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Renekton can do his full combo in a trade, then dash away before you can even retaliate. This makes laning phase a sustain game for you. He can snowball out of control vs you if he ever gets a lead so play as safe as possible and ask for help! You can consider banning Renekton in champion select as he's one of the only melee champions in the game, who is frequently played, that can ignore what Warwick does and slaughter you.
Volibear
Volibear can do the same thing as Renekton. He can get his entire combo off on you and you can only sit there and watch as your lifepoints dwindle down like a Yu-Gi-Oh villain.
Quinn
Warwick is typically outmatched by all ranged champs. Unless Quinn's monitor disconnects, or she walks in to give you a hug because of the distress you're in due to playing vs a ranged top, it's going to be a very bad experience. Dodge on sight if possible
Olaf
This man is a true damage machine that can ignore your fear and ultimate cc AND has a viking helmet. He means business. Dodge on sight
Cassiopeia
You can't play the lane once she hits six or gets items, dodge on sight
Illaoi
Play safe vs Illaoi unless you can find an opportunity for a clean kill after a couple pokes. For starters and intermediate Wariwick players, I reccommend you do your best to kill her earlier on before she hits 6, and focusing on farming after that. If you can't handle switching to a more passive playstyle, dodge on sight.
Kayle
You can run through Kayle early on, but once she hits six, unless your jungle is going to sit on you like sumo wrestler, she will ranged poke you down or passively farm until she gets 2 items. She'll then use these items to ram your harder than a crack house's door in an FBI drug bust (If you know, you know :) ). Perma Ban her or dodge on sight always.
Kennen
You can farm vs Kennen, but it's better to dodge on sight.
Kled
Kled should counter you if he's at least somewhat related to the homo-sapien species (That's the scientific way to say human being for those who slept in science class.) If you can consistently dodge his q, then this matchup moves down to a 3 because you can out damage him by using your e to soak his w damage.
Darius
Darius is a difficult, but managable matchup. Play safe and ask for jungle help. Make sure to q INTO him if he press q and you can't dodge the radius.
Gangplank
Gp will poke you all laning phase, but you can sustain most of it. He becomes a major threat once he gets items because the poke will begin to do more damage as the lane goes on and he can pat you on the back with his sword to give you a true damage DoT.
Aatrox
Aatrox is similar to Gangplank in that he can poke you down from range with his abilities. His healing is also monstrous as he gains more items and levels so try not to die at all because it's going to be a very bad time if you do.
Heimerdinger
call for jungle help and don't all in him by yourself unless you can guaranteed kill him without dying.
Lucian
Farm until you hit level 6 and call for jungle help
Jayce
You can reduce most of Jayce's burst damage with your e and you can cancel his knockback with your q in order to stick on him. This used to be a skill matchup, but due to item changes, it's going to be a shit show of a lane. You can outplay him, but be weary during your skirmishes and all ins because he's packing a punch this season
Tryndamere
Tryndamere used to be a very easy matchup for Warwick and he still is early game. Unfortunately, due to the item changes, he becomes a late game overlord who you're better off dodging on sight
Akali
Outplayable
Dr. Mundo
Outplayable
Fiora
Outplayable
Garen
Outplayable
Yorick
Outplayable
Ornn
Outplayable
Sett
Outplayable
Hecarim
Outplayable
Gnar
Outplayable
Pantheon
Outplayable
Jax
Outplayable
Udyr
Outplayable
Teemo
Outplayable
Rengar
Outplayable
Rumble
Outplayable
Gragas
Outplayable
Urgot
Outplayable.
Shen
Shen can put out quite a bit of damage if you aren't careful so try to bait out his twilight shroud before all inning him
Camille
Camille shouldn't be able to handle you unless A. She gets camped for, or B. You fuck up royally and allow her to snowball on you.
Cho'Gath
You can q through his knockup, just make sure you never let him get you low enough to eat you like the dog you are. woof woof 🐺
Yone
He's going to have a very bad time vs you as long as you dodge his q
Yasuo
He's going to have a very bad time vs you as long as you dodge his q
Vladimir
Just farm in his face. Get a spectres cowl and watch him cry as you sit under his tower smacking minions left and right as he tries to take your blood.
Irelia
You outdamage her as long as you dodge her e. Even if you get hit by the e, if you time your e properly, you can still beat her.
Mordekaiser
Farm up till level 3, don't trade until this point. Once you're level 3 start to poke him down and all in him once he's under 50% hp and your blood hunt is up.
Maokai
Just farm and poke
Malphite
Farm and poke - be careful for jungle gank setups
Sylas
You straight up outdamage and outsustain Sylas unless you give him a free early kill or you die to ganks constantly.
Singed
You can deny his flip by timing your q for when he flips you. Most Singed players telegraph their q by running at you so once you get the hang of the timing this should be a pretty easy matchup/
Sion
This matchup is very easy as long as you don't let him get a full knock up on you. You can also time your q for his knockup release in order to ignore the cc!
