With Udyr generally I do tiger stance + phoenix stance jungling, turtle is so much slower (and bear you just don't use). I generally go doubles, wraiths, red, wolves, blue if I can, b.
He is hella fun if you build enough items that tailor to his Q (tiger)...when I play him I focus around tiger stance, you can just burst people down so much, it's crazy.
He is hella fun if you build enough items that tailor to his Q (tiger)...when I play him I focus around tiger stance, you can just burst people down so much, it's crazy.

Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
You typically always want to focus on either Q or R in the jungle. While you CAN use both, it's not recommended. Typical starting is RWRER (or Q instead of R if going tiger). That mix gives you the sustain you need to make it through as well as the jungle speed from your offensive ability.





Yea, well I usually focus on Q but for like wraiths and doubles, I use R sometimes too so it kills everyone quicker :P
Usually Q blue wraith R Q blue wraith clean up.
Usually Q blue wraith R Q blue wraith clean up.
Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
Jebus McAzn wrote:
Typical starting is RWRER (or Q instead of R if going tiger). That mix gives you the sustain you need to make it through as well as the jungle speed from your offensive ability.
W Is not worth 75 mana. It really isn't. You block one attack and the regens are so small you hardly notice. Yeah, Blue might give you great Mana.Reg but IMO Turtle isn't 'sustain' by any means unless you're QWWQ.
I don't know what runes you're gonna be using Lugi, but trust me when I'm telling you that overusing AS runes is just stupid.
You should be able to jungle just fine with armor/dodge seals (ALWAYS), AS marks, ArP quints and choice glyphs (not AS). You should try AD quints, 6-9ArP marks and 3-0AS marks on Tiger jungle.
You should be able to jungle just fine with armor/dodge seals (ALWAYS), AS marks, ArP quints and choice glyphs (not AS). You should try AD quints, 6-9ArP marks and 3-0AS marks on Tiger jungle.
"If I had asked people what they wanted, they would have said faster horses." - Henry Ford
"I contend we are both atheists, I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." - Stephen F Roberts
"I contend we are both atheists, I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." - Stephen F Roberts
Not using AS runes at all really.
Currently using ArP marks, Armor seals, Mr per level Glyphs, 1 tier 2 AD Quint, 1 tier 2 AS Quint and a random quint that I can't remember. I'm using these due to lack of IP.
Currently using ArP marks, Armor seals, Mr per level Glyphs, 1 tier 2 AD Quint, 1 tier 2 AS Quint and a random quint that I can't remember. I'm using these due to lack of IP.
Bernarnar wrote:
W Is not worth 75 mana. It really isn't. You block one attack and the regens are so small you hardly notice. Yeah, Blue might give you great Mana.Reg but IMO Turtle isn't 'sustain' by any means unless you're QWWQ.
Dude. W has MORE lifesteal then Warwick. And unless your trying to attack dragon, W lasts for more then one hit. It generally lasts for about 2-3 hits which is free time to heal up with an hp pot or with w, w/e you want.
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I'm basing them on the fact that Udyr drops off late game, no matter who plays him. His AoE is small, so you'd have to be in the middle of a teamfight to cause damage. He's not a tank, he's not even an off-tank, really.
Record a game of you playing Udyr, and we'll see if he's as good as you says he is. Problem solved.