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Spells:
Exhaust
Smite
Ability Order
Granite Shield (PASSIVE)
Malphite Passive Ability
Introduction!


- pro malph
- fed
- dont think your good malph carried you
- bot lane fed mal entire game
- hax
- I wasnt evn tryin anyway
- Mouse kept glitching whenever we team fought
- **** you mal ****** ****

Here are some codes/abbreviations that may be used during the guide
- AD - Attack damage
- AP - Ability power
- IMO - In my opinion
- Gank/Ganking - Coming out of jungle for a surprise attack on laning enemy champs
- CC - Crowd control e.g stuns, snares, slows and fears
- Ult - Ultimate ability (R)
- RP - Riot points (LoL money)
- OP - Over powered
- Drag - Dragon (neutral monster)
- Baron - Baron Nashor (Ultimate neutral monster)
- HP - Health points (life remaining)
- MR - Magic resistance
- CD Reduction/CDR - Cool down reduction (Rate at which you can cast abilities)
- AOE - Area of effect (damage to all enemies in an area)
Pros +Anti harras passive when holding a lane +Perhaps best initiate in the game. (R) Maybe second to a ![]() +Quick jungle clear times +Stun slow a haste an attack speed debuff And a super stronk steroid +Passive saves a ton of health when clearing the jungle +Underestimated by enemies! +Perhaps the best counter to AD enemies in game +Ult secures kills so easily +Ult is on a reassembly short cooldown +Stronk poke for a tanky champ (Q) +Can fit any possition on team be it mid, bot, solo top or jungle +Ult serves as a flash for sticky situations and can go through the widest of walls +OBSIDIAN SKIN! |
SPACE |
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SPACE |
Cons -Ganks kinda weak prior lvl 6 -Aroused easily -Counter jungled easily -Heavily reliant on mana -Somewhat unloved champ -Losing blue early lvls will wreck your jungling experience -Reliant on team when ganking -His dmg output of skills range from armor, AP and AD e.g focusing a damage build wont benefit all of his abilities -Weak against AP champs -Cant dance, but he can romanticly slow dance like a boss xD |
But Business Rat
Malphite is a tanky DPS shouldn't he run 9/21/0?

Answer
Yes putting the 9 points in offence instead of utility isn't a bad idea however doing so sacrifices





......

Runes






Though it is very beneficial to stack armor with




Greater Mark of Vitality
Greater Mark of Vitality




This build has incorporated alot of movement speed into it and this is just adding to it. 4.5% extra movement speed may not seem like much however with




Why armor you say, WHY ARMOR. Because he's

But Business Rat Movement speed quints cost over 6 thousand for three. IP doesnt grow on trees ya know
Answer
Very true, if this is the case I would recommend you use one of the following in its place
Greater Quintessence of Attack Speed Malphites attack speed is low, getting these will increase your damage output when chasing down someone with
Seismic Shard you can pick these up for 1025 IP.
............- Greater Quintessence of Desolation Good substitute for the move speed, since this is AD malph not AP it will definitely help peel back some of that armor them enemies are wearing. Nab these for 1025 IP.
............ Quintessence of Movement Speed these give slightly less movement speed then our recommended runes but are much cheaper at a measly 830 IP, your choice what you choose.

.......................................................
Did you know Malphs ultimate ability
Unstoppable Force can be stopped mid launch by a quick Malzahar ult
Nether Grasp (Stoppable) x(



Granite Shield
.......[
Really handy passive that works great with


Seismic Shard
......
Where levelling this first for the strong slow it provides as well with it serving as a decent poke. Without this tool


Brutal Strikes
.......
Really good steroid end game giving you 40% bonuses to AD and armor thats huge truly a rock solid end game ability. We don't level this until last because it isn't really that handy early/mid game, well definitly not more then



Ground Slam
.....
This is the skill that really messes up there ad champs I mean a 50% cut on there attack speed is awesome. Using


Unstoppable Force
...........
Let me tell you how good this ult is
Just the perfect initiation for a tanky champ to have
Deals alot of damage
A super long range

Its a skill shot, so if that

Cool down is strangely short less then 70 secs (at lvl 3)
Baron stealing like a boss, done it many of time
Enemy champs hating on jungle maplh, weak ganks they said, no damage they said. Well at level 6 they'll keep quiet with the Rape train traveling at 1500!+ movement speed right into there face hehe.
Heres the deal you have four choices (good choices) to chose from other than the mandatory
Smite crucial for every jungler IMO to last hit baron/drag etc those choices are.
.....

