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Camille Build Guide by Zdenster

Top Zdenster's Guide to Top Lane ft. Cree [IN-WORK]

By Zdenster | Updated on May 10, 2019
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Runes: Standard

1 2 3 4 5 6 7
Precision
Press the Attack
Triumph
Legend: Alacrity
Coup de Grace

Resolve
Shield Bash
Second Wind
Bonus:

+10% Attack Speed
+10 Adaptive (6 AD or 10 AP)
+15-90 HP (lvls 1-18)

Spells:

1 2
Top Lane
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

LeagueSpy Logo
Top Lane
Ranked #27 in
Top Lane
Win 53%
Get More Stats

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Zdenster's Guide to Top Lane ft. Cree [IN-WORK]

By Zdenster
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Hello guys, I am Zdenster, and I wrote a guide with my friend Cree. And we've been doing this guide for more than 6 hours straight(in one night).
This guide
So, as I wrote, I am Zdenster. This is my first guide at all. So please report **** and nonsense. I am 13 years old and I live in Czech Republic. I am writing this guide about Camille with my friend and youtuber (and Camille OTP) Cree who is 17 and is from NA. I am currently sitting unranked with my smurf account becoming my main. Link to our accounts: Cree Zdenster
I like Camille because of
her splitpushing
outplaying mechanics


Cree likes Camille because
she's very versatile
she can split push
do lots of damage
good CC
engage/disengage, etc!

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Some answers to FAQ about Camille (I will add some from comments):
  • (there are no questions yet, I can't find any :P)
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Cree is doing a YouTube series on Camille called 20 Day Challenges in which he does challenges for 20 days. For example a challenge called Six Trinity Force challenge, etc.

DISCLAIMER!


You do not have to copy this guide, League of Legends is made for more builds, Cree even went for Full AP Build, so... yeah, you can do whatever you want with Camille.
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YouTube: Cree Zdenster
Twitch: CreeZdenster
Discord: Cree's Discord Server
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PROS

+ Good Dueler
+ Good Splitpusher
+ One-Shot Capability
+ Outplay Potential
+ Reasonably Tanky
+ Decent amount of CC
+ Good Mobility
+ Versatile
+ Passive AP/AD Shield
+ Good Teamfight
CONS

- Mana hungry 'till sheen
- Poor wave-clear 'till tiamat
- Hard to comeback if behind

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PASSIVE
ABILITY
ADAPTIVE DEFENSES (Passive):
Camille's next basic attack against enemy champions is periodically enhanced to shield her for 20% maximum health from either exclusively physical damage or magic damage, based on which type would mitigate the most damage from her target's damage.

Q
PRESCISION PROTOCOL (Q): Camille's next basic attack deals 20 / 25 / 30 / 35 / 40% AD bonus physical damage and grants her 20 / 25 / 30 / 35 / 40% bonus movement speed for 1 second. Precision Protocol can then be recast within the next 3.5 seconds at no extra cost.

If recast at least 1.5 seconds after the first attack, Precision Protocol's damage is increased by 100% and 55-100% (based on level) of the damage is dealt as true damage.

Both casts of Precision Protocol reset Camille's basic attack timer.

W
TACTICAL SWEEP (W): After a brief delay, Camille sweeps her leg to deal 70 / 100 / 130 / 160 / 190 (+0.6 per bonus AD) physical damage to all enemies in a cone in front of her.

Enemies hit by the outer half of the cone take 6 / 6.5 / 7 / 7.5 / 8% (+ 3% per 100 bonus AD) bonus physical damage and are slowed by 80% that decays over 2 seconds. If she hits a champion in the outer half of the cone, Camille is healed for the bonus damage dealt.

Non-epic monsters take 50% reduced damage from Tactical Sweep.

E
HOOKSHOT / WALL DIVE (E): Hookshot: Camille fires a grapple in the target direction. If the grapple collides with terrain, Camille will dash toward and bind to the terrain for a few seconds. While bound to the terrain, she gains the ability to cast Wall Dive.

Wall Dive: Camille dashes in the target direction, which has double range if leaping toward a visible enemy champion. Upon hitting an enemy or reaching maximum range, Camille deals 60 / 95 / 130 / 165 / 200 (+ 0.75 per bonus AD) physical damage to all nearby enemies.

