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Choose Champion Build:
- Default Build
- Aggresive Tryn Top
- Passive, pokey opponent
- Grasp
- Mage Tryndamere
- Lethality
Recommended Items
Runes:
Precision
Resolve
Spells:
Flash
Ignite
Items
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Vladimir
Vlad is a very hard champion to go against if you are playing Tryndamere because of his immense poking potential and his invulnerability.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Conqueror
This rune is the best rune for Tryndamere- almost made for Tryndamere. It turns 20% of your damage to true damage. You always want to take this, passive or aggressive lane phase. This will allow you to deal even more damage since if you crit, the damage will be converted to true damage and chunk down enemy champions, even tanks.
Press the Attack
Another good rune for Tryndamere. This was go-to rune for Tryndamere before Conquerer, where you deal more damage on your third consecutive auto attack on an enemy champion. This is a great rune for him and still viable because it allows his crits to deal even more damage, and let ally champions to deal more damage to the enemy with the press the attack stacks.
Triumph
This is a mandatory rune if you are running Precision. It will allow you to survive after you dive a champion under turret. After you get a kill or an assist, it heals you. If you dive, and your ult is off and the turret hits you one more time, the triumph heal will keep you alive.
Legend: Alacrity
This is a good rune for Tryndamere, since it will give you bonus attack speed after a unique takedown. You can either take this, or Legend: Bloodline.
Legend: Bloodline
This is in the same tree as Alacrity. You can take this rune instead of Alacrity if you think that you already have enough attack speed or just not building attack speed. This gives you bonus life steal.
Coup de Grace
This is your best friend when fighting - early game, mid game, late game, lane phase, anytime at all. You do bonus damage that are low, which means you can execute enemies faster. You can take this or Last Stand.
Last Stand
Some Tryndamere players take this rune instead of Coup de Grace. However, I prefer taking coup. When you are low health, you deal more damage. Basically, when you are about to die and you ult, you deal more damage. It's a good concept, but I prefer a rune that will get me ahead in early game.
Domination
Electrocute
This is an okay rune. Before Conquerer, if you went against squishy but pokey opponents like Teemo or Kennen, you would take this and look for a very early fight. However, with Conquerer, electrocute is not as effective anymore.
Taste of Blood
This rune is my go-to domination secondary rune. It gives you life steal. As Tryndamere, since you are heavily auto attack based (unless you are a mage tryndamere main), life steal will be very important to stay alive in fights. Plus, this will allow you to solo baron at full build, or not even full build.
Sudden Impact
You can take this over Taste of Blood. Whenever you dash, you get a burst of lethality and magic penetration. However, it is not as effective for Tryndamere since you build crit, and not lethality or AP. But if you are going AP, you should take this rune.
Cheap Shot
You do bonus damage to enemies with impaired movement. If you slow someone with W, you do bonus damage. I would still go Taste of Blood over this rune, but if not, I would go this rune second.
Ravenous Hunter
Take this for extra life steal. This is just like Taste of Blood.
Ultimate Hunter
This is the second choice of mine. This shortens your ult cooldown after a takedown.
Resolve
Grasp of the Undying
This is a great rune against bruisers- Camille, Darius, Renekton, etc. It heals you after auto attacking an enemy champion, after 4 seconds, and permanently increases your health.
Bone Plating
Always take this rune as a secondary rune tree (precision, then resolve). This will keep you healthy from bad trades and pokes.
Second Wind
This is the second rune to take if you have Resolve as your secondary rune tree (whcih should be always). You heal from enemy damage after being out of combat.
Revitalize
Revitalize is a great rune for Tryndamere, because it makes heals and shields 10% stronger, which means your Q does a lot of healing.
This rune is the best rune for Tryndamere- almost made for Tryndamere. It turns 20% of your damage to true damage. You always want to take this, passive or aggressive lane phase. This will allow you to deal even more damage since if you crit, the damage will be converted to true damage and chunk down enemy champions, even tanks.
Press the Attack
Another good rune for Tryndamere. This was go-to rune for Tryndamere before Conquerer, where you deal more damage on your third consecutive auto attack on an enemy champion. This is a great rune for him and still viable because it allows his crits to deal even more damage, and let ally champions to deal more damage to the enemy with the press the attack stacks.
Triumph
This is a mandatory rune if you are running Precision. It will allow you to survive after you dive a champion under turret. After you get a kill or an assist, it heals you. If you dive, and your ult is off and the turret hits you one more time, the triumph heal will keep you alive.
Legend: Alacrity
This is a good rune for Tryndamere, since it will give you bonus attack speed after a unique takedown. You can either take this, or Legend: Bloodline.
Legend: Bloodline
This is in the same tree as Alacrity. You can take this rune instead of Alacrity if you think that you already have enough attack speed or just not building attack speed. This gives you bonus life steal.
