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Recommended Items
Runes: Standard
+10% Attack Speed
+10 Adaptive (6 AD or 10 AP)
+15-90 HP (lvls 1-18)
Spells:
Flash
Teleport
Items
Threats & Synergies
Darius
Sacrifice CS. Play really passive. Rush Phage and Tabis.
Camille
Can't happen LOL only in One for All. GLHF perma stunning.
Camille
Can't happen LOL only in One for All. GLHF perma stunning.
Champion Build Guide
x FAQ x Conclusion x Our Social Media
x Abilities x Tips & Tricks x Skins & Chromas |
x Jungle Runes x Team Comp x Summoner Spells
x Top Gameplay |
Hello guys, I am Zdenster, and I wrote a guide with my friend Cree. And we've been doing this guide for more than 6 hours straight(in one night).
This guide
So, as I wrote, I am Zdenster. This is my first guide at all. So please report **** and nonsense. I am 13 years old and I live in Czech Republic. I am writing this guide about Camille with my friend and youtuber (and Camille OTP) Cree who is 17 and is from NA. I am currently sitting unranked with my smurf account becoming my main. Link to our accounts: Cree Zdenster
I like

outplaying mechanics
Cree likes

she can split push
do lots of damage
good CC
engage/disengage, etc!
Some answers to FAQ about

- (there are no questions yet, I can't find any :P)
Cree is doing a YouTube series on

DISCLAIMER!
You do not have to copy this guide, League of Legends is made for more builds, Cree even went for Full AP Build, so... yeah, you can do whatever you want with

