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Choose Champion Build:
Spells:
Teleport
Ignite
Ability Order
Mana Surge (PASSIVE)
Xerath Passive Ability
Introduction


Also, notice how there is 2 Xeraths, one is for dominion, one is for Summoners Rift. How can you tell them apart? One of them has the spells

Pros:
-Most range of all the AP champions in the game when he is in Locus of Power
-Can farm and harass at the same time with

-Can even kill tanks due to MP from Locus of Power
-He had a blend of Chemical X in his skins. :)
Cons:
-His passive doesn't help much.....
-Very vulnerable to cc
-Hard to place in a good place
-Easily countered by charging champions
-Needs a tank on his team to do well
Dominion
Pros
-Still has the longest range of all the characters
-Makes a great interrupter when enemies try and capture a point
- Crystal Scar Aura allows him to actually kill someone in one go
-Guaranteed to have enough money to dominate
-Can be attacker or defender.
Cons
- Asceneded Form is more useless due to Crystal Scar Aura Armor Penetration
-Still squishy
-Can't take on melee like he can on Summoners Rift.
Pretty basic rune setup.... CD for more



MASTERIES
..... Comment if i need to add this
SUMONER SPELLS

Why grab this instead of






For those times when


Alternative Sumomoner Spells

Eh well i guess in some cases its useful when you have that


Exhuast
If you know they are melee heavy (3 or more melee) this might save your life.

Not hugely recommended unless you see heavy cc teams.

In learning phase.
Dominion
Runes
Pretty basic once again, the only thing i suggest is that you can go either AP or hp quintessences, either works.
SUMMONER SPELLS

So your point is to push and conquer or defend? Your job is both actually


Most of the time in dominion, you are going to get charge. need examples?





Alternative Summoner Spells

In my opinion, other spells are better than this one for Xerath..... So you just combo'ed off on them, they are not dead yet. What do you do?


In case you are one heck of a defensive


In normal draft? See something like a



Spell Sequence Summoners Rift
Max out Arcanopusle first as it will help you farm and poke at the opponet from time to time. Then you can chose to eaither max Locus of Power if you really want to poke at the opponet hard, or you can chose to level up Magc Chains to kill them quick. Depending on who you face might chose which one you go. Lets say....


Dominion
It's just better to go for skill set 2. More nuke in it and you won't need to poke as much so lower cd on Locus of Power won't do much.
Early Game
When you first start off in the lane, you start with







Mid Game
So you probably wonder if you are going to live 1v1'ing someone, depends who you face. Most the time you don't actually want to fight, you want to harass from afar until they are low enough to nuke down. By this time you should be able to take an opponent down from full health to 1/3 health left if you aim all your attacks correctly. You should have your



Late Game
You should have a




Q. Why start with a

It's an easy transition right into


Q. Dorvan's Ring looks pretty good on

A. No not really, the 15 extra ap and 5mp5 looks good, but the 100+ health won't make much of a difference, you are a mage who doesn't blow everything in one go unless you know you can kill them that way. Also it doesn't provide mana in case the enemy tries to 1v1 you and you don't have enough mana to. On top of all that, it will make it take longer to get to core items, so just no overall.
Q. What are your thoughts on Abysall Scepter?
A. Not useful as all, you are either caught or you aren't. Your long range out ranges the mr reduce aura from Abysal Scepter. Better to grab something else.....
Q. What are you thinking going with no suvivability!? You are going to get killed!
A. Mhm.... only if you are in a bad position you will die, he was already squishy enough, he is a glass cannon champion. Nuke'em or die. Lucky tanks like



Dominion
All packed? Start off with





One more thing, Since you have the Crystal Scar Aura, combined it with


Gamer: ALRIGHT! Just entered, now to beat the **** out of them! So lvl 1.... I am super weak...
Yea











Mid Game
Now you are powerful enough to take down an enemy from afar using your combo, Mage Chains, into either Locus of Power if the enemy is close to you, or






Late game
Couple of tips.
1.Are you scouting ahead? Don't do it you are going to get jumped.
2.Are you with your tank while fighting? If not, try not to stand in one place until the enemy finds you.
3.Are you facing a feed team? Hide behind your tanks, in a brush anywhere!
4.Are you in a good place to nuke? You better be or else like i said before you are going to get nuked and die. It is preferable you are in range to land Mage Chains though.
Dominion
This part can go either 2 ways.
Offensive
You go top lane with a couple of your partners, if the enemy is faster than you guys, make sure you interrupt them with Locus of Power+


If you win top.
Stay up there and defend it. Or if you really want, leave someone else there and kill others. Your personal choice. I like to defend top usually if this does happen
If you lose top.
You can switch with you defender on bot or continue to try and take over top.
Defending
Like the lanning phase of Summoners rift, if the enemy is in range and you can hit him through the minion waves, do so it really does help in the end.
You end up taking over their bot tower
Best case scenario.... you keep defending bot tower until you die. You can stay there for quite a surprising time, just make sure you are in the fog and wait for the opponent to try to take it over. Locus of Power into

Your turret is taken over.
..... How did that happen? Usually this does not happen unless you are 2v1'ed which is almost never the case because the enemy went top turret. If this ever happens to you, defiantly leave me a comment how they did it.
In my opinion how good Xerath is on the Dominion guide.
Capturer Xerath 1/10 - He just can't.... way to slow with only one way to get out......
Taker Xerath 9/10 - He is unbelievably strong at taking over a tower.... He can kill you on a point from the brush. His range is that ridiculous. The problem most of the time is that the enemy will run away after seeing you... Inconceivable!
Disrupter Xerath 5/10 - Not only can he interrupt casting, at the same time if the enemy tries to find him, they will get quiet a surprise from his combo..... but he has no global so he can only disrupt so much
Defender Xerath 9/10 - He can easily defend a point by luring an enemy into the brush located near it. All you got to do is wait for them to start channeling, then Locus of Power into

1. Try to find you.
If this is the case, just stand by the brush and get ready to combo them down with Locus of Power into Mage Chains into




2. They run away until 2 of them trying to take it.
If they are apart from each other and you can't get them both with one



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