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Yuumi Build Guide by Hades4u

Support Yuumi's Bible - Bringing friendship and love

Support Yuumi's Bible - Bringing friendship and love

Updated on December 2, 2020
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League of Legends Build Guide Author Hades4u Build Guide By Hades4u 5 1 9,290 Views 0 Comments
5 1 9,290 Views 0 Comments League of Legends Build Guide Author Hades4u Yuumi Build Guide By Hades4u Updated on December 2, 2020
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Runes: Aggressive

1 2 3 4 5
Sorcery
Summon Aery
Manaflow Band
Transcendence
Scorch

Domination
Eyeball Collection
Ultimate Hunter
Bonus:

+8 Ability Haste
+6 Armor
+10% Tenacity/Slow Resist

Spells:

1 2
Standard
LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Heal

Heal

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Yuumi's Bible - Bringing friendship and love

By Hades4u
TOPICS IN WORK RIGHT NOW
ON A SMALL BREAK ^.^
Introduction
Damn, another guide? Something is wrong with me.

Anyway, about Yuumi. She's known as the most broken champions when coming to late. Has a lot of great synergies with every champion. Got a lot of nerfs and buffs, at least she's balanced.

The guide was meant to be out in 2019. Why didn't I published the guide? Simple, I gave up because I was too lazy. And here we go with the guide finally published.

I hope you'll enjoy the guide and learn a lot. Leave a comment if you liked it. If you didn't like something from the guide, I highly appreciate if you can leave a comment with the reason and try my best to do something about it.
Thanks and enjoy. >.>
About the Cat
THE FRIENDLY CAT

STATS
HEALTH: 480
ATTACK DAMAGE: 55
ATTACK SPEED: 0.625
MAGIC RESIST: 25
ARMOR: 25
HEALTH REGEN: 7
MANA REGEN: 10
MOVEMENT SPEED: 330

UTILITY
HEALING: E
SPEED: E
SLOW: Q
STUN: Ultimate
INFO
ROLE: Support
LANE: Bot
DAMAGE: AP
MOBILITY: Low
RESOURCE: Mana
REGION: Runeterra
SKINS: 2

  • YUUMI: Is known as the most annoying Support in the game when in late for team fights. True, not gonna lie. She's great with a lot of champions that works perfect with her. Healing is huge and strong in late.
  • ULTIMATE: Her ultimate deals damage and stuns the enemies in her ultimate radius. That's it, that is what the ultimate does. >.>
Skin Display
Pros & Cons
PROS
+high sustain of her heals and shields+
+high utility+
+can attach when ally recall+
+gives attack speed E+
+compatible with almost all ADC+


Yuumi is known as the one of the most annoying Supports in the game. Can carry the team in early and in team fights. She's cute tho. She's has a book.

CONS
-extremely squishy-
-can't start team fights-
-mana loss-
-needs a frontliner-
-lots of counters-


Yuumi is really bad when alone, she can die very easily. Can't 1v1 with champions. Low healing early and big mana loss.
Runes

SUMMON AERY
Summon Aery: Hitting or using an ability on the enemy target, the Aery will be sent to deal damage. She gives shields to allies too.

GUARDIAN
Guardian: Guard allies within 175 units of you, and allies you target with spells for 2.5 seconds. While Guarding, if your ally or you take damage, both of you will gain a shield for 1.5 seconds.

ARCANE COMET
Arcane Comet: Hitting or using an ability on the enemy, you'll sent a comet to deal damage on the enemy you've hit.

GLACIAL AUGMENT
Glacial Augment: Hitting or using an ability on the enemy, you'll sent a comet to deal damage on the enemy you've hit.



MANAFLOW BAND
Manaflow Band: Hitting an enemy with a spell grants 25 maximum mana up to 250. When fully stacked, you will restore %1 of your mana every 5 seconds. Cooldown is by 15 seconds.

TRANSCENDENCE
Transcendence: Gives you 10% at level 10. Each percent of CDR is converted to 2 Ability Power.

SCORCH
Scorch: The next damaging ability hit sets the ene on fire dealing bonus magic damage (15-35) based on level after 1 second. Cooldown is by 10 seconds.

EYEBALL COLLECTION
Eyeball Collection: Every takedown you do, you'll collect 1 eyeball. Gaining 2 Ability Power per eyeball collected, up to 20 Ability Power. If completing your collections, you'll be awarded with an additional bonus of 10 Ability Power. The maximum amount of stacks is 10.

ULTIMATE HUNTER
Ultimate Hunter: Gains 5% CDR, plus an additional 4% per Bounty stack. Stacks are earned on the first time killing or assisting an enemy champion.

FUTURE'S MARKET
Future's Market: You can enter debt to buy items. The amount you can borrow increases over time.

COSMIC INSIGHT
Cosmic Insight: %5 CDR on everything.

PRESENCE OF MIND
Presence of Mind: Every takedown will restore 20% of your maximum mana and increase your maximum mana by 100 up to 500.

CUT DOWN
Cut Down: Deal 5%-15% bonus damage against champions with 10-100% more max health than you.

FONT OF LIFE
Font of Life: Impairing the movement of an enemy, marks them for 4 seconds. Allied champions who attacked the marked enemy will be healed for 5 (+1% of your max health) over 2 seconds.

CONDITIONING
Conditioning: Gain +9 Armor and Magic Resist and increase your Armor and Magic Resist by 5%.

