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Runes: Aggressive
+8 Ability Haste
+6 Armor
+10% Tenacity/Slow Resist
Spells:
Exhaust
Heal
Items
Ability Order
Feline Friendship (PASSIVE)
Yuumi Passive Ability
Threats & Synergies
Pyke
Pyke
Pyke
Champion Build Guide
Damn, another guide? Something is wrong with me. Anyway, about Yuumi. She's known as the most broken champions when coming to late. Has a lot of great synergies with every champion. Got a lot of nerfs and buffs, at least she's balanced. The guide was meant to be out in 2019. Why didn't I published the guide? Simple, I gave up because I was too lazy. And here we go with the guide finally published. I hope you'll enjoy the guide and learn a lot. Leave a comment if you liked it. If you didn't like something from the guide, I highly appreciate if you can leave a comment with the reason and try my best to do something about it. Thanks and enjoy. >.> |
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STATS
HEALTH: 480
ATTACK DAMAGE: 55 ATTACK SPEED: 0.625 MAGIC RESIST: 25 ARMOR: 25 HEALTH REGEN: 7 MANA REGEN: 10 MOVEMENT SPEED: 330 |
UTILITY
HEALING: E
STUN: Ultimate
SPEED: E SLOW: Q |
INFO
ROLE: Support
LANE: Bot DAMAGE: AP MOBILITY: Low RESOURCE: Mana REGION: Runeterra SKINS: 2 |
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PROS
+high sustain of her heals and shields+
+high utility+
+can attach when ally recall+
+gives attack speed E+
+compatible with almost all ADC+
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CONS
-extremely squishy-
-can't start team fights-
-mana loss-
-needs a frontliner-
-lots of counters-
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✦ Summon Aery: Hitting or using an ability on the enemy target, the Aery will be sent to deal damage. She gives shields to allies too. | ✦ Guardian: Guard allies within 175 units of you, and allies you target with spells for 2.5 seconds. While Guarding, if your ally or you take damage, both of you will gain a shield for 1.5 seconds. | ✦ Arcane Comet: Hitting or using an ability on the enemy, you'll sent a comet to deal damage on the enemy you've hit. | ✦ Glacial Augment: Hitting or using an ability on the enemy, you'll sent a comet to deal damage on the enemy you've hit. |
✦ Manaflow Band: Hitting an enemy with a spell grants 25 maximum mana up to 250. When fully stacked, you will restore %1 of your mana every 5 seconds. Cooldown is by 15 seconds. | ✦ Transcendence: Gives you 10% at level 10. Each percent of CDR is converted to 2 Ability Power. | ✦ Scorch: The next damaging ability hit sets the ene on fire dealing bonus magic damage (15-35) based on level after 1 second. Cooldown is by 10 seconds. |
✦ Eyeball Collection: Every takedown you do, you'll collect 1 eyeball. Gaining 2 Ability Power per eyeball collected, up to 20 Ability Power. If completing your collections, you'll be awarded with an additional bonus of 10 Ability Power. The maximum amount of stacks is 10. | ✦ Ultimate Hunter: Gains 5% CDR, plus an additional 4% per Bounty stack. Stacks are earned on the first time killing or assisting an enemy champion. | ✦ Future's Market: You can enter debt to buy items. The amount you can borrow increases over time. |
✦ Cosmic Insight: %5 CDR on everything. | ✦ Presence of Mind: Every takedown will restore 20% of your maximum mana and increase your maximum mana by 100 up to 500. | ✦ Cut Down: Deal 5%-15% bonus damage against champions with 10-100% more max health than you. |
✦ Font of Life: Impairing the movement of an enemy, marks them for 4 seconds. Allied champions who attacked the marked enemy will be healed for 5 (+1% of your max health) over 2 seconds. | ✦ Conditioning: Gain +9 Armor and Magic Resist and increase your Armor and Magic Resist by 5%. | ✦ Revitalize: Outgoing and incoming heals and shields are stronger by 5% and increased by an additional 10% on targets below 40% Health. |
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✦ Exhaust: Is mostly taken by Supports. It slows the targeted enemy by 30% and reduces their damage by 40%. This applies on some ultimates like Zed's Death Mark. ✦WARNING: The damage reduce does not apply on Pyke's Death from Below! His ultimate is based on lethality when he can execute you. Does not affect lethality! | ✦ Heal: We already know what this spell does. Is taken only by ADCs. When used, will instantly heal you. If someone is next to you, will be healed too. If there are more allies in the healing area, the healing will be given to the most wounded ally if no target is near the curor. The heal given is by 90-345 and gives affected champions +30 movement speed for 1 seconds. | ✦ Ignite: Burns the enemy dealing true damage by 70-410 depending on level over 5 seconds and applying Grievous Wounds to them for the duration. RIP Sylas's Healing. '-' |
- IN WORK! - Items, Famous Last Words, Gameplay.
✦ Summon Aery: Hitting or using an ability on the enemy target, the Aery will be sent to deal damage. She gives shields to allies too. | ✦ Guardian: Guard allies within 175 units of you, and allies you target with spells for 2.5 seconds. While Guarding, if your ally or you take damage, both of you will gain a shield for 1.5 seconds. | ✦ Arcane Comet: Hitting or using an ability on the enemy, you'll sent a comet to deal damage on the enemy you've hit. | ✦ Glacial Augment: Hitting or using an ability on the enemy, you'll sent a comet to deal damage on the enemy you've hit. |
✦ Manaflow Band: Hitting an enemy with a spell grants 25 maximum mana up to 250. When fully stacked, you will restore %1 of your mana every 5 seconds. Cooldown is by 15 seconds. | ✦ Transcendence: Gives you 10% at level 10. Each percent of CDR is converted to 2 Ability Power. | ✦ Scorch: The next damaging ability hit sets the ene on fire dealing bonus magic damage (15-35) based on level after 1 second. Cooldown is by 10 seconds. | ✦ Gathering Storm: Deal 5%-15% bonus damage against champions with 10-100% more max health than you. |
✦ Eyeball Collection: Every takedown you do, you'll collect 1 eyeball. Gaining 2 Ability Power per eyeball collected, up to 20 Ability Power. If completing your collections, you'll be awarded with an additional bonus of 10 Ability Power. The maximum amount of stacks is 10. | ✦ Ultimate Hunter: Gains 5% CDR, plus an additional 4% per Bounty stack. Stacks are earned on the first time killing or assisting an enemy champion. | ✦ Future's Market: You can enter debt to buy items. The amount you can borrow increases over time. |
✦ Cosmic Insight: %5 CDR on everything. |
✦ Font of Life: Impairing the movement of an enemy, marks them for 4 seconds. Allied champions who attacked the marked enemy will be healed for 5 (+1% of your max health) over 2 seconds. | ✦ Bone Plating: Gain +9 Armor and Magic Resist and increase your Armor and Magic Resist by 5%. | ✦ Revitalize: Outgoing and incoming heals and shields are stronger by 5% and increased by an additional 10% on targets below 40% Health. |
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