Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Barrier
Items
Ability Order
Organic Deconstruction (PASSIVE)
Vel'Koz Passive Ability
Introduction
Don't forget that if you do like this guide please vote! It would mean a lot! I've done some games with Vel'Koz and yes he is really recent but I'm telling what I can see pretty much. Along the way I'll play him more eventually so I'll keep this guide updated as soon as I find more things which are usefull to say! Enjoy :)
Pros
Cons
- Great amount of poke (not safe though);
- His skills allow nice CC (two slows and one knock-up);
- His passive
Organic Deconstruction has true damage which is extremely helpfull against tanks;
- All his abilities have really good range;
Life Form Disintegration Ray CAN'T be blocked, will damage everyone on it's way.
Cons
- Low mobility;
- Squishy, especially during cooldowns (like most mages);
- Every single ability is skill shot;
- Needs time to get used to;
Life Form Disintegration Ray can be interrupted and you'll be extremely vulnerable during this time so needs excellent positioning;
- You'll get focused a lot and he doesn't have a good escaping way.
Runes




You'll notice that these runes can go for other AP mids as well. They are pretty standard and definitely worth taking. Obviously changes may apply it does only depend on how you play.
Greater Mark of Magic Penetration is important because you can't just focus magic penetration on items, if you do so and don't buy those items for a reason (like boots) you'll get a lot of trouble since you'll have pratically none magic penetration.
Greater Seal of Armor will make him a little less squishy and that's good! Besides there's a chance you'll face AD mid champions such as
Zed or
Kha'Zix.
Greater Glyph of Magic Resist can be replaced by
Greater Glyph of Ability Power for example but it can be risky as well. If you're fighting against other really poky champions like
Ziggs or
Cassiopeia you'll get no sustain at all, so be carefull if you want to choose these.
Greater Quintessence of Ability Power is just right, gives you that early damage even if you can't start with AP items for a reason, but I've seen people replacing this with Cooldown Reduction but is really up to you.
![]() |
|
![]() ![]() ![]() ![]() |
|
![]() |
![]() ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() |
![]() |
|
![]() ![]() |
![]() |
|
![]() To be more specific, it splits into two 90 degree beams upon hitting an enemy or if you reactivate it. This means you can "increase" its range by firing it diagonally. You can poke so much with this ability and honestly I don't know if it is because the champion is pretty recent but it looks like people forget a lot about the split, looks like they forget it's actually coming. You might think it's predictable but honestly it is not. In teamfights it gets really easy to hit with ![]() |
![]() |
|
This ability will provide you an easy way to farm and push lanes! ![]() ![]() ![]() |
![]() |
|
Well this ability reminds me a lot of ![]() ![]() ![]() |
![]() |
|
![]() ![]() ![]() |

Farming


It will kill all maybe you'll just have to use once it's normal (It's not reall necessary to use any of his other skills).
Ultimate Combination



Obviously I'm aiming this to champions only, if you do land this it is OP, besides if you land the first 2 you'll leave them with medium HP and after you start your ulti especially if they can't interrupt it it's easier because they'll start to run away and you just have to follow.
Certain Death Combination