REVITALIZE
Revitalize: Outgoing and incoming heals and shields are stronger by 5% and increased by an additional 10% on targets below 40% Health.
Abilities
PASSIVE ABILITY
Bop 'n' Block

Alone: When Yuumi hits an enemy with a basic attack, she grants mana depending on the level and 60-400 (+40 of ability power) damage shield (depending on level) that lasts until it is broken. This effect has a 20-8 second cooldown depending on the level.

Attached: Gives her shield to an ally to protect him.

Q
Prowling Projectile

Projectile: Yuumi fires a missile that deals 40/70/100/130/160/190 (30+ of ability power)(+2%-8% of the target's current health) in magic damage to the first enemy hit. If the missile is in flight for 1 second, it will deal more damage within 45/85/125/165/205/245 (+40% of ability power) magic damage and aplies a 20% slow to enemies for 1 second.

Unattached: Yuumi will fire her missile in a straight way to where the cursor was.

Attached: Yuumi can control her missile for 2 seconds. while attached on an ally.

W
You and Me!

Passive: While attached, Yuumi and her ally share adaptive force or ability power, granting both of them an amount of adaptive force and ability power. (More information about the abilty, move your cursor to the ability image)

Attached: Becomes invincible when attached to an ally. Can switch to other allies. If an ally dies, Yuumi will detach from the ally, making her ability on cooldown for 5 seconds.


E
Zoomies

Healing: Yuumi heals herself for 70/94/118/142/166/190 (+40% of ability power) and gains 15% movement speed and 25/30/35/40/45% attack speed for 3 seconds. Same things when attached to an ally.


R
Final Chapter

Ultimate: Yuumi will flip through the pages launching 7 waves of 60/100/140 (+20% of ability power) magic damage over 3.5 seconds. If the enemies are hit 3 times of Yuumi's Final Chapter, the enemy will be stunned for 1.75 seconds. Yuumi can detach or attach while using Final Chapter. Can move too while using it.

Spells

EXHAUST
Exhaust: Is mostly taken by Supports. It slows the targeted enemy by 30% and reduces their damage by 40%. This applies on some ultimates like Zed's Death Mark.
WARNING: The damage reduce does not apply on Pyke's Death from Below! His ultimate is based on lethality when he can execute you. Does not affect lethality!

HEAL
Heal: We already know what this spell does. Is taken only by ADCs. When used, will instantly heal you. If someone is next to you, will be healed too. If there are more allies in the healing area, the healing will be given to the most wounded ally if no target is near the curor. The heal given is by 90-345 and gives affected champions +30 movement speed for 1 seconds.

IGNITE
Ignite: Burns the enemy dealing true damage by 70-410 depending on level over 5 seconds and applying Grievous Wounds to them for the duration. RIP Sylas's Healing. '-'
Updates
Spoiler: Click to view
To Do List
  • IN WORK! - Items, Famous Last Words, Gameplay.
TEST

SUMMON AERY
Summon Aery: Hitting or using an ability on the enemy target, the Aery will be sent to deal damage. She gives shields to allies too.

GUARDIAN
Guardian: Guard allies within 175 units of you, and allies you target with spells for 2.5 seconds. While Guarding, if your ally or you take damage, both of you will gain a shield for 1.5 seconds.

ARCANE COMET
Arcane Comet: Hitting or using an ability on the enemy, you'll sent a comet to deal damage on the enemy you've hit.

GLACIAL AUGMENT
Glacial Augment: Hitting or using an ability on the enemy, you'll sent a comet to deal damage on the enemy you've hit.



MANAFLOW BAND
Manaflow Band: Hitting an enemy with a spell grants 25 maximum mana up to 250. When fully stacked, you will restore %1 of your mana every 5 seconds. Cooldown is by 15 seconds.

TRANSCENDENCE
Transcendence: Gives you 10% at level 10. Each percent of CDR is converted to 2 Ability Power.

SCORCH
Scorch: The next damaging ability hit sets the ene on fire dealing bonus magic damage (15-35) based on level after 1 second. Cooldown is by 10 seconds.

GATHERING STORM
Gathering Storm: Deal 5%-15% bonus damage against champions with 10-100% more max health than you.

ZOMBIE WARD
Eyeball Collection: Every takedown you do, you'll collect 1 eyeball. Gaining 2 Ability Power per eyeball collected, up to 20 Ability Power. If completing your collections, you'll be awarded with an additional bonus of 10 Ability Power. The maximum amount of stacks is 10.

ULTIMATE HUNTER
Ultimate Hunter: Gains 5% CDR, plus an additional 4% per Bounty stack. Stacks are earned on the first time killing or assisting an enemy champion.

FUTURE'S MARKET
Future's Market: You can enter debt to buy items. The amount you can borrow increases over time.

COSMIC INSIGHT
Cosmic Insight: %5 CDR on everything.

FONT OF LIFE
Font of Life: Impairing the movement of an enemy, marks them for 4 seconds. Allied champions who attacked the marked enemy will be healed for 5 (+1% of your max health) over 2 seconds.

BONE PLATING
Bone Plating: Gain +9 Armor and Magic Resist and increase your Armor and Magic Resist by 5%.

REVITALIZE
Revitalize: Outgoing and incoming heals and shields are stronger by 5% and increased by an additional 10% on targets below 40% Health.
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League of Legends Build Guide Author Hades4u
Hades4u Yuumi Guide
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Yuumi's Bible - Bringing friendship and love

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