Benefits
Ignite
- +
Malphite lacks dmg compared to other junglers like
Nocturne or
Shaco grabbing this will make you more of a threat
- +When low on health and grabbing blue etc. can be used to get it faster
- +Use it when ganking healers like
Taric and
Soraka
Exhaust
- +Another Debuff for AD champs
- +Slows target dramaticly good for ganking
- +can be used for escapes aswell
Flash
- +Even though
Malphite has his own in built flash some prefer not to waste it on gettaways if this floats your boat pick it up
- +Use the old Ult in on baron smite kill it then flash out combo
Teleport
- +Take this only when no-one else takes it
Malphite should pick up on what the team is lacking
- +Use it to set up unexpected global ganks
- +Save a tower
- +Take a tower
......
Wouldn't recommend
Ghost
- Very tempting to slap this on him for that 600+ movement speed
however I wouldn't recommend it there are more valuable SS than this - If you wanna grab more movability I would recommend flash it has more uses
Heal
- I would only take this if your summoner level is poor
- Good early levels but scales into uselessness end game
Cleanse
- Maybe just maybe if you don't grab
Mercury's Treads this
is viable. But even then personally I wouldn't take it - Better taken on a squishy champ against a heavy CC team

Here's the portion of the guide completely dedicated to his skins. This is where ill teach you what's good and what's bad for each of his skin choices
Marble Malphite
+Activating
Brutal Strikes changes his fist color to brown
+Cheapest at 520 RP
-Because its the cheapest you'll get less respect from your fellow players
-His leg looks funny

+Cheapest at 520 RP
-Because its the cheapest you'll get less respect from your fellow players
-His leg looks funny
Classic Malphite
+Free
+Color changes when activating
Brutal Strikes
+Likely to underestimate you
-Nothing unique about it
-No-one will say "Sick Malph skin"
-Morbidly obese
+Color changes when activating

+Likely to underestimate you
-Nothing unique about it
-No-one will say "Sick Malph skin"
-Morbidly obese
Coral Reef Malphite
+Activating
Brutal Strikes changes the color of his entire body to reddish
+Using
Ground Slam causes a water splash (awesome when using it in the river)
-Expensive at 975 RP
-Looks soft and more delicate then his other rock solid skins

+Using

-Expensive at 975 RP
-Looks soft and more delicate then his other rock solid skins
Obsidian Malphite
+looks skinny
+Shiny black
+Hands are now clawz OP
+Activating
Brutal Strikes makes him look indescribably epic
+best skin
-Expensive at 975 RP
+Shiny black
+Hands are now clawz OP
+Activating

+best skin
-Expensive at 975 RP
This ends our "skins" portion of the guide, now if you'll follow me to the skill sequence plz
....
I've noticed alot of
Malphite guides encourage levelling
Ground Slam (E) first. However even though the slow on our
Seismic Shard doesn't increase much upon levelling it up past one, his ganks are really weak without this. More slow = better ganks. And you cant be a good jungler if you dont net your team kills. To me this is the smartest choice when jungling with
Malphite.




Start at blue
Malphite is mana hungry, first skill we grab is a level in
Ground Slam (E) this slows the attack rate of jungle minions reducing your damage taken whilst dealing aoe damage to them. (with or without leash)


Last hit blue with your smite you will be level 2, now time to get a level in
Brutal Strikes this gives you aoe damgage of your basic attacks in a cone in front of you.

Wait for
Granite Shield to recharge this will take 4 seconds waiting in front of wolves. Attack them just be for it is charged by the time they attack it will be ready
Ground Slam them after you activate
Brutal Strikes this increases your armor thus increasing the damage of
Ground Slam.




Charge for the two stoner's and smack them around a little NOTE DO NOTE SMITE the
Smite will come off cooldown around halfway through killing them but we need to save it for red.

Level three grab you a
Seismic Shard go to red wait for your
Granite Shield as usual and ATTACK THE LIZARD throw a (Q) (E) and (W) in between autoattacks. Make sure you activate
Brutal Strikes before entering any jungle fight because it reduces your damage intake, Once the little lizzards die from your aoe autoattacks and
Ground Slam run into nearby brush red will follow this prevents that
Fiddlesticks who wants to thief it for himselfs.





As usual always last hit the buffs with smite ALWAYS, if you waste it at the start or smite it thus leaving the buff with 100 HP it can easily be stolen that sneaky invading
Nocturne trust me not much is worse.

OPTIONAL
You can now hit up that Wraithcamp once more or you can gank one of the two closest lanes to you (preferably hit the Wraiths doing so will let you level up
Seismic Shard again) but if there pushing one of your lanes heavy go in for the gank. After Wraiths go and gank gank gank your heart out. :)

