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Choose Champion Build:
-
AD - Bot
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AS on Hit (Tango) - Bot
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AP - Mid
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
WARNING
word of warning i dont paly AP almost at all so if it need some work then pls tell me
In this guide i will cover the AD build and AP builds that are most often used, followed by my personal troll build based around attack speed and on hit effects. please remember that this is a guide to help you improve you play with this champion in his multiple roles and is not meant to be a iron clad "do this and win" guide.
- Improved farm with
Loaded Dice
- Extreme poke range with
Wild Cards
Pick A Card has use in every build due to mana return from blue, stun yellow, and slow red
- Amazing map presence with
Destiny
- Rarely mana starved
- SQUISHY no matter what
Pick A Card rotating cards can make getting the one you want hard in the middle of a team fight
- SUPER slow
- Short attack range
- Difficulty farming till mid game
AD
Generally you want to start with E

When facing champs that have a poke ability that can hit you its best to get W

Skipp getting your Q

AP
Star with your Q

Immediately at level 2 pick your W

Getting your E

AS OH
With this build you almost have to start with your E

Of course follow this with W

Getting Q

ULTIMATE
The ultimate gets its own mini chapter as it is both a utility and gank tool for every build. Utilizing the first part of

The second part is the teleport, now this used to be global but it was nerfed before i had started to plat TF. Dont get me wrong though it has an amazing range still, reaching almost all the way to the middle of mid lane. Since the tele does have a cast time of about 3 sec and has a cast giveaway on the map you have to plan to tele to where the enemy will be going and to keep out of their sight. Either by teleing into a bush with no wards (witch aren't revealed) or outside their LOS
The best combo is to reveal enemy pop

Now the enemy team does know when you cast the first part of the spell because an eyeball will appear over the entire teams heads. basically screaming I SEE YOU.

Overall i don't like to play TF as a AP carry because of the heavy need to farm in early game that often rolls over into mid game just so you can get the items needed to do good damage, and that if you get focused during a team fight you have almost no defenses to either get out of the fight or to take the enemy out.
Getting






Optional Items
Truthfully any of the optional that you would pick up have to be your 6th item or repalce one of the core items.
Shard of True Ice is for when you fall behind the rest of your team and insted of dying trying to get kills, you fall into a mage/support. this is the most useful when you are sticking with your team and they are all mana users, as energy, rage, and mana-less champs would gain no bonus from it
Seraph's Embrace is meant to sacrifice mana for emergency defense, i usually go for it when my team is stuck near our nexus and i can regen the lost mana quickly or i am dealing with a assassin that has a hard on to kill me
Blackfire Torch i gave only bought this one to deal with a tankish team, but it could be used in a game where you cant keep close to attack more than one in a while using the 2 sec burn to do damage and backing off to recharge it
Muramana is mainly used wen you need bonus mana, the bonus effect of burning your mana for extra dps actualy helps with the end build. i usually go for this item to round out the slow combo from the main build.
As with all builds, do what you want. this is only meant to help you and guide you to your own personal build.




Optional Items
Optional items in my build are a bit more than choose a filler item, but more of a build to your needs and that or your team. i will explain why i chose these items though.
Maw of Malmortius i get it mainly to make improve my chances of surviving a mages attacks with the 400hp shield that stops magic damage only
Lord Van Damm's Pillager attack damage, armor pen, health, and spell vamp for your
Pick A Card whats to not like
Bloodthirster i manly go after this if i seem to be ignored by the enemy team and want more damage output with a little survivability
Black Cleaver if my team has more than myself as a ad champ ill pick this up to hep him and myself so more damage, but if you are the only ad champ them leave it out ad you swing too slow to make full use of it
Blade of the Ruined King i have ony lpicked this up during late game when i had 2 allies that boosted my attack speed without them i don't think that it is a good item for straight ad build
Youmuu's Ghostblade i get this if even after getting
Frozen Mallet i seem to be unable to keep the enemy in range by using the cdr to allow me to use
Pick A Card faster, usually before they get out of range
Rylai's Crystal Scepter is a last dist effort to either kill or slow an enemy using your
Wild Cards exceptional range. Also it improves the damage of
Pick A Card by a little
As with all builds, do what you want. this is only meant to help you and guide you to your own personal build.
I start with



either you get
Enchantment: Furor for when you are pushing with the team or
Enchantment: Homeguard for when you need to defend your nexus more than chasing.

Optional Items
Sword of the Divine its only purpose is to power through those that can slow your attack speed via activating for a 100% boost maxing you attack speed instantly for a short time
Nashor's Tooth is to improve
Pick A Card damage a little, and to have it up faster with cdr to use it more often
Boots of Swiftness you take a decent hit to attack speed t o make sure that you can run fast enough to catch those really mobile teams
Rylai's Crystal Scepter mostly to have more slow with your spells allowing you to use
Wild Cards in a pinch, either for the team or to just help yourself kill
As with all builds, do what you want. this is only meant to help you and guide you to your own personal build.
- First off this is a GUIDE, it is not meant to be a "do this and win" build , the whole function it so have a core build and then change it according to what you and your team needs to win.
- in making this guide i am in no way saying or implying that i am a master TF player or that i am the best TF player, i am saying that i play TF enough to be competent in how he work to now be a ****py player.
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