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PRESCISION PROTOCOL (Q): Camille's next basic attack deals 20 / 25 / 30 / 35 / 40% AD bonus physical damage and grants her 20 / 25 / 30 / 35 / 40% bonus movement speed for 1 second. Precision Protocol can then be recast within the next 3.5 seconds at no extra cost. If recast at least 1.5 seconds after the first attack, Precision Protocol's damage is increased by 100% and 55-100% (based on level) of the damage is dealt as true damage. Both casts of Precision Protocol reset Camille's basic attack timer. |
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TACTICAL SWEEP (W): After a brief delay, Camille sweeps her leg to deal 70 / 100 / 130 / 160 / 190 (+0.6 per bonus AD) physical damage to all enemies in a cone in front of her. Enemies hit by the outer half of the cone take 6 / 6.5 / 7 / 7.5 / 8% (+ 3% per 100 bonus AD) bonus physical damage and are slowed by 80% that decays over 2 seconds. If she hits a champion in the outer half of the cone, Camille is healed for the bonus damage dealt. Non-epic monsters take 50% reduced damage from Tactical Sweep. |
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HOOKSHOT / WALL DIVE (E): Hookshot: Camille fires a grapple in the target direction. If the grapple collides with terrain, Camille will dash toward and bind to the terrain for a few seconds. While bound to the terrain, she gains the ability to cast Wall Dive. Wall Dive: Camille dashes in the target direction, which has double range if leaping toward a visible enemy champion. Upon hitting an enemy or reaching maximum range, Camille deals 60 / 95 / 130 / 165 / 200 (+ 0.75 per bonus AD) physical damage to all nearby enemies. If Camille hits an enemy champion with Wall Dive, they are stunned for 0.75 seconds and she gains 40 / 50 / 60 / 70 / 80% bonus attack speed for 5 seconds. |
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HEXTECH ULTIMATUM (R): Camille dashes toward the target enemy champion, becoming untargetable during the leap. When she lands, she creates a locked, hexagonal zone around the target for 2.5 / 3.25 / 4 seconds, knocking away all other nearby enemies on impact. The target can move freely inside the zone, but cannot escape it through any means. While within the zone, Camille's basic attacks deal 5 / 10 / 15 (+ 4 / 6 / 8% of target's current health) bonus magic damage. Hextech Ultimatum's effects end automatically if Camille dies or leaves the area. |
STANDARD OPTION
Press the Attack
|
★ ![]() ![]() |
Triumph
|
★ ![]() ![]() |
Legend:
Alacrity |
★ ![]() ![]() |
VS
|
![]() just good if the enemy team has a ton of CC. |
Legend:
Tenacity |
Coup de
Grace |
★ ![]() |
Shield
Bash |
★ ![]() ![]() |
Second
Wind |
★ ![]() |
VS
|
![]() in taking trades with other melee champs. |
Bone
Plating |
VS POKE CHAMPIONS OPTION
Arcane
Comet |
★ ![]() |
Manaflow
Band |
★ ![]() ![]() |
Celerity
|
★ ![]() ![]() ![]() ![]() |
Scorch
|
★ ![]() |
Shield
Bash |
★ ![]() ![]() |
Second
Wind |
★ ![]() |
VS
|
![]() in taking trades with other melee champs. |
Bone
Plating |
VS DARIUS AND NASUS OPTION
Phase
Rush |
★ ![]() |
Manaflow
Band |
★ ![]() ![]() |
Celerity
|
★ ![]() ![]() ![]() ![]() ![]() |
Gathering
Storm |
★ ![]() ![]() |
Shield
Bash |
★ ![]() ![]() |
Second
Wind |
★ ![]() |
VS
|
![]() in taking trades with other melee champs. |
Bone
Plating |
KLEPTOMANCY OPTION
Kleptomancy
|
★ ![]() |
Magical
Footwear |
★ ![]() ![]() |
Biscuit
Delivery |
★ ![]() ![]() |
Time Warp
Tonic |
★ ![]() ![]() ![]() |
Shield
Bash |
★ ![]() ![]() |
Second
Wind |
★ ![]() |
VS
|
![]() in taking trades with other melee champs. |
Bone
Plating |
VS SOME TANKS OPTION
Conqueror
|
★ ![]() |
Triumph
|
★ ![]() ![]() |
Legend:
Alacrity |
★ ![]() ![]() |
VS
|
![]() just good if the enemy team has a ton of CC. |
Legend:
Tenacity |
Coup de
Grace |
★ ![]() |
Shield
Bash |
★ ![]() ![]() |
Second
Wind |
★ ![]() |
VS
|
![]() in taking trades with other melee champs. |
Bone
Plating |
VS KLED AND JAYCE AND RENEKTON OPTION
Grasp of
the Undying |
★ ![]() |
Shield
Bash |
★ ![]() ![]() |
Second
Wind |
★ ![]() |
VS
|
![]() in taking trades with other melee champs. |
Bone
Plating |
Overgrowth
|
★ ![]() |
Triumph
|
★ ![]() ![]() |
Legend:
Alacrity |
★ ![]() ![]() |
VS
|
![]() just good if the enemy team has a ton of CC. |
Legend:
Tenacity |
VS VLADIMIR OPTION
Fleet Footwork
|
★ ![]() ![]() |
Triumph
|
★ ![]() ![]() |
Legend:
Alacrity |
★ ![]() ![]() |
VS
|
![]() just good if the enemy team has a ton of CC. |
Legend:
Tenacity |
Coup de
Grace |
★ ![]() |
Shield
Bash |
★ ![]() ![]() |
Second
Wind |
★ ![]() |
VS
|
![]() in taking trades with other melee champs. |
Bone
Plating |
STANDARD OPTION
Press the Attack
|
★ ![]() ![]() |
Triumph
|
★ ![]() ![]() |
Legend:
Alacrity |
★ ![]() ![]() |
VS
|
![]() just good if the enemy team has a ton of CC. |
Legend:
Tenacity |
Coup de
Grace |
★ ![]() |
Celerity
|
★ ![]() ![]() ![]() ![]() |
Water
Walking |
★ ![]() ![]() You also want to take +9% Attack Speed rune, +10 Adaptive Damage rune and +5 Armor rune. |
REALLY GOOD TEAM COMPS (if you are top laner)
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REALLY GOOD TEAM COMPS (if you are jungler)
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REALLY BAD TEAM COMPS (if you are top laner)
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REALLY BAD TEAM COMPS (if you are top laner)
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WHICH ENEMY TEAM COMPS YOU WANT TO AVOID
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Doran's Blade > ATTACK DAMAGE You have to take ![]() Doran's Shield > HEALTH POINTS You have to take ![]() Warding Totem > MAP AWARENES Everyone gets ![]() Oracle Lens > VISION CLEAR You only want ![]() |
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Tiamat > WAVE CLEAR You can take ![]() Phage > DEFENSIVE You can take ![]() ![]() ![]() Sheen > OFFENSIVE You can take ![]() ![]() |
|
Ninja Tabi > VS AD You have to take ![]() Mercury's Treads > VS AP AND/OR CC You have to take ![]() ![]() Ionian Boots of Lucidity > VS GOOD MATCHUP You can take ![]() |
|
Trinity Force > MUST HAVE![]() ![]() Ravenous Hydra > AD & WAVECLEAR You'll be getting ![]() Titanic Hydra > HP + AD + WAVECLEAR ![]() ![]() |
|
Sterak's Gage > AD & SURVABILITY You can take ![]() Guardian Angel > SECOND LIFE You need ![]() Death's Dance > LIFE STEAL & SURVABILITY ![]() The Bloodthirster > LIFE STEAL & SHIELD ![]() ![]() Thornmail > ARMOR ![]() Randuin's Omen > CRITICAL DAMAGE RESISTANCE ![]() Righteous Glory > ENGAGE & HP ![]() ![]() Dead Man's Plate > MORE THINGS (READ DESCRIPTION!) ![]() ![]() ![]() Spirit Visage > VS AP The best thing to do vs ability power champs is ![]() ![]() ![]() Adaptive Helm > VS AP DOT Like in threats and synergies, Adaptive Helm is a must-have item vs ![]() ![]() ![]() ![]() Quicksilver Sash > VS MALZAHAR AND HIGH CC You will rarely buy ![]() ![]() Maw of Malmortius > AD & LIFESTEAL, VS AP ![]() Wit's End > AP & AS ![]() ![]() Black Cleaver > ARMOR PENETRATION ![]() ![]() ![]() Warmog's Armor > HP & HP REGENERATION ![]() Farsight Alteration > SPLIT PUSH VISION ![]() |
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