If Camille hits an enemy champion with Wall Dive, they are stunned for 0.75 seconds and she gains 40 / 50 / 60 / 70 / 80% bonus attack speed for 5 seconds.

R
HEXTECH ULTIMATUM (R): Camille dashes toward the target enemy champion, becoming untargetable during the leap. When she lands, she creates a locked, hexagonal zone around the target for 2.5 / 3.25 / 4 seconds, knocking away all other nearby enemies on impact.

The target can move freely inside the zone, but cannot escape it through any means.

While within the zone, Camille's basic attacks deal 5 / 10 / 15 (+ 4 / 6 / 8% of target's current health) bonus magic damage.

Hextech Ultimatum's effects end automatically if Camille dies or leaves the area.
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E + W

W + Tiamat

E, E, Flash

E, Flash, E

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STANDARD OPTION

Press the Attack
Camille easily procs Press the Attack. And it gives more damage to enemies, so it's good for ganking. It gives burst enough high to one-shot squishies.
Triumph
Triumph is good for Camille, because it gives extra gold and HP after kill.
Legend:
Alacrity
Legend: Alacrity gives more Attack Speed allowing you to deal more on-hit damage during Hextech Ultimatum.
VS
Legend: Tenacity is
just good if the enemy team has a ton of CC.
Legend:
Tenacity
Coup de
Grace
Coup de Grace is good because you've already bursted the enemy down, so the extra damage is to finish them off if they haven't died already.
Shield
Bash
Shield Bash is great because it instantly procs on your first auto as long as passive Adaptive Defenses is ready. Extra damage!
Second
Wind
Second Wind helps sustain through poke matchups.
VS
Bone Plating helps
in taking trades with other melee champs.
Bone
Plating
You also want to take +9% Attack Speed rune, +10 Adaptive Damage rune and +15-90 HP rune.

VS POKE CHAMPIONS OPTION

Arcane
Comet
Arcane Comet helps in returning poke or harassing enemy laners.
Manaflow
Band
Manaflow Band helps Camille with early mana problems.
Celerity
Celerity increases movement speed on Precision Protocol, Phage/ Trinity Force!
Scorch
Scorch is just added damage for the harass/poke.
Shield
Bash
Shield Bash is great because it instantly procs on your first auto as long as passive Adaptive Defenses is ready. Extra damage!
Second
Wind
Second Wind helps sustain through poke matchups.
VS
Bone Plating helps
in taking trades with other melee champs.
Bone
Plating
You also want to take +10 Adaptive Damage rune, +10 Adaptive Damage rune and +15-90 HP rune.

VS DARIUS AND NASUS OPTION

Phase
Rush
Phase Rush gives you the movement speed to escape those threats easily.
Manaflow
Band
Manaflow Band helps Camille with early mana problems.
Celerity
Celerity increases movement speed on Precision Protocol, Phage/ Trinity Force, and Phase Rush!
Gathering
Storm
Gathering Storm allows you to scale as you most likely won't be stomping lane when you take Phase Rush.
Shield
Bash
Shield Bash is great because it instantly procs on your first auto as long as passive Adaptive Defenses is ready. Extra damage!
Second
Wind
Second Wind helps sustain through poke matchups.
VS
Bone Plating helps
in taking trades with other melee champs.
Bone
Plating
You also want to take +10 Adaptive Damage rune, +10 Adaptive Damage rune and +5 Armor rune.

KLEPTOMANCY OPTION

Kleptomancy
Kleptomancy is good into tanks as they take a while to die, so the extra gold income helps in getting your power spike a lot faster!.
Magical
Footwear
Magical Footwear is honestly just the best out of the three for Camille .
Biscuit
Delivery
Biscuit Delivery for added sustain and mana, it also pairs well with Time Warp Tonic!
Time Warp
Tonic
Time Warp Tonic gives you movement speed when needed to run or chase people and it gives you some healing immediately upon Health Potion and Total Biscuit of Everlasting Will use!.
Shield
Bash
Shield Bash is great because it instantly procs on your first auto as long as passive Adaptive Defenses is ready. Extra damage!
Second
Wind
Second Wind helps sustain through poke matchups.
VS
Bone Plating helps
in taking trades with other melee champs.
Bone
Plating
You also want to take +10 Adaptive Damage rune, +10 Adaptive Damage rune and +5 Armor rune.

