I also got something about AP Rammus, now something else:
Notable things:
122% cleave damage
527 AD while W is active
1318 crit damage
2 shields
double ms slow + ms buff
as slow and armor buff for dueling
42% lifesteal
Instakill the whole enemy team if aimed right.
You could also go for more instant burst by replacing
Phantom Dancer,
Bloodthirster and
Blade of the Ruined King with 3 more
Infinity Edge. Crit guranteed and 717 AD resulting into 1793 crit damage. Add the rest of your damage and a cleave for 717 damage into it.
Oh, didn't factor in any masteries or runes, btw.







Notable things:
122% cleave damage
527 AD while W is active
1318 crit damage
2 shields
double ms slow + ms buff
as slow and armor buff for dueling
42% lifesteal
Instakill the whole enemy team if aimed right.
You could also go for more instant burst by replacing




Oh, didn't factor in any masteries or runes, btw.

DillButt64 wrote:
and then you die instantly because youre building malphite like hes master yi
Depends who you're facing actually. That AS slow is pretty awesome. I like playing AD malphite, although the glass cannon build is kinda meh. AD bruiser is usually better. Hydra+BorK are your AD items.
Been a while since I last posted, so I guess I'll share some info on another top lane champion I'm playing a lot:
Nidalee
The reason for liking her is that she's fun to play and pretty damn strong right now :P

- Items (late game):
Trinity Force,
Blade of the Ruined King,
Ninja Tabi/
Mercury's Treads,
Randuin's Omen,
Spirit Visage/
Banshee's Veil + a final situational item depending on the game (for example a
Guardian Angel,
Maw of Malmortius or
Thornmail).
- Runes: AD Marks, Armor Seals, Magic Resist Glyphs, AD Quintessences
- Masteries: 21/9/0
- Summoner Spells (for solo queue):
Ignite/
Flash
The reason for liking her is that she's fun to play and pretty damn strong right now :P
Since so many AP tops run around latetly, I decided to bring back the old school AP top lane counters, sustain champs. My favorite for this is Bruiser'gath, played by HotShotGG by the last time AP tops were meta to counter them. The reason why he was no longer played afterwards that way is the removal of
Force of Nature, which offered him mandatory movement speed and the introduction of multiple escapes. But I found a new way to compensate that.
Teleport
Ghost
9x AS 9x Ar 9x Mr 3x MS
0/23/7 (taking the health regen and all 3 % damage reductions)
Boots of Swiftness - Distortion
Frozen Heart
Spirit Visage
Zephyr
Randuin's Omen
Wit's End (obviously everytime build items against the enemy team)
Due to
Oppression
,
Frozen Heart is currently in a great spot and it was every time the go to item for Bruiser'Gath.
Spirit Visage increaases your sustain even more, which makes it actually better than the old
Force of Nature, expect the movement speed, of course. The way to fix the movement speed problem is the combination of
Boots of Swiftness and
Zephyr, which make you run around like crazy. Combine that with
Enchantment: Distortion +
Ghost and you can catch anyone, even champs with billion of escapes. Also, the summoners have such a low CD it is ridiculous.
He counters everything that deals sustain damage which he can outsustain, even champs like
Nidalee. The only champions which make him problems are the ones, which can kill him at level 1-5, namely assassins. (and that is why the assassin top meta came up after the sustain meta)



9x AS 9x Ar 9x Mr 3x MS
0/23/7 (taking the health regen and all 3 % damage reductions)






Due to








He counters everything that deals sustain damage which he can outsustain, even champs like


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