It's easier to land

You try so much combinations because if you're able to slow or knock-up your enemie you can pretty much do all the rest. It's important you just land the skills right, if you are able to do so the order is not important.
So what do you buy first?? I recommend 3 options:
This is the normal pick for APcarries that go to mid lane. Simple, gives extra damage, some mana regeneration (and in
Vel'Koz helps!) and you'll get extra health. Potions are just to help you sustain and the trinket is a free ward so why not take it? Always helps against ganks and we know this champion needs it a LOT.
If facing someone in mid lane that's AD don't exitate in buying this,
Vel'Koz is really squishy and you'll need the extra armor if you face someone like
Zed or
Kha'Zix!
You can like to farm by spamming your abilities or love to harass a lot, in that case this might help you is just an option like any other, personally I use more the first 2.
Now it comes your core items
This is pretty standard as well, the
Athene's Unholy Grail gives you cooldown reduction (PERFECT stat on Vel'Koz honestly), mana regeneration (your mana regen. problems are pretty much solved) and magic resist (your squishy this is perfect as well). The
Sorcerer's Shoes are good because of magic penetration but if you get runes of magic penetration and items later you can substitute these for
Ninja Tabi if facing those AD mid or go with
Mercury's Treads for your AP counters or even champions that stun a good champion to use this against is
Veigar if he stuns you better have that stun reduction because if he spams his attacks on you your done. If you build enough magic penetration you can try to buy
Ionian Boots of Lucidity as well but only if you get magic penetration in other items! And remember...it's pointless having more than 40% of CD - you get 5% from masteries and 20% for the
Athene's Unholy Grail unless you don't buy it!
You might be thinking why did I add a jungler item to him, simple:
Spirit of the Spectral Wraith is only usefull if your game is going well, this item will help you get into a huge snowball if you start taking the jungle, like your own wraiths and blue and enemies' jungle camp. It gives you gold and Ability Power as well.
Athene's Unholy Grail is safer! And more reccommended.
Seeker's Armguard helps you a lot against those nasty bursts from AD (
Yasuo,
Kha'Zix and
Zed), and you can finish it with
Zhonya's Hourglass! And we know almost every champion buys this, its active is really handy! But don't forget you have to verify if
Zhonya's Hourglass works with his ultimate which I did right HERE. And if you buy this item you don't necessarily need the
Ninja Tabi!
Now comes the rest of the items you buy during the game!
Even If you buy
Athene's Unholy Grail I always get
Zhonya's Hourglass because this item helps mages and AP champions so much and its passive like I said can be a totally lifesaver, besides there's the extra armor and for squishy champions like
Vel'Koz helps!
Rabadon's Deathcap is just necessary, this item gives Ability Power (120!!) and keeps giving more if you buy more AP items! Makes you end a game with easily 400AP.
Void Staff is great for its passive that much magic penetration is just amazing! And always helps if enemie team builds too much Magic Resist.
Normally I prefer
Banshee's Veil as my defendive item because of its passive. Besides the fact that it gives you both magic resist and health it can make your ultimate not get interrupted so soon because it ignores the first ability that they throw at you which means that abilities that stop your ulti (at least the first they throw won't afect you), after a comment in this same guide I realise that this item can actually be a lifesaver if you're facing a
Nidalee and she throws you her spear since when you ulti her you'll stuck in that place so it's easy to get you AND there's other advantage: If enemies see you with this passive probably will wait untill someone waists one ability so they cast after...which means there is a chance they won't focus you at first and then they just loose all that time and you just keep killing :D.
Other item that works really well with your ultimate is the
Rylai's Crystal Scepter because thanks to its passive you'll be able to slow with
Life Form Disintegration Ray as well and not just with
Plasma Fission. (And you get extra health!)
As for the
Abyssal Mask this item gives you nice magic resist and is great if you're facing assassins and lots of melees such as
Akali because if she uses
Shadow Dance on you you'll have to cast your spells near her and inside of this item's range.
Finally I decided to add
Rod of Ages thanks comments etc. This item can make Vel'Koz a little bit more tanky definitly which is good and its passive will help with scaling I just have one issue with this item...takes a while to be done (too much gold in my opinion) and
Vel'Koz as no mana issues from my point of view (so scaling mana and mana regeneration is not that necessary). Nevertheless it's ok to buy it...I just think that buying an item when you don't need half of what it gives you might be a waste of time.
If you want to change your Mana Regenation Item I would say try this two options
Morellonomicon or
Archangel's Staff both offer great passives and great damage! I would use
Deathfire Grasp if I was facing a tanky team! This item will help a lot in those situations.
Mejai's Soulstealer is risky because it stacks and if you die you loose those stacks! But if you're confident and your game is going really well it will give you tons of AP. And
Liandry's Torment is more like a preference, you might prefer this instead of other item I said because its passive is also amazing like a second ignite and others of course.
1) Usual pick
This is the normal pick for APcarries that go to mid lane. Simple, gives extra damage, some mana regeneration (and in

2) Against AD in mid lane
If facing someone in mid lane that's AD don't exitate in buying this,



3) If you like to spam
You can like to farm by spamming your abilities or love to harass a lot, in that case this might help you is just an option like any other, personally I use more the first 2.
Now it comes your core items
Core Items
This is pretty standard as well, the







Core Items second possibility
You might be thinking why did I add a jungler item to him, simple:


And what if you're facing AD mid?