VS SOME TANKS OPTION

Conqueror
Conqueror is good for those armor heavy tanks you want to shred.
Triumph
Triumph is good for Camille, because it gives extra gold and HP after kill.
Legend:
Alacrity
Legend: Alacrity gives more Attack Speed allowing you to deal more on-hit damage during Hextech Ultimatum.
VS
Legend: Tenacity is
just good if the enemy team has a ton of CC.
Legend:
Tenacity
Coup de
Grace
Coup de Grace is good because you've already bursted the enemy down, so the extra damage is to finish them off if they haven't died already.
Shield
Bash
Shield Bash is great because it instantly procs on your first auto as long as passive Adaptive Defenses is ready. Extra damage!
Second
Wind
Second Wind helps sustain through poke matchups.
VS
Bone Plating helps
in taking trades with other melee champs.
Bone
Plating
You also want to take +9% Attack Speed rune, +10 Adaptive Damage rune and +15-90 HP rune.

VS KLED AND JAYCE AND RENEKTON OPTION

Grasp of
the Undying
Grasp of the Undying gives you extra sustain and damage for those hard matchups.
Shield
Bash
Shield Bash is great because it instantly procs on your first auto as long as passive Adaptive Defenses is ready. Extra damage!.
Second
Wind
Second Wind helps sustain through poke matchups.
VS
Bone Plating helps
in taking trades with other melee champs.
Bone
Plating
Overgrowth
Overgrowth has just got great extra hp! Who doesn't want more hp?!.
Triumph
Triumph is good for Camille, because it gives extra gold and HP after kill.
Legend:
Alacrity
Legend: Alacrity gives more Attack Speed allowing you to deal more on-hit damage during Hextech Ultimatum.
VS
Legend: Tenacity is
just good if the enemy team has a ton of CC.
Legend:
Tenacity
You also want to take +10 Adaptive Damage rune, +10 Adaptive Damage rune and +5 Armor rune.

VS VLADIMIR OPTION

Fleet Footwork
Fleet Footwork is nice into Vladimir as you'll sustain alongside him!
Triumph
Triumph is good for Camille, because it gives extra gold and HP after kill.
Legend:
Alacrity
Legend: Alacrity gives more Attack Speed allowing you to deal more on-hit damage during Hextech Ultimatum.
VS
Legend: Tenacity is
just good if the enemy team has a ton of CC.
Legend:
Tenacity
Coup de
Grace
Coup de Grace is good because you've already bursted the enemy down, so the extra damage is to finish them off if they haven't died already.
Shield
Bash
Shield Bash is great because it instantly procs on your first auto as long as passive Adaptive Defenses is ready. Extra damage!
Second
Wind
Second Wind helps sustain through poke matchups.
VS
Bone Plating helps
in taking trades with other melee champs.
Bone
Plating
You also want to take +10 Adaptive Damage rune, +10 Adaptive Damage rune, +6 Magic Resist rune.
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STANDARD OPTION

Press the Attack
Camille easily procs Press the Attack. And it gives more damage to enemies, so it's good for ganking. It gives burst enough high to one-shot squishies.
Triumph
Triumph is good for Camille, because it gives extra gold and HP after kill.
Legend:
Alacrity
Legend: Alacrity gives more Attack Speed allowing you to deal more on-hit damage during Hextech Ultimatum.
VS
Legend: Tenacity is
just good if the enemy team has a ton of CC.
Legend:
Tenacity
Coup de
Grace
Coup de Grace is good because you've already bursted the enemy down, so the extra damage is to finish them off if they haven't died already.
Celerity
Celerity increases movement speed on Precision Protocol, Phage/ Trinity Force!
Water
Walking
Waterwalking is good, because Camille can gank and roam faster.
You also want to take +9% Attack Speed rune, +10 Adaptive Damage rune and +5 Armor rune.
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REALLY GOOD TEAM COMPS (if you are top laner)


