This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Barrier
Ignite
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction
http://s1296.beta.photobucket.com/user/Jamie_Seals/media/Untitled_zpsed916ad3.png.html?sort=3&o=0
our Nocturne out preformed me in kills by 5 however my contribution to team fights was much greater in many cases I was able to turn the tides with my ult.
http://s1296.beta.photobucket.com/user/Jamie_Seals/media/kong_zpsdf9f6338.png.html?sort=3&o=0
nice game I'm only one death more than our LeBlanc who was fed to death by their alkali
This was a slightly off game to show you our positions.
Solo top= me vs Shaco
Jungle= Nocturne vs Amumu
mid= LeBlanc vs Akali
bot= Lulu and Garen vs Taric and Tristana
Garen played tanky but took the farm while Lulu played classic support. It went well but needless to say there were no kills without nocturne and trist ended up being fed in the end.
Top lane went very well for me; shaco almost got me in the first with toy trap but I brought him down to half health and escaped to finish him a few mins later. I reached lvl 6 before he reached 5 and killed him a second time near the turret (I almost had him a third time but he poofed). tops tower fell before 7 min and I helped finish both bottom and mid.
Late game they started to catch up a series of bad turet dives by our team had backfired on us and ended up prolonging the game for nearly 20 mins longer than it should have been.
Runes
Wukong benefits greatly (Particularly in the early game) From armor penetration; however the runes begin to become less effective towards the mid and late games but we will make up for this with Last Whisper and Black Cleaver. In addition I use defense seals to help buff him against his top lane opponent. Finally I use crit strike seals; why? Because they go with my adc rune page and I like them if you want substitute scaling magic resist in or whatever you like.
Now, we come to the most important piece of this guide. Lets talk about Wukongs abilities.
Crushing Blow: This is one Of Wukong's most damaging moves and is best used in sequence with Nimbus Strike. This ability does three things first, it does extra damage too a single foe, Second It lowers the targets armor; combine that with your armor Penetration and the enhanced speed from Nimbus Strike you can do some major damage to an a foe over the course of four seconds.
Warrior Trickster: Though we don't focus on this ability at all during our skill sequencing it is without a doubt Wukong's most important ability. This ability turns you invisible for 1.5 seconds leaving a damageable (non-controllable) decoy in your place. Will go over how to use this fantastic ability later in the guide.
Nimbus Strike: Our most focused ability and Wukong's Staple ability. This is a blink ability that targets a foe and launches Wukong on a cloud towards his foe dealing area damage to the people around him. In addition it also increases your attack speed greatly for four seconds.
Cyclone: Wukong's Ult. a very powerful ability that deal massive damage over the course of a few seconds in the form of a spinning ability similar to Garen's Sword Dance. In addition it launches foes upward for a few seconds making it a very powerful tool for team fights and flank ganking turret siegers.
Ghost: Increases your speed and lets you avoid unit collisions as with flash this ability is used for escape and chasing; however I recommend using ghost for chasing and flash for escaping if you are given the choice.
Ignite : true damage and reduced healing enough said. There's no better feeling than watching someone get away only to drop dead from ignite.
Et. Al.: If you have a favored spell such as exaghst you can swap it in for ghost but i do recommend you use ignite in all games.
What not to get
NEVER GET berserker grieves you're not An adc you don't need attack speed your ult does your dps. If You're trying to go toe to toe with an adc you're going to get your *** handed to you; pop you combo then ult you're done send him home.
Pretty much avoid any attack speed items; yes you could make Wukong into an adc if you wanted but much like hybrid twisted fate somethings there are just some things you just shouldn't do.
dorans blade is a decent starting item (I don't ever use it but I certainly don't begrudge any one who does) however due to season three updates it should NEVER be purchased outside your initial gold. In season two it was almost viable (not really but you could get away with it) due to its small life steal purposes and cheap nature allowed an short live supirority. Now it's far better to work towards your Black Cleaver by buying Ruby Crystal and your long swords
Sunfire Aegis I haven't personally tried this little beauty however with a heavy AD team it could prove useful. (note if anyone wants to try it out and send me the results feel free.)
Thornmail heavy ad team works really well with Warmog's Armor. I have an off-tank build that incorporates both of these elements
Ninja Tabi great for high ad teams plain and simple.
Boots of Swiftness Mobility Boots if the enemy teams fairly squishy then this is what you want because you're going to be moving alot. If you do get these boots I recommend the captain enchantment to help your team and speed up your minions.
Basic take down strategies
Hit and run: at lvl 2 and 3 is when you should start you harassment (lvl 3 if there's two in lane or if they have AOE stuns or slows. Pop you're E Q in quick succession for a quick drain on their health (never engage before lvl 2 you're just setting yourself up for defeat) to escape just pop you W decoy and run to a safe distance.
The bush gank: a favorite of mine pop your W in a bush and creep closer to your wary target and finish them off with your combo. This techniques good for ganking mid and bot (after you've won top).
The tower dive: early game solo tower dives are uncommon for anyone who isn't kong but at lvl 6 (or even earlier know your damage output) you should dive your foes if they are around half health especially if you have your ult. With barrier you should be able to get away scot free. ( be smart dive with the minions don't take unnessisary damage.
Who to watch for: Darius the obvious suspect however if you shut him down at lvl 3 your game will be very pleasant as he's nothing without his ult.
Temo: if you see him top eat him this games over; however don't be so over confident that you let yourself be lured into a tall grass ambush.
Vladimir: your contender for ultimate top laner a good vlad can screw you in so many ways such as pooling when you ult or just major harass. Go in for quick jabs with your e q w combo and ult only when his pool is on cd. BEWARE Tower diveing be smart about this low health and pool on cd are your cues.
Singed: don't chase pop your combos and let him run even if he gets away just take the tower and gank for kills he's honestly not worth the hassle.
In your down time (waiting on your ultra cd) you should jungle or go Harris the towers with your q (one hit should do 350-500 by mid game). BE A TEAM PLAYER there's no I in Wukong do what has to be done to keep your team alive even if it means dying or wasting your ult.
http://s1296.beta.photobucket.com/user/Jamie_Seals/media/Untitled_zpsed916ad3.png.html?sort=3&o=0
our Nocturne out preformed me in kills by 5 however my contribution to team fights was much greater in many cases I was able to turn the tides with my ult.
http://s1296.beta.photobucket.com/user/Jamie_Seals/media/kong_zpsdf9f6338.png.html?sort=3&o=0
nice game I'm only one death more than our LeBlanc who was fed to death by their alkali
This was a slightly off game to show you our positions.
Solo top= me vs Shaco
Jungle= Nocturne vs Amumu
mid= LeBlanc vs Akali
bot= Lulu and Garen vs Taric and Tristana
Garen played tanky but took the farm while Lulu played classic support. It went well but needless to there were no kills without nocturne and trist ended up being fed in the end.
Top lane went very well for me; shaco almost got me in the first with toy trap but I brought him down to half health and escaped to finish him 5 mins later. I reached lvl 6 before he reached 5 and killed him a second time near the turret (I almost had him a third time but he poofed). tops tower fell before 7 min and I helped finish both bottom and mid.
Late game they started to catch up a series of bad turet dives by our team had backfired on us and ended up prolonging the game for nearly 20 mins longer than it should have been.
You must be logged in to comment. Please login or register.