Trundle
Don't fight him untill you hit level 3. At this point you beat him hard unless his ulti is up. When he ults, just fear him away until his ulti goes away.
Wukong
Wukong can't play the game vs you. It's actually laughable how bad this matchup is for him.
Sejuani
Your ultimate and fear will help Sejuani set up her massive cc abilities for clean ganks
Yuumi
Cat and dogs might fued in real life, but on the rift it's a match made in heaven. Warwick will speed us as enemies get low, while Yuumi has a speed boost, a slow, AND a heal on top of your heals as well. The synergy is amazing.
Pantheon
It's CC city, need I say more?
Synergies
IdealStrongOkLowNone
Sejuani
Your ultimate and fear will help Sejuani set up her massive cc abilities for clean ganks
Yuumi
Cat and dogs might fued in real life, but on the rift it's a match made in heaven. Warwick will speed us as enemies get low, while Yuumi has a speed boost, a slow, AND a heal on top of your heals as well. The synergy is amazing.
Hey everyone, I'm eBrixton, the galaxy brain Warwick main. I've been one of, if not the best Warwick top main on the NA server since season 8. I started playing Warwick top because, at the time when I picked him up, no one else really played him top lane and it made me feel like I had something that made me stand out from the rest of the crowd. I started to main him more seriously once I realized that I could take him to a whole new level, and I did. Recently, other people have been asking me how to play Warwick top, so today I'm here to liberate the masses from their confusion on how it's done.
Before we dive into this guide, let's help a brutha out by dropping a follow and watching me whenever I stream live @ https://www.twitch.tv/ebrixton
Every view counts!
With that being said, let's get into my credentials. I hit challenger in season 8 and I've been playing in masters+ elo ever since. I was planning on going for another challenger push in season 10, but, unfortunately, a car crashed into my living room while I was on the climb(true story). If you're interested in knowing more about that situation, you can the vod of it happening on my twitch.
Anyways, here's proof of challenger
Here's proof of season 10 Grandmasters
Now that we have that out the way, let's jump right in!
Pros/Cons
So why would anyone in their right mind play Warwick? Well, here's some pros and cons you want to consider before picking him up.
Pros
Lane sustain is out of this world
Powerful early game champion
Beats or can outplay most champions
High Pick Potential
Mid Game King
Speed boost from blood hunt
Massive burst damage for killing squishies
Can ignore cc with ultimate and q
low skill floor, but high skill ceiling in order to play him at the highest levels
Cons
Easily Kitable if ultimate is on cooldown or blood hunt is not active
Terrible vs ranged champions in lane
Easily gankable if summs and ultimate is down
Doesn't scale very well into late game if behind or even in some cases
Susceptible to/Highly countered by true damage
When Should I Lock in Warwick?
Most people assume Warwick is going into the jungle, so you can pick him at any stage in champion select. The only times where you shouldn't pick Warwick top are into team comps that have a ranged top laner, or team comps that have one of the highest level threat champs on their team!
What Runes Should I Run?
For the most part, the most common and efficient keystones for Warwick are currently Press the Attack and Grasp of the Undying. Currently, Grasp falls short of PTA because PTA can be used to burst squishies AND provide your team with an extra 8-12% damage buff.
This is HUGE in the current META where either full damage or full tank builds reign supreme. The reason why you take Grasp vs Renekton (And possibly Volibear too) is because Grasp will provide you the extra sustain you need in order to survive their burst. These two champs don't scale that hard into late game so surviving laning phase is already half the battle when it comes to laning vs them. Otherwise, you'll be losing out on valuable damage that can help you to win 1v1s or even outplay a 1v2 if you time your cds properly. Also, you should be starting tear, so now you have a reason to spam q even without running Grasp.
You can switch out Presence of Mind for Triumph depending on what feels better for you after a couple games. When it comes to your secondary tree, you should always be running Second Wind and Revitalize in every situation without any exceptions. For Runes you'll take attack speed, adaptive, then whatever resistance counters your lane opponent!
What Summoner Spells Should I Take?
Barrier + Flash is the end all, be all, for your top lane summoner spells. Warwick's kit does not allow him to effectively utilize Teleport ganking without being level six. The problem here is that, by that point, you should be using your ultimate as an escape, a way to finish off your opponents in lane, or as a way to set up ganks!
What Items Should I Take?
Season 11 pre-season was rough in the beginning but after running it down multiple times, getting blocked by one of my favorite streamers at the moment, and being accused of trolling in multiple games, I have finally narrowed down a reliable and viable build path for Warwick top.
First, we will not be running a Doran's item during the laning phase.
We will start the game by running Tear of the Goddess and 2 Health Potion. T.O.G will help to increase our mana pool and will work great as a replacement for the former version of Presence of Mind(May S10 P.O.M rest in peace 😭). It also gives us a reason to utilize our q because the new T.O.G works by using your ability on an enemy. That's right, it does not have to be a champion in order to stack it. This works in our favor because every time we use our bite when a T.O.G stack is up, we profit regardless of whether we use our q for healing or for poke damage.
