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Top/Mid Galio (Invincible Gargoyle)
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Threats & Synergies
He actually can't do anything against galio. Qs go around wind walls and as soon as he dashes in we can taunt. Pretty easy to bully in lane.
Pretty much the same as yasuo.
Pretty much beats you early game but rush an iceborn and he can't touch you.
Can be invulnerable against everything; Can run jump off walls to run away; can slow and heal simultaneously. What more counters a slow gargoyle
Easy to take out of heal and once you taunt you take no damage from him. Rush a visage and he gets destroyed.
Literally just stand by her daggers and it'll be easy to knock-up, taunt and kill. This looks like a first blood lane
This build makes you tanky and lets you deal quite a lot of damage so please read and enjoy :).
I usually just max Q then W then E in that order. ( I mean it always depends based on your build but since this is an off-tank build we are gonna go with max W second).
Greater Mark of Magic Penetration: That pack of mark selections are viable for most tanky junglers and let you hurt enemies easier through your skills by a good amount, this is the best choice if not for Greater Mark of Armor, and is the best choice for mark slots.
Greater Mark of Armor: These allow you to dive easier and take less damage from per auto attack, as a tank taking less damage is great since dying is always a thing XD.
Greater Glyph of Magic Resist: Have you ever noticed that galio's passive and w scale off of magic resist. Have you ever just killed someone with the passive boosted with an iceborn or lichbane? Well the MR plays a big roll in it and i know we all want to hulk smash a darius :). Almost every champion has a strong side, and some champions benefit more from a mere stat, and this stat of Galio is magic resistance, something similar to Vladimir's building hp and it becomes more ap for him.
Greater Seal of Armor:These allow you to dive easier and take less damage from per auto attack, as a tank taking less damage is great since dying is always a thing XD.
Greater Seal of Scaling Armor: Scaling armor is also nice... just depends on your preferences :)
Greater Quintessence of Ability Power: As a mage/tank, flat ap is always viable for your rune choice, taking these instead of armour quints are also recommended too, but I'm usually taking armour quints because of awesome early tankyness. It allows us to build things like hp cdr in first priority.