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Spells:
Flash
Ignite
Items
Ability Order
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Malzahar
Malzahar completely counters Zed. His Poke and his E makes it difficult for Zed to farm and his Nether Grasp can burst you down extremely quickly as well as suppressing you.
Ideal
Strong
Ok
Low
None
Introduction

Zed is a Melee assassin who does best against squishy AD carries and mages. He has recently gained popularity due to streamers and pro players using him often. Playing Zed is not too challenging but mastering him is extremely difficult due to his versatility and mechanics.
Pros
-Uses energy instead of mana
-Can win fights regardless of the current situation
-Can farm easily due to his passive
-Good poke with his W, E and Q
-Extremely mobile
-His abilities scale well
-Death Mark can melt enemies for a quick kill and escape
-Good split pusher
Cons
-Death Mark can be countered by Zhonya's and champion's abilities. e.g. Vladimir W
-CC can ruin his combos
-Is a melee champion requiring him to get close to auto attack
-Doesn't do well against tanks
-Uses energy instead of mana
-Can win fights regardless of the current situation
-Can farm easily due to his passive
-Good poke with his W, E and Q
-Extremely mobile
-His abilities scale well
-Death Mark can melt enemies for a quick kill and escape
-Good split pusher
Cons
-Death Mark can be countered by Zhonya's and champion's abilities. e.g. Vladimir W
-CC can ruin his combos
-Is a melee champion requiring him to get close to auto attack
-Doesn't do well against tanks





The masteries I have chosen are 12/18/0.

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// Zed's basic attacks against targets below 50% of their maximum health deal 6 / 8 / 10% of their maximum health as bonus magic damage.
// This is an extremely useful passive for farming and dealing damage against low health targets. Last hitting is definitely a breeze with


// Zed throws his spinning blades forward, dealing physical damage to the first enemy they pass through and 60% damage to enemies thereafter.
//




// Zed throws his spinning blades forward, dealing physical damage to the first enemy they pass through and 60% damage to enemies thereafter.
//





// ed spins his blades, dealing physical damage to nearby enemies and reducing the cooldown of

// Shadow slash is helpful for farming as you won't have to wait for your auto attack to use it. If used in combination with



// Zed becomes untargetable for 0.75 seconds and dashes behind the target enemy champion. Upon arrival, he applies a Death Mark to them and Ghost ghosts for 3 seconds, spawning a shadow at the cast location that lasts for 6 seconds. After 0.5 seconds, Death Mark can be reactivated. DEATH MARK: Stores a percentage of all physical and magic damage that Zed deals to the target while marked. The mark detonates at the end of its duration, dealing physical damage equal to the stored value plus 100% of his attack damage.
// This is your go to ability to splat carries. There is an endless amount of effective combinations with this ability such as




Poking
Zed has high poke potential in lane. The preferred combo for poking would be a W followed by and E and Q. The E will slow your opponent making it easier for you to land your shurikens.
Death Mark Combo
This combo will make your enemy go splat within a few seconds. Start of with by using your death mark on your lane opponent and then W behind them. Immediately follow this up with an E and Q along with an ignite if necessary. Finish off the combo by pressing R to swap back with your shadow if you believe that your lane opponent is definitely not surviving.
Zed is an assassin making him optimal against squishy targets. However, you will usually face a bruiser or a tank that can easily end Zed in the top lane. Mid lane gives you that squishy to obliterate. Top is not the worst at all for Zed but I strongly recommend playing Zed in the mid lane.
Zed is an assassin making him optimal against squishy targets. In team fights, always make sure to go for the fed AD Carry or the bursty mage so the enemy damage output will be significantly lower. Go for another target if their fed squishy mage has a Zhonya's. Zed's abilities also scale extremely well making him most effective in the late game.
Split pushing is a basic tactic used from bronze to challenger. It makes the enemy think about two areas of the map and will lead them scrambling to make a choice. Zed is an excellent split pusher especially when he has a Youmuu's at disposal. You should only aim to split push when the rest of your team is pressuring the enemy team such as when a team fight is about to occur. Another reason why Zed excels at split pushing is that he after Zed is able to take a tower and he sees enemies coming, he has high mobility to escape. You should not split push if you cannot visually see the enemy as you could easily be ganked. Your team should attempt to pressure the enemy as much as possible to draw their attention leaving them distracted and unaware of your split push. If done effectively, the game could be won.
An opponent with
Zhonya's Hourglass can be infuriating for Zed as it can screw up your entire
Death Mark combo. It will also cripple your damage output and could lose you the fight. Here a few ways it can be countered.
1. Make them panic
Zhonya's Hourglass. Go all in with your
Death Mark and this will make them panic and activate
Zhonya's Hourglass immediately. It is important to save your abilities for when they exit stasis so you can burst them down in that 0.5 second window. Although your damage output will still be lower than if your opponent didn't have a
Zhonya's Hourglass, it can still easily obliterate your opponent.
2.
Zhonya's Hourglass gives you a 2.5 second window to let your abilities refresh. This can allow for another
Shadow Slash and even a
Razor Shuriken a few seconds afterwards.


1. Make them panic




2.



1. Roam
If you're losing lane or if it's your worst nightmare you're against, then you should roam to attempt to re cooperate and get ahead. This will make you more useful to your team as you can help out other lanes and grab some kills and assists while you're at it.
2. Swap Lanes
If you're just completely unable to do anything in lane, then it would be recommended to swap lanes with your top laner if they are winning. Your top laner might be more suitable against your lane opponent and you might be more suitable against your top laner's opponent. This can be a win win situation but it is not recommended to swap lanes if your top laner will also have a hard time at mid.
3. Splitpush
Even if you're feeding, you can still be incredibly useful by splitpushing. Since you won't be able to do much in teamfights when you're behind, you should focus on taking towers at bot and top to win the game for your team. Remember to choose your lane to splitpush according to where your team is and where the enemy team is.
If you're losing lane or if it's your worst nightmare you're against, then you should roam to attempt to re cooperate and get ahead. This will make you more useful to your team as you can help out other lanes and grab some kills and assists while you're at it.
2. Swap Lanes
If you're just completely unable to do anything in lane, then it would be recommended to swap lanes with your top laner if they are winning. Your top laner might be more suitable against your lane opponent and you might be more suitable against your top laner's opponent. This can be a win win situation but it is not recommended to swap lanes if your top laner will also have a hard time at mid.
3. Splitpush
Even if you're feeding, you can still be incredibly useful by splitpushing. Since you won't be able to do much in teamfights when you're behind, you should focus on taking towers at bot and top to win the game for your team. Remember to choose your lane to splitpush according to where your team is and where the enemy team is.
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