Now comes the rest of the items you buy during the game!
Main Items
Even If you buy





Defensive Items
Normally I prefer


Other item that works really well with your ultimate is the



As for the



Finally I decided to add


Other Alternitives
If you want to change your Mana Regenation Item I would say try this two options





These are the tips and tricks that you can and should know:
One is to try to stay at Max range!
-> Always be far from enemies is saffer and you can arr*** a lot! His skills have really nice range so take advantage of it definitely!
Two is increase your
Plasma Fission's range!
-> Since it splits after activated or by just getting into max range into 2 bolts that go into a 90º angle if you throw your ability diagonally you'll get bigger range AND you can do this through walls so enemies won't be expecting this at all oor through minions (although is trickier) like in this image I took from MY game :):


Three - if your enemy is inside of your
Plasma Fission's range don't try to cast it diagonaly just because it looks cool to say you're great at geometry!
-> You can face champions with skillshots that have to throw these with no minions in front of them! You have the example of
Nidalee,
Morgana,
Lux (this one depends) and so many others that have to put themselves in a straight line with you to land you skillshots! In these cases just shoot your Q and get out of the way! If you know you can easily land one ability don't complicate it! His Q can both be simple or complicated is up to you.

Four don't forget to scout before you get to the places you should try to make sure that monsters/enemies/buffs are on the other side of the wall safely! By simple using Vel'Koz's abilities (the best to use is
Tectonic Disruption).




(I'll keep updating this part as well :) )
One is to try to stay at Max range!
-> Always be far from enemies is saffer and you can arr*** a lot! His skills have really nice range so take advantage of it definitely!
Two is increase your

-> Since it splits after activated or by just getting into max range into 2 bolts that go into a 90º angle if you throw your ability diagonally you'll get bigger range AND you can do this through walls so enemies won't be expecting this at all oor through minions (although is trickier) like in this image I took from MY game :):


Three - if your enemy is inside of your

-> You can face champions with skillshots that have to throw these with no minions in front of them! You have the example of




Four don't forget to scout before you get to the places you should try to make sure that monsters/enemies/buffs are on the other side of the wall safely! By simple using Vel'Koz's abilities (the best to use is





(I'll keep updating this part as well :) )
In this chapter I'm going to allow you to see replays of the games I did against other champions! There will be of course a small explanation bellow if you don't want to see the full game! Right now of course I don't have much of these! But every single time I play with
Vel'Koz and can successfully show you how to counter the opponent I will post it here! So this chapter is far from being completed!
How to face lux
How to face Talon

Vel'Koz VS Lux

Vel'Koz VS Talon

If you have a ward on Baron or Dragon you just need to wait honestly! But if you don't you can put your trinket there or use
Plasma Fission to know if baron or dragon is getting done! You can easily steal it behind the wall with your ultimate and even grab a kill or 2!
For stealing Dragon just stay in either the red area or blue area bellow:

Why do I say this? Take a look of your ultimate's range in these areas:


This means you'll always hit the dragon and your enemies even if the dragon isn't completely on the middle of the pit! You can do this by staying in the red zone but remember that you're squishy just do this after you make sure that your enemies are not seeing YOU! Because pulls from
Blitzcrank or
Thresh or close gapers like
Sejuani or
Shyvana will get to you in a second if they see you! That's way the blue zone or a little bit behind is also safer if you feel that you'll hit at least the dragon! We know kills are good but at that moment the dragon is more important!
Then just enjoy doing this:



Check out this ultimate way of stealing baron!