Coup de Grace
This is your best friend when fighting - early game, mid game, late game, lane phase, anytime at all. You do bonus damage that are low, which means you can execute enemies faster. You can take this or Last Stand.
Last Stand
Some Tryndamere players take this rune instead of Coup de Grace. However, I prefer taking coup. When you are low health, you deal more damage. Basically, when you are about to die and you ult, you deal more damage. It's a good concept, but I prefer a rune that will get me ahead in early game.
Domination
Electrocute
This is an okay rune. Before Conquerer, if you went against squishy but pokey opponents like Teemo or Kennen, you would take this and look for a very early fight. However, with Conquerer, electrocute is not as effective anymore.
Taste of Blood
This rune is my go-to domination secondary rune. It gives you life steal. As Tryndamere, since you are heavily auto attack based (unless you are a mage tryndamere main), life steal will be very important to stay alive in fights. Plus, this will allow you to solo baron at full build, or not even full build.
Sudden Impact
You can take this over Taste of Blood. Whenever you dash, you get a burst of lethality and magic penetration. However, it is not as effective for Tryndamere since you build crit, and not lethality or AP. But if you are going AP, you should take this rune.
Cheap Shot
You do bonus damage to enemies with impaired movement. If you slow someone with W, you do bonus damage. I would still go Taste of Blood over this rune, but if not, I would go this rune second.
Ravenous Hunter
Take this for extra life steal. This is just like Taste of Blood.
Ultimate Hunter
This is the second choice of mine. This shortens your ult cooldown after a takedown.
Resolve
Grasp of the Undying
This is a great rune against bruisers- Camille, Darius, Renekton, etc. It heals you after auto attacking an enemy champion, after 4 seconds, and permanently increases your health.
Bone Plating
Always take this rune as a secondary rune tree (precision, then resolve). This will keep you healthy from bad trades and pokes.
Second Wind
This is the second rune to take if you have Resolve as your secondary rune tree (whcih should be always). You heal from enemy damage after being out of combat.
Revitalize
Revitalize is a great rune for Tryndamere, because it makes heals and shields 10% stronger, which means your Q does a lot of healing.
Items. One of the most important thing of a game. This section will show the most important, and sometimes good items to have.
Doran's Blade:
Doran's blade is normally what you would want to buy for normal matchups. You can also buy this item if you want to play aggresive towards your bad match ups that are squishy.
Doran's Shield:
Doran's shield is for those annoyingly poking champs, like Quinn, Teemo, or Vlad.
Zeal:
This is one of the most common first-back items you should buy. It increases your critical strike chance.
Tiamat:
Also a common first-back item you should buy. It allows you to be almost flawless when CSing and helps you melt your enemies.
Berserker's Greaves:
These boots are the most bought/most common in Tryndamere. It is simple, it increases your attack speed.
Ninja Tabi
Also another common boots, gives you armor.
Statikk Shiv:
One of the most important item for Tryndamere. It allows your auto attacks to be charged with electricity.
Infinity Edge:
Since the rework, infinity edge is not as strong as it used to be for crit-based champions, like Tryn and Yasuo. It is still a good item, but not important. It is still a core item, however. So, infinity edge should be your 3rd item, or second (excluding boots).
Quicksilver Sash:
The QSS is very important when going against a matchup with very high CC. In a situation with Teemo, it would be wise to purchase this item to get rid of the blind debuff. The blind debuff causes problems for Tryndamere, because Tryndamere is very AA-dependant. It is also wise to purchase this item when going against a Zoe to remove the sleep debuff.
Blade of the Ruined King
Also a great item on Tryndamere. This not only gets you life steal, but it allows you to chase enemy champions more easily. When chasing, use this combo - W - E - BORK.
Doran's Blade:
Doran's blade is normally what you would want to buy for normal matchups. You can also buy this item if you want to play aggresive towards your bad match ups that are squishy.
Doran's Shield:
Doran's shield is for those annoyingly poking champs, like Quinn, Teemo, or Vlad.
Zeal:
This is one of the most common first-back items you should buy. It increases your critical strike chance.
Tiamat:
Also a common first-back item you should buy. It allows you to be almost flawless when CSing and helps you melt your enemies.
Berserker's Greaves:
These boots are the most bought/most common in Tryndamere. It is simple, it increases your attack speed.
Ninja Tabi
Also another common boots, gives you armor.
Statikk Shiv:
One of the most important item for Tryndamere. It allows your auto attacks to be charged with electricity.
Infinity Edge:
Since the rework, infinity edge is not as strong as it used to be for crit-based champions, like Tryn and Yasuo. It is still a good item, but not important. It is still a core item, however. So, infinity edge should be your 3rd item, or second (excluding boots).
Quicksilver Sash:
The QSS is very important when going against a matchup with very high CC. In a situation with Teemo, it would be wise to purchase this item to get rid of the blind debuff. The blind debuff causes problems for Tryndamere, because Tryndamere is very AA-dependant. It is also wise to purchase this item when going against a Zoe to remove the sleep debuff.