GOOD ALLY JUNGLE

WHY YOU WANT HER IN YOUR TEAM

GOOD ALLY MID

WHY YOU WANT HER IN YOUR TEAM

GOOD ALLY ADC

WHY YOU WANT HER ON YOUR TEAM

GOOD ALLY SUPPORT

WHY YOU WANT HIM ON YOUR TEAM

REALLY GOOD TEAM COMPS (if you are jungler)


GOOD ALLY TOP

WHY YOU WANT HIM IN YOUR TEAM

GOOD ALLY MID

WHY YOU WANT HER IN YOUR TEAM

GOOD ALLY ADC

WHY YOU WANT HER ON YOUR TEAM

GOOD ALLY SUPPORT

WHY YOU WANT HIM ON YOUR TEAM

REALLY BAD TEAM COMPS (if you are top laner)


BAD ALLY JUNGLE

WHY DON'T YOU WANT HIM IN YOUR TEAM

BAD ALLY MID

WHY DON'T YOU WANT HIM IN YOUR TEAM

BAD ALLY ADC

WHY DON'T YOU WANT HER ON YOUR TEAM

BAD ALLY SUPPORT

WHY DON'T YOU WANT IT ON YOUR TEAM

REALLY BAD TEAM COMPS (if you are top laner)


BAD ALLY TOP

WHY DON'T YOU WANT HER IN YOUR TEAM

BAD ALLY MID

WHY DON'T YOU WANT HIM IN YOUR TEAM

BAD ALLY ADC

WHY DON'T YOU WANT HER ON YOUR TEAM

BAD ALLY SUPPORT

WHY YOU WANT IT ON YOUR TEAM

WHICH ENEMY TEAM COMPS YOU WANT TO AVOID


GOOD ENEMY TOP

WHY YOU WANT TO AVOID

GOOD ENEMY JUNGLE

WHY YOU WANT TO AVOID HIM

GOOD ENEMY MID

WHY YOU WANT TO AVOID HIM

GOOD ENEMY ADC

WHY YOU WANT TO AVOID HIM

GOOD ENEMY SUPPORT

WHY YOU WANT TO AVOID HIM
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SUMMONER SPELLS
-
FLASH: Everyone takes it, if you don't take it you're inting. It's a good offensive and defensive summoner. And also it's good with some combos like: E+E+Flash, E+Flash+E.
TELEPORT: Allows you to get to places on the map quickly to help your team/make plays. In few situations you can Teleport out of bad places.
IGNITE: Very good offensive spell, many people forget about it in lane. You can cheese early kills but becareful because having Ignite makes you an easy target for ganks.
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STARTING
ITEMS


-OR-



-AND-



-OR-

Doran's Blade > ATTACK DAMAGE
You have to take Doran's Blade when you're in a lane you're going to trade auto attacks more than you're going to get poked.

Doran's Shield > HEALTH POINTS
You have to take Doran's Shield when you're in a lane who has a lot of poke and you need some form of sustain.

Warding Totem > MAP AWARENES
Everyone gets Warding Totem level 1, you need this ward to give you vision on the map and protect you from ganks.

Oracle Lens > VISION CLEAR
You only want Oracle Lens to clear enemy vision on the map, help your team and reveal stealth enemies.


FIRST
BUYS


-OR-



-OR-

Tiamat > WAVE CLEAR
You can take Tiamat to waveclear against other tiamat users or to push those pesky tanks that won't let you kill them so you can roam.

Phage > DEFENSIVE
You can take Phage, because Phage is a good defensive buy in Trinity Force as it gives you movement speed upon autoing to dodge skill shots and health points for more survivability.

Sheen > OFFENSIVE
You can take Sheen if you are ahead in lane, the extra mana will allow you to spam out more abilities and make your Qs Precision Protocol do a lot more true damage.


BOOTS


-OR-



-OR-

Ninja Tabi > VS AD
You have to take Ninja Tabi, because it reduces enemy top lane and/or jungle AD, because you gain armor and AA block.

Mercury's Treads > VS AP AND/OR CC
You have to take Mercury's Treads in case the enemy team has a lot of cc, be careful though! Mercury's Treads do not reduce knock ups.