Now, instead of rushing a mythic item, we want to immediately rush Manamune because the build path is not only the cheapest, but it is also the most efficient now that it builds from a Caulfield's Warhammer(double long swords) and Tiamat builds from a Pickaxe(and it doesn't have the active anymore either, sigh😔). Afterwards, we finish our boots - buying Mercury's Treads or Plated Steelcaps depending on the matchup.
Next, we rush our mythic item. I prefer Divine Sunderer because it gives great damage, sustain, and it allows our legendary items to provide 5 percent magic and armor penetration. You're going to get this additional pen very fast because Manamune is the cheapest legendary that money can buy in the current state of League of Legends. You can try out Trinity Force, but you'll lose out on the penetration.
We build Death's Dance or Spirit Visage next because we will need some tank stats at this point in the game. Whichever you decide to build 1st, make sure you complete the other choice right after.
For late game, you can finish the build off with Guardian Angel or Wit's End. Wit's End provides magic resistance and a great on hit passive, while GA gives us armor and a free revival passive that lets us initiate for our team in dire situations.
Once our build is complete, play according to objectives and in the end we will be rewarded for the hunt!
Abilities Tips and Tricks
I'm not that good at explaining abilities, but the League of Legends tooltip has a built in description of how every ability works in the game!
Once you figure out how Warwick's abilities work, read ahead to learn some tips and tricks!
Tips and Tricks:
1. You can dodge cc with your Infinite Duress and Jaws of the Beast because these abilities both make you immune to cc during their cast times. This means that you can hold q through an enemy to prevent yourself from being slept by Sleepy Trouble Bubble or you can avoid being brought into Mordekaiser's Realm of Death if your abilities are timed properly!
2. Your healing is tripled when you are below 25% hp so try to save Barrier until you reach that point in order to skyrocket your healing and increase your chances of outplaying your opponent at the last moment!
3. You will attach to an enemy and follow their Flash and even their Teleport if you hold onto Jaws of the Beast so make sure you time your q for when someone will flash away from you in order to ensure kills!
4. Finally, a little known fact that people tend to forget is that if you activate Blood Hunt on an enemy, you IMMEDIATELY gain your movement speed AND attack speed bonus as well on that target. You can utilize this ability to provide you with that extra umph in your stats so you can completely remove an enemy champion from the game as quick as possible!
Early Game/ Laning Phase
During the early game, the most consistent strategy is to farm up while playing it safe until level 3. Only poke if can get your Jaws of the Beast off without taking large amounts of damage. Around 2:35 you want to Vision Ward up to prevent an early jungle gank, then once you're level 3 you want to start constantly poking the enemy whenever possible. Once they're at 50% hp or below and you are higher than 40% hp, you can typically all in and get a free kill. Keep in mind that you have Barrier, so you can bait opponents to take a risk to kill you, then pop barrier while using Infinite Duress or Jaws of the Beast to heal back up!
In matchups vs champions like Renekton or Volibear you want to focus on farming and surviving the lane. Make sure you're constantly warding to prevent yourself from dying to ganks!
Most of the laning phase will consist of you gaining vision control and poking the enemy down to either force them to leave the lane, or die a gruesome death for underestimating you!
Mid Game
Once laning phase is over you should have your Manamune and a boot of your choice, or you should be close to it. During this phase, what you'll want to do is split push while setting vision up for your team by dropping deep wards, or buying a sweepeer and clearing wards from the enemy team. Apply as much pressure as possible in one of the side lanes by yourself, and always pre-emptily group for an objective 20-30 seconds before it spawns!
Depending on your comp and how fed your team is vs the enemy team, you're going to be diving or peeling.
Typically, you cant to get a flank off or a targeted Infinite Duress onto one of the enemy carries in order to buy time for your team to burst them to smithereens while they're cc'd. If you can't find an opening, then focus on prevent your squishies from dying by dishing out Primal Howls and using Infinite Duress.
Try to save your Barrier until you're below 25% hp. I know it's tempting to use it when you're at a higher amount, but unless the enemy team has an execute, you're going to get the best use out of it by saving it for those clutch moments!
Late Game
For Late game you're going to continue the steps for midgame. Once you're full build, you need to start setting up waves and or clearing waves as needed. A lot of Warwick's macro during mid to late game will be dependent on general knowledge of top laning because being mechanically skilled will only take you so far in the long run if you don't know why you're doing what you're doing!
Matchups
I have listed how each matchup you're going to face 99% of the time will go in the threats and synergies section above! The matchups listed as outplayable can be won depending on who is the better player in terms of mechanics and/or skill!
Conclusion
Finally, we've reached the end of the guide! I hope that the information here can help any and all aspiring Warwick top mains to ascend to a higher elo!
If you have any questions whatsoever or you want to continue the journey with me past mobafire, drop a follow and come watch me live @ https://www.twitch.tv/ebrixton !
I also created a montage - edited by yours truly - if you guys want to watch some sick Warwick gameplay when I'm not online!
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