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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Akali
Your pretty much doomed. You can only get a cheese kill at level 2 if you hit it before she does. You can EQ Ignite her. However once she is level 6 she can win easily. Just get ganks more often to try to zone her.











1x


I personally like to start with a Long Sword and 3 pots. Although the recommended build by most people is a Doran's Blade due to its trading potentional and sustain I personally find it easier to trade with a Long Sword. Giving you 3 pots if you trade early you can force them out of lane (as you have more pots). It also helps you build your Hydra.
Mid Game:
1x




This items are pretty much mandatory for Yasuo. These items help you get that 100% crit chance due to Yasuo's passive. You get a massive power spike after getting IE. Also at this point in the game if you have been farming enough you should be able to get a Tiamat and your Tier 1 boots. You may also be close to getting your Hydra.
Late Game:
1x


Now that it is late game, you should have already built your Hydra. I build this after the IE as it gives you excellent wave clear and Life Steal for those tricky 1v1 or 2v1 situations. Build your Tier 2 boots after giving you more Attack Speed which synergises well as it allows you to Life Steal more. Also I would normally help split pushing and just farming whenever you can to build your Bloodthirster. I build a Bloodthirster along with the Hydra as it adds up to roughly 42% Life Steal and also because of The Bloodthirster's sheer amount of AD and the shield.
Defensive Item:
1x


Normally for my last item I will always go with a GA for the stats (MR and Armour). However in the unlikely event that their entire team consists of AP ONLY, I would build a Maw.












I go this build when I want to go more tanky or if i'm not doing as well, as it is a more tanky build and makes 1v1's more easier due to BOTRK.




- Walking causes your 'flow metre' to fill up absorbing next attack when full
- Double crit chance for any item purchased (50% crit becomes 100%)
- Filling up flow bar can save your life early game (flash to gain distance...yes this works)
Spells:
Q -

- Primary Ability
- Counted as an AA (CD goes down when you purchase or have Attack Speed)
- Good poke
- Every 3 Steel Tempest creates a moving tornado
- Tornado gives best type of CC in the game (knock up)
W -

- Blocks ALL Projectiles (MF's ulti, Lucian's ulti, Janna tornado, Ahri's entire kit etc.)
- Can use when pushing towers to block off any damage from enemy champs
E -

- Low Cooldown (cannot spam on same target due to soft cooldown)
- Makes Yasuo extremely slippery
- Can dash over some walls
R -

- Requires target to be knocked up
- Teleports you to knocked up target
- Gives you 50% armour penetration
- On activation Yasuo loses all Gathering Wind stacks (Q Stack)
- On activation Yasuo gains MAX flow
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