Ionian Boots of Lucidity > VS GOOD MATCHUP
You can take Ionian Boots of Lucidity when you're ahead for extra cooldown reduction.


CORE


-OR-



-OR-

Trinity Force > MUST HAVE
Trinity Forceis your bread and butter, it increases Camille's true damage by a lot. Also giving her a ton of other good stats like health points, attack speed, movement speed, and even more.

Ravenous Hydra > AD & WAVECLEAR
You'll be getting Ravenous Hydra almost 90% of the time as it also increases your attack damage by a lot and gives you waveclear and sustain that camille lacks.

Titanic Hydra > HP + AD + WAVECLEAR
Titanic Hydra is very situational. the only times you'll really be getting this is when you're behind and need the health points to survive while still giving you a bit of attack damage and waveclear and/or if the enemy team has A LOT of burst, it'll pair well with a Sterak's Gage later as more health points = bigger shield.


SITUATIONAL
ITEMS


-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-



-OR/AND-

Sterak's Gage > AD & SURVABILITY
You can take Sterak's Gage if you're ahead and want more attack damage with some survivability, it'll give you a nice shield and some tenacity.


Guardian Angel > SECOND LIFE
You need Guardian Angel if you are ahead and carry team. If you die it's over for them, right?

Death's Dance > LIFE STEAL & SURVABILITY
Death's Dance is now better on Camille since she can now heal from true damage with it, it also gives her a bit of survivability since 15% of the damage taken is converted to a burn. You can life steal through it.


The Bloodthirster > LIFE STEAL & SHIELD
Bloodthirster is essentially the same as Death's Dance but it doesn't heal on true damage, instead it provides a shield from excess life stealing you do.

Thornmail > ARMOR
Thornmail is really good vs full attack damage teams, or high attack speed attack damage ADCs, and/or if enemy has a lot of life steal, because it applies grievous wounds.


Randuin's Omen > CRITICAL DAMAGE RESISTANCE
Randuin's Omen is a great counter to champs that build critical chance items as it reduces critical chance damage, it also has an active that slows!

Righteous Glory > ENGAGE & HP
Righteous Glory s a fun item but can also be bought if you're the only engage on the team as it'll help you engage even more. It makes you even more tanky, so great synergy with Sterak's Gage!

Dead Man's Plate > MORE THINGS (READ DESCRIPTION!)
Dead Man's Plate is great on [color=white Camille
, gives her movement speed, armor and health points, and extra burst on her first auto attack from Dead Man's Plate passive.

Spirit Visage > VS AP
The best thing to do vs ability power champs is Spirit Visage. Spirit Visage even synergies with Ravenous Hydra, as it amplifies your healing and someone else's heal on you.

Adaptive Helm > VS AP DOT
Like in threats and synergies, Adaptive Helm is a must-have item vs Teemo and other ability power damage over time champions. It's good vs Teemo as it reduces his his E Toxic Shot and his Q Blinding Dart poison by 15%.


Quicksilver Sash > VS MALZAHAR AND HIGH CC
You will rarely buy Quicksilver Sash as it removes all CCs placed on you. You will buy this against biggest mechanical outplay champion... Malzahar!


Maw of Malmortius > AD & LIFESTEAL, VS AP
Maw of Malmortius is great if the enemy team has a lot of ability power, it'll provide you with attack damage, an ability power shield + life steal if you get low enough.

Wit's End > AP & AS
Wit's End is good if your team has ZERO ABILITY POWER damage, you'll be doing on-hit ability power damage and the attack speed pairs well with your R Hextech Ultimatum as you'll be applying more on-hit damage.

Black Cleaver > ARMOR PENETRATION
Black Cleaver is good if your team is full attack damage oriented and they have no way of shredding armor. Tiamat applies Black Cleaver stacks on everyone it hits!


Warmog's Armor > HP & HP REGENERATION
Warmog's Armor is great if you can easily get into and out of fights as you'll heal to full in no time. It's also good into burst as it gives you 800 health points.


Farsight Alteration > SPLIT PUSH VISION
Farsight Alteration is good if you're split pushing and need vision that'll stay up on the map.
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