Item Sequence






Health Potion
50

Nomad's Medallion
850

Ruby Crystal
400

Heart of Gold
825

Boots
300

Giant's Belt
900

Mercury's Treads
1250

Sunfire Aegis
2700

Randuin's Omen
2700

Force of Nature
2800

Frozen Heart
2500

Infinity Edge
3450
-
And one
these are our starting items, these will provide sustain when clearing the jungle whilst forming our...
- philosopher's Stone Super quick. Another option is to get
Cloth Armor and 5
Health Potion get this if you don't have the correct runes/Masteries.
-
now, to form a...
-
This makes us more durable for tower diving ganks. (Use extreme care when tower diving this early a stun underneath a turret will mess you up.) Now we have our gold per 5sec items, its important to get these fast to maximise profits end game. $$$
-
is next, however feel free to get this before we complete our
Heart of Gold its your choice. I prefer to get
Heart of Gold first though.
-
Mmmmmmm I like this item I like it lots. Once we have this tower diving will be a breeze this also adds an extra 43 HP to your passive
Granite Shield.
-
I always get these unless the majority of enemy champs are AD and have little CC (which hardly ever happens) in this case I would grab
Ninja Tabi
-
why do I rush this on
Malphite? because all of its attributes synergize well with malphites abilities. However this item lacks in its features end game and should be sold last to for an item such as
Trinity Force
Frozen Mallet or
Zhonya's Hourglass but tbh I doubt many games will carry on this far into it
-
This, this is the item that is a must don't underestimate it. It's on a slightly shorter cool down then our ult so its ready to use every time so make sure you do even if you don't think you'll need to, its a good habit. the active slow on this scales with armor. Please get this item.
-
This item gives us our needed MR and health regen. Without this when we lose a dramatic amount of health we would be forced to go back to shop. However another option to replace this is...
-
Taking this sacrifices that health regen but gives a spell shield every 45 seconds. keep in mind
Force of Nature gives a third more MR then
Banshee's Veil.
-
Yet another item which fits so perfectly with
Malphite.
Frozen Heart gives huge bonuses to mana, armor and CD reduction whilst its passive which slows AD speed of enemy champs by 20% combines so well with your
Ground Slam, this is a must get item!
-
Truly awesome AD item, activating
Brutal Strikes with this will give you an extra 80 attack damage giving you 280 AD. Really good item to pick up last. Perhaps the only better AD item for malph to replace this would be
Trinity Force however that's the most expensive item available thus making it near impossible to afford for someone who will be letting there carries farm the gold.
philosopher's stone You may have noticed we have seven core items here and because we can only fit six one has to go, sadly that's our beloved Philosopher's Stone. We sell this as soon as there's no room for your next item no sooner.

Hears the deal imma throw out a few situations and explain what the smartest move would be to do
Ganking!
You've got blue 'n' red and are ganking first time in the match
.....
By far your most important role, your first gank should be at level 3 and 1/2 - 4 (preferably 4) hopefully if your team has half a brain they wouldn't be pushed past there half way point. Its pretty strait forward here but run around and hit them from behind throw a quick
Seismic Shard asap if there pushed you should be able to use it twice in a gank. Because you'll have red the slow off your wheel will be even greater. Always ping the target before you enter the gank go for the squishiest and go hard use your
Exhaust/
Ignite depending on what you have chosen if your team mate/s was helping you should have scored that kill. CAUTION On occasions the gankie will rather fight to the death in hope he can take someone with him if this is the case your team mate in distress should be reasonably safe with your combined (red & Q) slows. rinse and repeat until level 6
HELLO level 6 is here time for some nightmare ganks. First step locate your target someone who is worn down or squishy and who isn't tower hugging once you find said target lets use an e.g Your mid is
Veigar and is going up against a hungry
Ahri, she's confident got a kill on our
Veigar and is dominating the lane right. Now ask for a stun just before he hits it run out give
Ahri a taste of
Unstoppable Force throw a wheel at her a slam everything you have combined with every thing
Veigar has and she's dead easy. Easy peezy mac'n'cheezy.
If your team mate has no stun its fine just run behind them, the range on
Unstoppable Force is extreme. To be honest by the time they realise your ganking them there all ready in the air with you underneath them. That's about it for ganking really not to much to it to be honest.



HELLO level 6 is here time for some nightmare ganks. First step locate your target someone who is worn down or squishy and who isn't tower hugging once you find said target lets use an e.g Your mid is






If your team mate has no stun its fine just run behind them, the range on

Team fights!
So it seems everyone's mid and both teams are poking a little but nothings really going down yet
........
Seems this is where
Malphite has the most fun cause your gonna initiate it and pretty much light the fuse to the
Time Bomb. Size up your ult wait a little while when you see you can hit two squishies at least, or if someone NOT THE TANK over extends out of there group. As soon as you unleash the
Unstoppable Force your team will charge in with you, try to hit everything you have on the singled out target and by the time the enemy makes it to you it will already be a 4v5. Odds are you will win this team fight after which you should either kill the Dragon get baron or push depending on your level of course



Lurkers
Someone's unwantedly hanging around ._.
........
So your minding your business maybe checking out the scenery having a in depth discussion with blue when you catch a sneaky
Teemo shrooming the place, you think to yourself I'm a hungry rock and dat squirl has some savoury looking mushrooms so you ping at him and your good buddy
Galio is nearby. Since you timed it like a boss you should
Unstoppable Force through that tree only to smack
Teemo over the head firmly long story short you and
Galio disposed of one less rodent that day





Baron/Dragon moments
Using that smite the right way
........

....................
Big thanks to you for reading this old thing. xD
Also to anyone who shares my luv for
Malphite,
Jhoi Jhoi for Her how to make a guide, guide
and to all the little Business Rats out there in the making.
Bye bye oh and don't forget to vote!
Also to anyone who shares my luv for

Jhoi Jhoi for Her how to make a guide, guide
and to all the little Business Rats out there in the making.
Bye bye oh and don't forget to vote!
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