
Nice way to start this off, I think. Still, I did say I'd be analyzing the game whether I won or lost, so here goes.
I was first pick for my team. Bans, as far as I remember, were:







We had a


The real issue was that our last pick instalocked












As you can see by his end-of-game build, he didn't actually buy it, so. Pretty sure he just had no idea what he was doing, especially since even a

Anyway. On to the game itself.
I started at blue buff. I would usually start red, but with a




So my start was a failure, while the enemy








This set a bit of a pattern for

Bot lane was also having issues. As










Bot lane got angry at me for not helping them as much as they thought I should, and they might have been right. I'm not sure I could have made anything happen even if I had camped bot, due to how hard it is to get the drop on those two champions, and farming the jungle at least ensured that I would be able to do something later rather than just wasting time on a futile endeavor. But I still might have been able to help more than I did had I been more aggressive.





We lost both the top and bottom towers early on, but that was the farthest they really got. I was spending whatever leftover gold I had on wards to donate to




So we stalemated them for a bit with counterganks and careful warding. The game turned around in our favor when one of my wards up at top lane caught





We honestly wouldn't have made any progress, but their





From that point on, it was just a matter of systematically taking every objective and choking them out of the game.








I did get caught out at one point while positioning for dragon, though. We were already well in the lead at that point, and my team were able to kill everyone immediately afterwards, but I need to watch out for that in future.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
- Terry Pratchett


Not used to having to take screenshots on the victory screen, hah. So this is what you get.
I was duo-queue'd with one of my friends, a Gold III. Somehow, despite being last pick, I got jungle (as our second pick had wanted to jungle, but apparently the only jungler he had was

Our team was










Honestly, this game started out pretty boring. I had taken




I started at red, as we were blue team and I wanted to go for an immediate gank on the


After that, I basically just wandered around in circles and farmed. I donated wards to all my lanes, since their









Firstly,

Still,



Their team also had one massive, glaring weakness: pretty much every single kill they had was on their





The rest of just carried on without him, and continued to take dragons - their team didn't seem particularly concerned about them, so they were mostly free gold for us. The winning point of the game came when four of us - everyone but


Fortunately,













From there, we were able to take their middle inhibitor and control of the game. They had no


Things I screwed up on:
- Peeling for


- Going too deep into their red jungle. It worked out for us in the end, but it was still a very risky move that we probably shouldn't have taken.
Things that saved us:
- All their gold was concentrated on

-


- Their






"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
- Terry Pratchett


A pretty easy game overall, but here goes the analysis.
I was second pick for my team. Bans were






Our team was

















Anyway. I started red, because






Bot lane pushed mindlessly and didn't ward throughout the lane phase, so I couldn't gank for them and even




From there, it was pretty much a blatant stomp, as three out of their five team members had no


I struggle to see anything that I really did wrong this game, as I only died once and that was during the only real teamfight this game had - and, since I was initiating and acting as tank, that's sort of my job. Everybody else just cleaned up afterward. I wouldn't call my play perfect by any stretch, but there are no obvious mistakes that I can see. I got top and mid snowballing hard with repeated, successful ganks that handed them easy kills. I donated wards so that

"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
- Terry Pratchett

Not a game report, but more a statement about a common problem I see in these games: no one buys defensive items. Like, ever. Most players actually act insulted if you recommend it, or start adamantly maintaining that their damage won't be sufficient unless they spend all their gold on carry items.
Defense wins games, people! This is a public service announcement from a fellow scrub. Having nothing but damage items doesn't matter if you aren't alive to use them. If you are getting vaporized before you can do anything, build some defenses. Yes, this applies even if you're a carry, and yes, if you're that far behind, you should put that Infinity Edge on hold for a minute and pick up some armor.
Buying defensive items does not lower your damage output. It enables you to use the damage that you already have more fully. Defensive items also tend to be less expensive and more cost-efficient than offensive ones, and a little bit of resistance can go a long way. Never underestimate the value of even a single Cloth Armor.
Bottom line: if you are behind, buy defenses. They make you less behind. Offensive items just keep you the same distance behind.
Defense wins games, people! This is a public service announcement from a fellow scrub. Having nothing but damage items doesn't matter if you aren't alive to use them. If you are getting vaporized before you can do anything, build some defenses. Yes, this applies even if you're a carry, and yes, if you're that far behind, you should put that Infinity Edge on hold for a minute and pick up some armor.
Buying defensive items does not lower your damage output. It enables you to use the damage that you already have more fully. Defensive items also tend to be less expensive and more cost-efficient than offensive ones, and a little bit of resistance can go a long way. Never underestimate the value of even a single Cloth Armor.
Bottom line: if you are behind, buy defenses. They make you less behind. Offensive items just keep you the same distance behind.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
- Terry Pratchett


First loss, woooooo
I was duo'd up with MrDanceMan, the brother who, as previously established, basically carried me to Silver during my placement series.
Bans were






This game was all about their



I started red, because I wanted to gank




All downhill from there, I'm afraid. The score was 0 to 8 at ten minutes in. Only one of the deaths was mine. From that point on, it was pretty much lost.










And, as you can see, absolutely nobody but me bought any magic resistance against a team that was pretty much entirely magic damage.



