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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Nimble Fighter (PASSIVE)
Fizz Passive Ability
Introduction


I just made this guide for someone who is too lazy to read the whole guide so TADA! a short guide for fizz :)
(NOTE: This is just a rewrite)
Greater Mark of Magic Penetration : The best marks for
Fizz. Magic penetration is always good.
Greater Mark of Ability Power : If you don't want magic penetration for marks.
Seals
Greater Seal of Armor : An early armor is always good, best when your enemies are
Kha'Zix or
Zed in mid lane.
Glyphs
Greater Glyph of Ability Power : You'll be getting more ability power as the game starts and goes on.
Quintessence
Greater Quintessence of Ability Power : 15 ability power at the start is best.
Greater Quintessence of Magic Penetration : If you want the magic penetration in Quints.
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The masteries I choose are offensive mage masteries , mana regen and mana per level and
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-
Nimble Fighter: Makes
Fizz pass through minions and take less damage from basic attacks.
-
Urchin Strike (Q):
Fizz's gap closer skill. Procs with
Lich Bane and
Seastone Trident so remember to activate it always when using this.
-
Seastone Trident (W): a DoT skill which help
Fizz in securing kills because of the percentage of lost health is given as damage
-
Playful / Trickster (E): Makes you go invulnerable. With this skill, you can make pro plays. You can also dodge skills like
Karthus'
Requiem and
Caitlyn's
Ace in the Hole.
-
Chum the Waters (R): An AOE Knockup skill. This skill got all. 1.0 AP Ratio , slow, AOE damage, and a knockup. But it's a skill shot so be careful in shooting it. Remember : Shoot it to where they are going, not where they are.


Best spells for



Good Spells


4/5


3/5



3/5

3/5


5/5




Offensive





Defensive







TL;DR


WARDS!




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