Dragon
For stealing Dragon just stay in either the red area or blue area bellow:

Why do I say this? Take a look of your ultimate's range in these areas:


This means you'll always hit the dragon and your enemies even if the dragon isn't completely on the middle of the pit! You can do this by staying in the red zone but remember that you're squishy just do this after you make sure that your enemies are not seeing YOU! Because pulls from




Then just enjoy doing this:



Baron
Early Game
You can and should harass your enemies since with

Mid Game
You can get blue at this stage but honestly I don't see mana regeneration as a big problem in

Late Game
First and the most important POSITIONING. In
Vel'Koz is essencial to not mess up this part! Youu'll to be out of their range but they'll have to be on YOUR range at the same time and NO it's not easy at all. Don't forget that yes you should get a kill if you have the chance to do so but don't attack only after everyone has done the hardest part and by this I mean let them put them low and then you last hit - NEVER. If your team's solo top or jungler or ADC gets the kills is good as well for them! Focus the most important champion and try to kill him if you spam every single ability and he's still alive well wait for CoolDowns or just let other kill him you get the assist anyway! Always backup on dragons and Baron. IF you're being focused don't be ashamed to run away...is better to run low and come back to spam your ulti than to die and do nothing...you're supposed to have a tank who's supposed to protect the team by engaging and taking the damage from enemies!
Always kill their ADC and Mid champion since it will take a lot of their team's overall damage and help yours A LOT. Never engage...if you're not the one that has the most damage you're probably the second which means your damage is important in the teamfight.

Always kill their ADC and Mid champion since it will take a lot of their team's overall damage and help yours A LOT. Never engage...if you're not the one that has the most damage you're probably the second which means your damage is important in the teamfight.
The question is "When do we choose Vel'Koz?"
You'll need to take into account 3 things:
If you think you're ready and know what to do with him go ahead and play with him, but take into account both your team and the enemie team. There are champions with whom you can work well, the major ones are
Jarvan IV,
Leona and
Amumu. These can easily defend you! And if you think carefully both
Leona and
Jarvan IV have ultimates that can keep enemies stuck in a small-medium area which is perfect for your Ultimate Combinate or even Certain Death Combination!
Amumu's ultimate has a really big area of affect, still you can land your combos on any of the stunned enemies. Other champions that have really good CC can definitly help you (consider
Vel'Koz if your team's support is
Nami or
Sona as well for example.
Now is time to focus on the enemy team. When they pick their champions is faily easy to guess who'll be mid. This is the major thing you have to focus on, because you can't think "Oh I can't take Vel'Koz because their top lanner can counter me" In 5 enemies surely at least one can counter you or your ultimate! And remember it's really risky to take
Vel'Koz as the team's first pick. SO this means that champions that can interrupt your ultimate and/or have high mobility will be a complete headache. These champions are:
Ahri,
Aatrox,
Anivia,
Annie,
Cassiopeia,
Diana,
Elise,
Fiddlesticks,
Fizz,
Gragas,
Kassadin,
Kennen,
LeBlanc,
Lissandra,
Malzahar,
Orianna,
Syndra,
Twisted Fate,
Talon,
Veigar,
Viktor,
Xerath,
Yasuo,
Ziggs.
I think I wrote all! Maybe missing one or two...These are pretty much headaches because of their ultimates, silences, knock-ups, fears, etc...
Champions that are the opposite which means that have low mobility and/or no capacity for interrupt your ultimate will be fairly easier to kill! Examples are:
Akali,
Evelynn(this might be tricky because of disappearing and running a lot...to see her you'll have to be on her range or she has to be on the range of an allie or minion so be extremely carefull and only attack her if you see her far from you),
Heimerdinger,
Karma,
Karthus,
Katarina,
Kayle (triky too though - at late game is going to be a pain if someone feeds her definitely you need to keep the range and she may walk out because of her ultimate),
Lux,
Morgana (her ultimate takes too much time to stun and if you have landed your skills first you'll kill her on that gap probably),
Nidalee,
Ryze,
Shaco,
Teemo,
Zilean,
Zyra (only in the same situation as morgana - you need to kill her before she uses
Stranglethorns).
Even if you go against a counter you can play smart and win. Just play safe. The same thing goes for the opposite...you can counter your opponent but loose anyway if not carefull because you might not be expecting some reactions from players that are just really good with certain champions.
You'll need to take into account 3 things:
- How well you play with him;
- The champions your allies are taking;
- The champions you'll be facing;
If you think you're ready and know what to do with him go ahead and play with him, but take into account both your team and the enemie team. There are champions with whom you can work well, the major ones are









