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Threats & Synergies
his crow will kiss your shield
She is Squishy so use your Q+passive if you want to kill
same with Lulu
A litte bit hard because she can heal and poke after LV.6 make sure you have E for counter her R
A litte bit tanky but not too hard to fight
She have sustain + buff+ CC but in team fight you can use your e for stop the tide
Hard to fight becasue he will knock back you and make fun with your ADC
She will bully you in laning phase
2 of you are melee bully him by spam Q
Who am I
I'm Platinum support main (started from SS6 - NOW) in Thai sever
2.Don't leave from your ADC until you and your ADC LV.6(Have Ultimate) that's you can roam
3.Make sure your team have good vision in mini map
4.If you want to roam make sure you can make kill or assist to that lane(don't feed in that lane)
5.It's a good thing if your ADC is your "DUO"
Braum's basic attacks and Winter's Bite each apply Concussive Blows to his target for 4 seconds, stacking up to 4 times. Once the first stack has been applied, any allied champion's basic attack on the target generates an additional stack.Upon reaching 4 stacks, the target is Stun for 1.25 / 1.5 / 1.75 seconds and takes 26 - 196 (based on level) magic damage.
Braum propels ice from his shield in the target direction, dealing magic damage to the first enemy hit and slowing them by 70% decaying over 2 seconds.
stand behind me
Braum dashes to the target ally, positioning himself between them and the closest enemy champion, gaining bonus armor and bonus magic resistance for 3 seconds. If his target is a champion, they also receive the same bonuses.
Braum raises his shield in the target direction, creating a barrier that intercepts incoming non-turret enemy projectiles and reduces the damage he takes through the shield. The first instance of damage blocked by his shield is negated completely.Unbreakable
ACTIVE: Braum raises his shield in the target direction, creating a barrier that intercepts incoming non-turret enemy projectiles and reduces the damage he takes through the shield. The first instance of damage blocked by his shield is negated completely.
While his shield is raised, Braum also gains 10% bonus movement speed
Braum leaps into the air and slams his shield into the ground, creating a fissure in the target direction that deals magic damage to enemies as well as those around him.
150 / 250 / 350 (+ 60% AP)
Enemy champions hit in the close vicinity are Airborne icon knocked up, while enemies hit in the line are Airborne knocked up for 0.25 seconds.
If no enemy champions are hit in the point-blank area, the first enemy champion hit in the line is Airborne knocked up for the full duration.
A field of ice then remains at the fissure's location for 4 seconds, Slow slowing enemies within, persisting for 0.25 seconds.
Braum theme song: https://www.youtube.com/watch?v=qHfDPCIn2HQ