Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account


VexRoth's avatar


Rank: Veteran
Rep: Memorable (78)
Status: Offline
Awards Showcase
Show more awards

VexRoth's Mobafire Blog - Tag: Wards

21 Sep

Views: 1497 Wards

I want to talk about one of the most tilt inducing thing in the game for your jungler.

Say you jungler hands you first blood on a platter and then returns for a gank and hands you another kill.

And wards up the enemy jungle so you can an incoming gank early.

Do not do something stupid to throw you lead. Protect your lead.

This includes things like not taking a bad trade just before their jungler will show up to gank you.

They will try to gank you if you are trading with them enemy laner...
Read More
14 Mar
Watched a couple of Edge's recent videos, specifically the 7.4 Rengar and 7.4 Kindred vids. Jungle focused, which is what I want.

Edge - YouTube

This is a bit of an amalgamation of things that he said in the videos and other things that relate or tie together from other sources.

As an assassin sometimes you just have to kill whoever is out of position on the edge of a team fight. You don't always have to dive hip deep into a fight (something I can take away for Shyvana). You can also peel for your...
Read More
28 Oct

Views: 514 Wards

That is picked up or reinforced.

Wards - sometimes don't stop to kill them. You can click on them to see who placed them (actually need to try this)

Vision wins games by letting your team play aggressively when ahead or to make picks or threaten alternative objectives that you need to get back in the game when behind.

If you are getting pincered attack the weak side.

If you are otherwise even take fights where you have a numbers advantage.

Knowing where the enemy jungler is a way of knowing you have a numbers advantage.

Invade the jungle where you have pushed lanes....
Read More
20 Jul
Soloqueue Surrender Conditions

(This is predicated on the condition that you are already getting stomped.)

As long as your team isn't raging at each other, then fight the game out, especially if you have some turrets to fight under. I've had quite a few games turn when the enemy team over commits to a fight under a turret (yes, even Nexus turrets) allowing our team a chance to get back in the game.

Doran's Items vs Wards

If you are at the fountain and your inventory slots are full and you still have a Doran's item, think about what your team needs right now. If...
Read More
03 Apr

Views: 1581 wards

Using Smite on the Greater Murk Wolf will summon a nature spirit that grants sight over the nearby crossroads for 75 seconds. Whenever an enemy champion comes in range of the nature spirit, it will chase them for a short duration. This bonus can only be claimed once per spawn.


It actually also pings and throws up a flag on the mini-map when it has spotted an enemy, though I've observed this can get lost in the bustle of a 5 on 5 Summoner's Rift game.

It will not detect stealthed enemies.


Vision is useful so this ward is...
Read More

League of Legends Champions:

Teamfight Tactics Guide