Now is time to focus on the enemy team. When they pick their champions is faily easy to guess who'll be mid. This is the major thing you have to focus on, because you can't think "Oh I can't take Vel'Koz because their top lanner can counter me" In 5 enemies surely at least one can counter you or your ultimate! And remember it's really risky to take

























I think I wrote all! Maybe missing one or two...These are pretty much headaches because of their ultimates, silences, knock-ups, fears, etc...
Champions that are the opposite which means that have low mobility and/or no capacity for interrupt your ultimate will be fairly easier to kill! Examples are:
















Even if you go against a counter you can play smart and win. Just play safe. The same thing goes for the opposite...you can counter your opponent but loose anyway if not carefull because you might not be expecting some reactions from players that are just really good with certain champions.
I hope you enjoyed my guide as well! Ask if you need help or even if you think I should add something! Your comments and thoughts are important if good ones or constructive ones!!! Here is my Video of
Vel'Koz's AP Carry Full Guide for those who don't want to read all details and prefer to listen to them! In that case see the video bellow. Meanwhile I'll leave you with my AP Carry Full Guide as well to help you with tactics and other tricks you may want to know and to get better! If you enjoyed PLEASE Vote up there to help me as well :)
Attention:: I wanted to leave something clear. You can share this information to whom you may find usefull, you may also take tips from here to say on your own guides if you read mine and think it was really good. I don't mind if you pick up my tips and tricks for example and use on your guide and even the images I use! I have them on Imgur if you want to see as well. I shared my opinion and so can you even if your opinion looks like mine it's normal! Unless you're doing a guide about Vel'Koz jungling for example your information won't be this different just said in other words YOUR words and maybe you add something of course that's possible! So even if you take something from my guide just say it in your words to make it yours and you can share my videos on your guides I'll personally give you the links if needed just DON'T download MY videos and upload them on your Youtubes (I think this is just common sense). Thank you for your attention and have fun on your games! Be friendly :D

Attention:: I wanted to leave something clear. You can share this information to whom you may find usefull, you may also take tips from here to say on your own guides if you read mine and think it was really good. I don't mind if you pick up my tips and tricks for example and use on your guide and even the images I use! I have them on Imgur if you want to see as well. I shared my opinion and so can you even if your opinion looks like mine it's normal! Unless you're doing a guide about Vel'Koz jungling for example your information won't be this different just said in other words YOUR words and maybe you add something of course that's possible! So even if you take something from my guide just say it in your words to make it yours and you can share my videos on your guides I'll personally give you the links if needed just DON'T download MY videos and upload them on your Youtubes (I think this is just common sense). Thank you for your attention and have fun on your games! Be friendly :D
03/03/2014
04/03/2014
05/03/2014
09/03/2014
20/03/2014
24/03/2014
- Add the guide!
04/03/2014
- Add new videos such as the full guide of Vel'Koz and how to steal baron! :)
- Add "Facing other Champions!" Chapter plus a full game video against Lux.
05/03/2014
- Add some details on Items and Build Explanation.
09/03/2014
- Add some images on both Tips and Tricks and Stealing Dragon and Baron is just easy! made by ME to not offend certain people :)
- Add more champions to When to choose Vel'Koz
- Upgraded my Update Notes
- Add a new feature on Facing other Champions!
- Add a note on the Conclusion that I really hope that everyone READS carefully.
20/03/2014
- Changed the display of runes, just to be nicer and easier to remember :).
24/03/2014
- Added another video and full description of how to face Talon in "Facing other Champions!".
You must be logged in to comment. Please login or register.