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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
introduction
There are a lot of supports which are good on Ezreal. Ill name my favorites.
Nunu- this combo is very underrated and can make you win a lot more games
blood boil can give you %45 attack speed at LV 9 if Nunu chooses to max this first(which nunu should) and %12 movement speed which is good. Plus you get A lot of slows with this.
thresh gives you a fun jump with his lantern, a hook, shield, and has nice CC. a good overall choice.
this combo is aggressive, gives you utility, and damage. Pretty balanced if you ask me.
you can’t go wrong with this. An aggressive combo which snowballs early and is good against champs that counter ez like
Draven or
Varus .
Zyra support is very aggressive and can give you a good lead. Zyra has a lot of CC which will let you hit more skillshots early on.








Spells I get
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- this is good because it slows down the enemies, so it helps you get kills faster.
•
- A double flash is always better with AD carries. this is essential to get. if a melee gets on you your screwed
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Spells you can get
•
- this will increase movement speed, so it will help you get kills and it will help you get away
•
- this will regenerate your health and it also gives you an attack damage boost for a small time.
•
- this is helpful with you knowing where your enemies are going and where the gank is going to be so you can tell team before time.
•
- this is on the border of being a “don’t get spell” since it’s almost useless late game.
Spells you don’t get
•
- this is good if you want to get to the lane faster and since his ulti is global you can shoot it across the map and teleport there right after and once you get them low the ulti will appear and take them down.
Spells NOT to get
•
- this has such a high cooldown you can only use it about three times in a 5V5 and maybe twice in a 3v3
Smite- you won’t be jungling that often and you aren’t a buff stealer; you won’t need this.
•
- I wouldn’t get this and I would leave this spell to the tank because your job is offense, not defense.
•

•

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Spells you can get
•

•

•

•

Spells you don’t get
•

Spells NOT to get
•

Smite- you won’t be jungling that often and you aren’t a buff stealer; you won’t need this.
•






rising spell force (Innate): Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 6 seconds, this effect stacks up to 5 times.
this is a great passive great for killing and farming.
Mystic Shot (Active): Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreal's cooldowns will be reduced by 1 second.
Range: 1100
this is a skillshot and is good for decresing your cooldowns
Essence Flux (Active): Ezreal fires a wave of energy in a line. Any enemy champions it passes through are dealt magic damage and have their attack speed slowed for 5 seconds, while any allied champions it travels through have their attack speed increased for 5 seconds.
Cooldown: 9 seconds
Range: 900
this is like your q and is a skillshot also
Arcane Shift (Active): Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit, dealing magic damage to it.
Cost: 90 mana
Teleport Range: 475
Arrow Range: 750
this is a teleport spell and is a built in flash.
Trueshot Barrage (Active): Ezreal channels for 1 second to fire a powerful broad energy missile that will travel in a line by the whole map and will deal magic damage to each enemy unit they pass through. It will deal 8% less damage for each subsequent target hit, down to a minimum of 30% damage dealt.
Cost: 150 mana
Cooldown: 80 seconds
Range: Global
another skillshot!!!! this time global.....
when you lane go bot with a support like Sona or Alistar. one of you should have exhaust and one should have ignite. pick a partner with cc like lulu or alistair. keep the minions on your side a little so you can escape Ganks, but not so close the towers will eat your cs. you need to focus on last hitting at this point.

iceborn gauntet a built in slow, Cooldown reduction a lot of mana, nearly 100 armor and

Ionian boot of lucidityIonian Boots of Lucidity gives you a lot of Cooldown reduction which you need.

Pros of getting Manamune
• Faster mana regeneration
• Faster farming
• Spamming spells more
If you get a Manamune you will get a slight attack boost and 100 mana caps. At lv 18 you have +72 AD which is actually good.
Pros of Trinity Force
• A little AP
• More movement speed
• More attack speed
• Crazy damage
• Slowing enemies
• A bit more HP
If you get a trinity force you will get extra AD for 10 second after casting a spell (this is a good combo to go with Ezreal’s passive. Plus the Zeal will give you attack speed and movement speed. You also get the procs from sheen and you will be able to slow enemies with your phage and the phage will give you extra health also.
• Faster mana regeneration
• Faster farming
• Spamming spells more
If you get a Manamune you will get a slight attack boost and 100 mana caps. At lv 18 you have +72 AD which is actually good.
Pros of Trinity Force
• A little AP
• More movement speed
• More attack speed
• Crazy damage
• Slowing enemies
• A bit more HP
If you get a trinity force you will get extra AD for 10 second after casting a spell (this is a good combo to go with Ezreal’s passive. Plus the Zeal will give you attack speed and movement speed. You also get the procs from sheen and you will be able to slow enemies with your phage and the phage will give you extra health also.
in this chapter i'm going to show you some tricks with ezreal's ult.
Ult and teleport
this where you shoot
down mid lane and then you teleport
right when you shoot it. you will get a kill right when they are backing up. and if you don't, spam some spells at them and flash them or use

wall double flash
if you are on low HP and are being chased by a melee then use Arcane Shift
to jump to a nearby wall. then if you have flash
flash through a wall and then recall.

attcking and spell-casting and shifting through walls
sight ward
in this trick you simply place a ward on the other side of a wall and then if there is a enemy on the the other side start spamming skillshots and other spells. if they get low then use
Arcane Shift as a flash alternative. next, finish them off.

this where you shoot




wall double flash


if you are on low HP and are being chased by a melee then use Arcane Shift



attcking and spell-casting and shifting through walls


in this trick you simply place a ward on the other side of a wall and then if there is a enemy on the the other side start spamming skillshots and other spells. if they get low then use


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