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Recommended Items
Spells:
Ghost
Smite
Items
Ability Order
King's Tribute (PASSIVE)
Trundle Passive Ability
Introduction
I decided to write this guide because since the rework Trundle has grown to become my favourite champion in the league. I have played Dota, Dota 2, HoN and of course LoL. I have had many favourite heroes throughout these games and i have enjoyed many in League of Legends but i, for whatever reason had difficulties finding my favourite champion. Now i have Trundle.
Secondly, all the guides i have found on Mobafire, IMO haven't really been in depth enough as there are guides on other champions. Some of the guides also aren't really about what i see in Trundles potential as a champion. So after around 6 years of playing Moba style games and never writing any guides before I give you my guide to
If you don't back early then you can just wait until you have enough to finish
The
Your second time visiting your base you should be looking to pick up the
On certain occasions you can swamp out the
Core Items
The
Offensive Items
Because
Defensive Items
I pick up
I only choose
After many games of using both
I max
Frozen Kingdom is Trundle's next ability i focus on maxing out asap. Finishing all 5 levels by level 13. This steroid ends up being an 80% attack speed increase for 8 seconds.. That's almost as good as
I take improved
I put the majority of my points in defense because Trundle naturally has great damage output but his strengths mostly come from stealing stats off of enemy champions. I like the damage champion based damage reduction from
I choose flat attack damage marks to strengthen the damage from your
SEALS
Flat armor seals are practically standard for all junglers. You will want the flat armor bonus starting at level 1.
GLYPHS
Scaling magic resist is to improve your durability as the game progresses. You shouldn't see too much magic damage early, so scaling is superior to flat.
QUINTS
Originally i was using flat attack damage quints, but i found i was purchasing too many health pots until i could afford wriggles. I figured i could save myself about 200 gold a game on health pots and that extra 6 damage wasn't 100% mandatory. It helps you keep your health high as you jungle pre wriggle's and also helps you in those early counter jungle situations. I strongly believe these are the most effective quints for Trundle.
If i start BLUE TEAM i take blue buff with help and without using smite, then i directly head over to take red and use smite. This should give you a quick level 3, after learning
If i start PURPLE TEAM then i do the opposite. I start red, smiteless, then head over to blue buff and do the same thing as above.
The only time this changes is when i spot or suspect someone stealing my buff. Usually its a blue buff steal if thats the case i just start red on either team and then directly move across the river and take their blue. Since you didn't use
throughout the whole jungling lane phase as you clear you spawns i try to see where the enemy jungler is spending his time. In some of the lower ELO i find people tend to stay in a certain zone of the map. For example
In these situations i invade jungle he isn't really using. this could mean free wolves all game and even better, really late blue buff timing on his part. This is really good you can pretty much steal his blue, gank middle on your way to your own blue to give to your ally mid laner. otherwise just get that
Lastly about ganking, try not to use your
Because of
As long as you don't take a substantial amount of damage all at once you will be able to tank a TON of damage. This will increase to a nearly unstoppable point when you are beating down enemy champions with your accumulative 33% Life Steal(15+12+6). The best part is with your Frozen Kingdom healing and attack speed buff in combination with
I mean you can be beating up a
The key to keeping Trundle alive is whenever you are getting bursted too quickly back out, they wont be able to catch you. Then rush back in on a defenseless
above all else this will make for some very great mid & jungler skirmishes. Because even if
Plus.. they are both Ice type.
Other than
I would look to have ADC's with high mobility like
Trundle is strong against a ton of competitive champions such as;
You have much more sustain than these champions inherently in your abilities, and you take away the stats they need so desperately. They all lose 20 attack damage which already hurts but on characters than gain bulkyness like
There will always be an enemy champion in each game you play you can just abuse with






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