dominate Riven mains with, defeat Illaoi in lane and be an awesome jungler (after Warwick of course).
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You get a ranged attack that deal extra damage based on your max health.
Can be used to poke the enemy laner or to farm while getting shield in exchange. Usually, since it's cooldown isn't high, you can initiate or extend your combo damage early on, and at the end of a teamfight you can use it again, so feel free to spam it whenever possible. Also helps a lot in clearing the jungle camps. It can make difference between dieing shamefully to jungle monsters or gloriously getting away with that rapor buff. And the best of all, it counts as melee attack.

Deal damage in a short aoe in front of you, damaging and slowing enemy units while creating an explosion after a few seconds later.
Your main and most versatile skill. You can clear waves/camps with it, deal a lot of damage compared to it's cooldown, or you can slow down your chasers just enough to just get away.

Gain speed boost and disable all enemy dashes within an area around you. Gives armor and magic resistance passively, they are doubled when you have below half hp.
This skill makes you counter champions like




Swiftly charge towards an enemy target, moving them with you and stunning them if knocked to a wall.
Whenever possible try and position yourself to knock your target to the wall because it not only stuns them but deals extra damage too which can be handy for most of the situations. Basically this skill makes assasin




Hit enemies in front of

Adittional notes: if you charge

By default your combo should be first





Items
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This item provides you just enough health and mana to be able to stay on lane for longer periods of time even if the enemy is agressive |
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I was thinking about which hydra would benefit an AD ![]() ![]() ![]() ![]() It makes easier to clear camps in the jungle and helps not dieing to neutrals. |
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This is a must for top bruisers. It not only gives you damage and hp but armor pen too, which can come very handy when fighting chubby enemies. |
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Attack damage, cooldown reduction, armor pen, attack and movement speed...it extends your stats very well and is a great escape tool too. |
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Pure tankyness for situations when that damn enemy ![]() |
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Armor and extra damage, not even mentioning it's passive. |
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Damage and more effective hp in teamfights. |
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While ![]() ![]() ![]() |
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Magic resistance when you feel like you need more damage and armor penetration. |
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I choose this over cinderhulk because that 60 damage is soooo good for 2.6k gold and with the additional effects, you'll have easier time ganking lanes. |



Champion:

Recommended build against them: tank
Basic situation:




Dealing with them: If they aren't comfortable with Darius then you can just play around his skills. You can tell this by their skill usage, like not knowing exactly how long




It's strange I didn't mention



After getting their hp to around half and they have no potions left to use you might wanna start planning to catch him off guard. One trick I like to use is to go into the bushes. The enemy Darius will most likely take it as a challenge to get into the bush and kill you. Try and position yourself to the edge of the bush closer to the lane (so not at the wall) and when he enters the bush,



If you find them too difficult to deal with alone, try and coordinate with your jungler for a successful gank, a few kills should give you enough advantage to be able to solo him on the lane.


First you get rid of Mr.Gromp, then you go and kill the Wolf family. Next stop is at Red Buff, and then Raptors. After these camps you should be level 3 and ready for ganking.

After you are level 3, you are probably low, so recall and check the lanes if any of them needs gank. Look for lanes struggling to defend their tower against the enemy and after a successful gank don't forget to look out for that lane while clearing the jungle. They might have gotten just enough farm and exp to stay on their lane or they might still be struggling to stay on lane. If they are fine you can go on for now, else you might wanna plan for another gank and to even babysit that lane.
The jungle build's core items focus on damage and armor pen because in the early game you need that damage for successful ganks but in the mid-late game you should be in more like a tank initiator role than an assasin one. Your kit can make you a great initiator with

- Expanded "runes"
- Expand "jungling"
- Rework "Items'n such" (definitely rename it)
- Expand "In depth vs. champion explanations"
- Improve visuals of the guide
I could write a lot about how to play withPoppy but mostly these are my experiences, everything else only sounds right on paper. I'll keep expanding my guide depending on feedback and more experiences in-game.
Check out my youtube channel if you have some spare time (there are no lol videos yet at the time of making this guide but I have plans for them). I have a twittertoo (if you care) where I normally post daily about my thoughts and stuff.
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