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Recommended Items
Spells:
Flash
Barrier
Items
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Introduction






PROS
|
CONS
|
ALWAYS TAKE

For your second spell, take

























-Points in

-We max



-We max





-Finally, we max

Runes




-Life steal quints are broken right now- the punishment for not having them against an enemy that does is very noticable and can easily lead to a difference of 10-20 cs.
-Flat AD marks and armor pen marks are interchangable- I personally prefer flat AD to help last hitting under tower though.
-Flat armor seals are essential. No exceptions. You will take too much creep damage and harass if you don't have armor seals.
-Flat MR glyphs are my personal preferance to mitigate some damage done by the support. (mainly against people like


-Best start for any ADC- if you don't start this and the enemy does, you will often find yourself unable to last hit under tower and to trade effectively.
-These 3 items are basically what you NEED to get pre-30 minutes unless the enemy team has a ridiculously strong early game comp. These 3 items alone will allow you to duel against any other ADC if they have the same amount of items. Once you get your

-


-



-


-With 6 items, you are one of the strongest late game champions. Few people will be able to survive hits from you unless they have itemized solely towards you, or are naturally extreme tanks.
-I shouldn't have to explain the

DEFENSIVE OPTIONS:























-



-


-

-Matchup is ridiculously easy. She has 0 damage steroids, has poor disengage bar her ultimate, and is painfully easy to outplay by either flashing









-Now here's why





However, even if you are equally skilled, this lane will most likely be determined by your support. In theory, you should be able to maniuplate the creep waves and utilize the timer to your advantage. However, in a 2vs2 lane, the support will usually be the one to force engagements and to harass. Even if you are freezing, the support can easily go to you to force a fight or take free harass. (especially if they are someone who excels in poking or forcing all-ins like



-Pretty tough matchup- his early burst at level 1 with


-




The main kicker about




-Determined by how good you are. If you can dodge




A main thing to watch out for is right as a creep dies in front of you, he fires a


-Oh the outplay potential. One of the main problems with laning against




A key to winning this lane is to manipulate creep waves to stick to your side since




-He's pretty much in the same boat as you in that he is focused on getting to that late game. As soon as his

Once late game hits, he will have a little less damage than you, but will have far greater utility and range.

-Strictly depends on the support matchups. MF with a good support who can lock you down will be a torturous lane. Her base damage is relatively high, but is not at the level of an extreme to the point where she can slaughter you over and over. She will most likely be used as an ult-bot. Just be sure to not fight when

In support matchups, I generally mean who your support is and who the enemy support is. If the enemy support is










-Has low range and has an easy to dodge skillshot nuke. Very easy to outplay. However, if you are the aggressor at early levels and want to fight, you have to be sure to dodge her


-Simply play slightly passive in levels 1-4 because she will automatically push with


Once you reach late game, be very careful to stay out of range though. 1 or 2 hits from


-Actually a tough matchup. His late game is on-par with yours, his mid-game is slightly weaker (but not by much) than yours, and his early game burst with 6 stack expunge is ridiculous. If you ever hit 4+ stacks, leave immediately until the stacks run out or you will be extremely easy to dive with his burst and

This lane will be determined by your support, because you both have some pretty crazy outplay potential with poison stacking, stealth, extreme range, and strong engages. Generally though, once you both hit 6 and have



-He has high burst, poke, and range. You have to survive until 6 where you get a huge powerspike. Flashing out of







-Also be extremely aware of his passive. If you decide to fight when you are behind, but he has no minions at low health to proc his passive, it is a wise time to trade or engage then because he can't utilize his AS% steroid.
It is hard to determine exact synergy due to the dynamic natures of lane matchups, but generally you want the poke/peel supports like
Sona,
Janna,
Nami, and
Lulu for any lane matchup.
Supports can have different synergies based off your matchup. For example, sometimes
Blitzcrank won't be that great of a support pick against
Draven+
Leona but will be a very strong support against
Soraka+
Ashe. The strength of a support is determined by the matchup, not simply by the champion that you pick.
Standard CC bot lane.
Alistar and
Vayne was a pretty traditional lane back in S2 and still has a ridiculous amount of peel and CC for the lane. However, you'll quickly find that you get poked down way too fast becauase of the nature of your kits. This lane is good if your jungler applies pressure bottom as well as against weaker lanes that can be abused through all ins.
Do NOT pick against heavy poke lanes like
Lulu+
Ezreal.

Again, like
Alistar, a pretty high CC lane. It has high kill potential only against really squishy supports like
Sona or weak opponents like
Ashe. Ideally, you'd stick to the side closer to the river so that when
Blitzcrank lands a
Rocket Grab, you can
Condemn them against the wall. However, the nature of
Vayne is sometimes counter productive because
Blitzcrank is better with early game oriented ADCs.
Pick only when you want to have heavy kill potential. Do NOT pick against lanes when you will not win a 2vs2 like
Leona+
Draven. You will die everytime.

Not much to be said about this lane other than it's average. While they doo not synergize completely, they don't hold polar opposites to each other's kits as
Elise possesses good disengage and poke. An all-around good support.
Neutral- can pick anytime, but not necessarily the optimal one

Again, another average lane.
Fiddlesticks doesn't really syngerize with
Vayne, but at the same time isn't counterproductive. I actually really don't like
Fiddlesticks support. Granted, at level 6, the combo between
Crowstorm and a
Final Hour all in has high potential, the levels 1-5 will be rough because
Fiddlesticks offers like 0 poke without shoving the wave.
Terrible most of the time- only good against abusable lanes because you will get dumpstered if you engage with
Fiddlesticks.