Blade of the Ruined King
Also a great item on Tryndamere. This not only gets you life steal, but it allows you to chase enemy champions more easily. When chasing, use this combo - W - E - BORK.
Battle Fury - Your passsive. When you auto attack, you gain fury. When out of combat, you lose 5 each second. 1 fury gives you .35% critical strike. Make sure to keep auto attacking creeps or champions to keep your fury up, because it can give you an upper hand in lane in fighting or staying alive.
Bloodlust - This should be your first maxed ability. Your Q is very effective when it comes to keeping you alive. When you auto attack, you gain fury. After not being in combat, you lose 5 fury each second. When you are against a pokey opponent like teemo, kennen, quinn, etc., this ability will keep you somewhat healthy.
Mocking Shout - Your W is the ability to max third. This is a great ability for chasing and fights. If you W when an enemy is facing you, it will decrease the surrounding enemies' AD. If they are facing away from you, they will get slowed. Another great use for this ability is for warding, in a way. Like Morgana's Ult, if someone is near you, visible or not, your W will be able to be cast. Use this ability before going into a brush.
Spinning Slash - You want to max this second. This is crucial for fighting, AOE damage, wave clearing, and chasing. Tryndamere dashes while doing AP damage. Also, when you crit, the cooldown is lowered by a second. If you are chasing an enemy, a combo to catch them easily is W - E.
Undying Rage - You want to max this last. Most champions max their ult first, but the only reason Tryndamere's ult is maxed last is because the only thing that is improved by leveling it up is the cooldown. Most starter to mediocre Tryndameres have difficulties casting R at the right time-- whether it'd be too early or too late. But please, if you go against a Tryndamere, don't say "press r ******." Everyone makes mistakes.
Bloodlust - This should be your first maxed ability. Your Q is very effective when it comes to keeping you alive. When you auto attack, you gain fury. After not being in combat, you lose 5 fury each second. When you are against a pokey opponent like teemo, kennen, quinn, etc., this ability will keep you somewhat healthy.
Mocking Shout - Your W is the ability to max third. This is a great ability for chasing and fights. If you W when an enemy is facing you, it will decrease the surrounding enemies' AD. If they are facing away from you, they will get slowed. Another great use for this ability is for warding, in a way. Like Morgana's Ult, if someone is near you, visible or not, your W will be able to be cast. Use this ability before going into a brush.
Spinning Slash - You want to max this second. This is crucial for fighting, AOE damage, wave clearing, and chasing. Tryndamere dashes while doing AP damage. Also, when you crit, the cooldown is lowered by a second. If you are chasing an enemy, a combo to catch them easily is W - E.
Undying Rage - You want to max this last. Most champions max their ult first, but the only reason Tryndamere's ult is maxed last is because the only thing that is improved by leveling it up is the cooldown. Most starter to mediocre Tryndameres have difficulties casting R at the right time-- whether it'd be too early or too late. But please, if you go against a Tryndamere, don't say "press r ******." Everyone makes mistakes.
Ulting at the right time - If your health is lower than 20%, you should ult. Most starter Tryndamers have difficulty ulting. They usually ult too early, usually when they are 40%. It improves by time, however. So, the only thing I can do to improve that is to tell you to keep practicing.
Cool trick for kill in lane, clutch This one is hard to explain. When you are fighting, and you are equal health with the enemy, and you guys are very low, E AWAY from the enemy, then flash into the enemy, half way into your E. They will not expect it, and if you do it correctly, you can deal damage with your E, then auto, then get a kill. The video below is a clip of popular streamer foggedftw2 using the trick.
https://youtu.be/eh5R-N2uEF4?t=38s
E - Flash When you cast your E towards an enemy and your are short by a little distance, you can flash before your E is over to deal your E damage AND get further distance. The video below shows it in effect.
https://www.youtube.com/watch?v=HT2F-OJ5hCQ
Cool trick for kill in lane, clutch This one is hard to explain. When you are fighting, and you are equal health with the enemy, and you guys are very low, E AWAY from the enemy, then flash into the enemy, half way into your E. They will not expect it, and if you do it correctly, you can deal damage with your E, then auto, then get a kill. The video below is a clip of popular streamer foggedftw2 using the trick.
https://youtu.be/eh5R-N2uEF4?t=38s
E - Flash When you cast your E towards an enemy and your are short by a little distance, you can flash before your E is over to deal your E damage AND get further distance. The video below shows it in effect.
https://www.youtube.com/watch?v=HT2F-OJ5hCQ
That was it! Tryndamere is a very easy champion to play, but it's a fun champion. My friends always insult me for maining Tryndamere, but I think it's good to destroy people with an easy champ then get destroyed while trying to get good with a hard champ. Anyways, thanks for checking out my guide, this is my first one so sorry if it was bad. Thanks!
Godspeed, Summoner.
-VaiiN
-VaiiN
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