-Only good for kill lanes. This is a terrible support against rough lanes because she is easily forced into all ins that you cannot win because you are naturally weaker than other ADCs at levels 1-5. She is very strong post-6 for locking down targets.
Good for snowball, terrible for safety.

-Very good late game combo. Probably the best for late game. However, his laning phase leaves much to be desired since he's basically a slow bot and a buff bot. There are better picks most of the time unless you are gearing for late game carrying.
DO NOT PICK AGINST HIGH POKE LANES. YOU WILL GET CRUSHED.

-Average synergy. Her peel and poke is good. She is in the same boat as
Elise in that she doesn't really have any crushing drawbacks or amazing synergies. She offers amazing peel and lockdown capabilities.

-For passive lanes only.
Soraka will do next to nothing if you want to play remotely aggressive. It's actually pretty ridiculous how little prescene she gives your lane.
If you pick her, don't expect any diving or HAM decisions. Just play passive and farm.

-Pretty good lane partner. His stun sets up some plays and you can play pretty aggressive when playing with him. All around, he is a good lane partner aside from the fact that he's pretty kitable and has slow MS.
DO NOT PICK AGAINST HEAVY POKE COMP

-Incredibly good support for both peeling and even playing aggressive. Her
Eye of the Storm is very good for trading as well as her passive gives you bonus MS to kite. All around, she is an excellent laning partner and is someone that you should ask for to lane with.
Be warned, if it's a bad
Janna don't expect anything out of her. A bad
Janna is next to useless.

-Another amazing support.
Lulu has enough burst damage of her own to zone out the enemy and also offers amazing peel and engage potential. This is a very good pick against all in lanes like
Leona or
Graves because her polymorph allows her to completely negate their all in.

-My own favorite support. She basically has everything in her kit aside from tankiness. She has a lot of poke damage, sustain, MS steroids, and a huge team fight ultimate with
Crescendo that can be used to peel for you or to engage. Be careful with picking her against
Blitzcrank but even so, she is a very strong pick and is probably the ideal pick in a lot of situations for reliability.

-Another support that is similar to
Sona with having basically everything. The only downside with
Nami is that her
Aqua Prison is pretty hard to land. If your
Nami isn't that good with her, she's basiclaly next to nothing because she won't know when to use
Tidecaller's Blessing to trade or to engage with. If the
Nami is good, then rejoice, because her poke is ntohing to scoff at and her chasing potential is also quite incredible.

-he just works with everyone. There is literally no ADC that
Thresh does poorly with. Nothing much to be said about him other than he basically gives the kill potential of
Blitzcrank but also allows you to be saved with his lantern.




Supports can have different synergies based off your matchup. For example, sometimes





Standard CC bot lane.


Do NOT pick against heavy poke lanes like



Again, like








Pick only when you want to have heavy kill potential. Do NOT pick against lanes when you will not win a 2vs2 like



Not much to be said about this lane other than it's average. While they doo not synergize completely, they don't hold polar opposites to each other's kits as

Neutral- can pick anytime, but not necessarily the optimal one

Again, another average lane.






Terrible most of the time- only good against abusable lanes because you will get dumpstered if you engage with


-Only good for kill lanes. This is a terrible support against rough lanes because she is easily forced into all ins that you cannot win because you are naturally weaker than other ADCs at levels 1-5. She is very strong post-6 for locking down targets.
Good for snowball, terrible for safety.

-Very good late game combo. Probably the best for late game. However, his laning phase leaves much to be desired since he's basically a slow bot and a buff bot. There are better picks most of the time unless you are gearing for late game carrying.
DO NOT PICK AGINST HIGH POKE LANES. YOU WILL GET CRUSHED.

-Average synergy. Her peel and poke is good. She is in the same boat as


-For passive lanes only.

If you pick her, don't expect any diving or HAM decisions. Just play passive and farm.

-Pretty good lane partner. His stun sets up some plays and you can play pretty aggressive when playing with him. All around, he is a good lane partner aside from the fact that he's pretty kitable and has slow MS.
DO NOT PICK AGAINST HEAVY POKE COMP

Ideal Supports
-Incredibly good support for both peeling and even playing aggressive. Her

Be warned, if it's a bad



-Another amazing support.




-My own favorite support. She basically has everything in her kit aside from tankiness. She has a lot of poke damage, sustain, MS steroids, and a huge team fight ultimate with




-Another support that is similar to








-he just works with everyone. There is literally no ADC that


The best way to get good at
Vayne is to simply play her often as well as other ADCs and supports- for it is essential to understand the patterns and limits of your champions and opponenets. By playing champions like
Varus or
Draven, you will understand their damage potential as well as your own champion's potential to win a trade against them.
At the same time, it is equally important to understand your support's limit. It doesn't matter if you know what
Ashe's damage potential is and go in on her if your support is
Soraka and theirs is a
Thresh- you simply will not win that trade unless they both make mistakes. You must know what the strengths and limits of your lane partner and opponents. Knowing that even though
Graves has stronger burst early on in a straight 1vs1, but that your support
Sona does significant more damage than their
Soraka is very important knowledge.
also, thank you jhoi for your beautiful line dividers



At the same time, it is equally important to understand your support's limit. It doesn't matter if you know what






also, thank you jhoi for your beautiful line dividers
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