Ah, well, can't win 'em all. But I can at least try to figure out how to avoid this next time. My biggest mistake this game was not warding the entrances to my jungle well enough. My last two deaths were both last-ditch efforts to save our nexus turrets and couldn't really have been avoided without just going AFK flat-out, but the first was my fault. I was farming wraiths at around level 4 and half or so health, and


(I also should have seen this loss coming. For some reason, whenever my brother and I duo, our team loses no matter how well we do personally. Note to self: do not duo with brother.)
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
- Terry Pratchett

Unfortunately, I'm moving iRL and have just been informed that our new house won't have internet for up to a week after our arrival. This thread may have to be put on standby for a bit.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
- Terry Pratchett

A brief update: while I still haven't given up on this thread, I'm currently without a stable internet connection from which to play League, and likely will be until the 19th. Hopefully I'll be able to pick up again then.
But that makes getting Gold by Season 4 even more unlikely than it was. Sigh... at least I'll be able to become less of a scrub before the preseason. And, on the bright side, I finally have an actual gaming mouse, so I can practice my AD carry, mid and top, and hopefully become less confined to support and jungle before I start up again.
But that makes getting Gold by Season 4 even more unlikely than it was. Sigh... at least I'll be able to become less of a scrub before the preseason. And, on the bright side, I finally have an actual gaming mouse, so I can practice my AD carry, mid and top, and hopefully become less confined to support and jungle before I start up again.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
- Terry Pratchett

So I finally have stable internet again, and can get back to trying to claw my way out of Silver.
Unfortunately, I continue to be ******ed. I allowed myself to get conned into duoqueueing with my brother again, despite the fact that we both know we get worse teams when we duo. The result was entirely predictable.

This was one of those incredibly infuriating games where everything is going great at the beginning, but when it comes time to start teamfighting, it becomes apparent that nobody else has any idea what they're doing and the lead you worked so hard to build up ends up going down the drain.
Bans were
Shen,
Vayne,
Tryndamere,
Thresh,
Blitzcrank, and
Kassadin.
I started off at red buff and let
Poppy know that I intended to give her an early gank against
Jax. Unfortunately, like all Silver players, she took this as an indication that she should push as hard as physically possible. I still managed to force a
Flash, but it would have been a kill if she hadn't had
Jax pinned to his tower, so that was frustrating.
The enemy
Zed was warding extensively and our bot lane was pushing up to tower (which is understandable as they were
Caitlyn and
Sona, but still frustrating when I'm looking for gank opportunities), so I mainly just camped top lane this game. I handed
Poppy three kills in the laning phase, all from situations where
Jax was about to kill her, and spent most of the rest of my time farming.
Fiddlesticks accomplished nothing.
The first real event of the game occurred at 7:30, when
Fiddlesticks' blue buff (which I had warded at around 5:30) respawned. Our bot lane and midlane were pushed up to tower and could thus roam to back me up, so I called for an invade. Unfortunately, I screwed up an E-Q combo and got caught in the
Crowstorm, getting my first death of the game. This, however, left the enemy mid, bot, and jungle trapped between my own mid and bot, all low and with no escapes or major cooldowns left, so
Katarina got an easy triple and
Caitlyn picked up the
Zed. Not the ideal outcome but better than me dying and us accomplishing nothing.
Things went smoothly from there for a while.
Fiddlesticks was bad about showing his face at the wrong time, which let me get in and steal multiple blues and reds, as the laning phase was dragging on and on and on. We picked up an easy dragon as well.
Poppy lost her tower but didn't die, and our bot got that tower in answer.
Then teamfights happened. Oh, lord, this was when everything disintegrated.
I had decided to go full tank since we already had three threats from the rest of the team (
Poppy was fed enough by this point to actually be one, despite how weak the champion is). I really couldn't be killed in teamfights, but Jesus our
Sona was bad at warding, and
Caitlyn was even worse at recognizing danger when it presented itself.
I was warding as much as I could - I never once left base past spawn without at least two Sight Wards in my pocket - but
Sona liked to sit on her
Ruby Sightstone and do nothing with it. This left a lot of blank spaces on the map, and oh boy if those didn't attract
Caitlyn like someone was advertising Earl Grey. "Teamfights" consisted of
Caitlyn getting
Crowstormed,
Death Marked, and
Leap Striked in rapid succession. This was not an isolated event. This happened every time, no matter how much we pinged to back away from a bush or to peel for her, and she had the bad grace to insult the rest of us for her not having paid attention.
Meanwhile,
Poppy was wasting the gold I gave her early on by doing nothing but chasing
Ezreal and
Taric for the entire fight. Keep in mind that, at this point,
Ezreal had almost no farm and did basically no damage, so she was trading one of our best sources of damage during teamfights for... nothing. And she continued to do this despite how much we tried to impress upon her that she had to kill
Zed or
Jax, because they were the only real threats.
So with only
Katarina dealing damage and myself to tank it (
Sona took any sign of a teamfight as a cue to run the opposite direction without even dropping
Crescendo), teamfights didn't go so well. And neither did the rest of the game.
Poppy spent her time wandering around the jungle, just looking for kills, and refused to group up with the rest of us.
Caitlyn would decide that there were two CS in top lane she just had to have as we signaled frantically for her to rejoin us while the enemy pushed in. And
Sona, on multiple occasions, facechecked bushes that we had literally just seen the enemy team walk into.
So that was how the game went. To make matters worse,
Caitlyn decided to pick up a
Statikk Shiv instead of a
Last Whisper, so her already-negligent damage output dropped to nothing.
Katarina and I managed to pull off several miracle fights where we at least managed to go even instead of getting 0-for-3'd, but it wasn't enough.
The real breaking point came when we attempted a desperation Baron, since all of our outer towers were down and we desperately needed an edge of some sort, but
Caitlyn recalled halfway through to try and kill
Jax, who was pushing in on top lane. Keep in mind that this
Jax had very obviously solo'd her in the past. Predictably, she died, and without her damage to supplement ours (
Poppy was dead and I was full tank, so there wasn't much being put out) we couldn't take the Baron before their team respawned and came in to contest. We didn't lose any more, as we backed off before they could engage, but that was the point where we knew there was no coming back.
And... that was it. It was just a series of hopeless teamfights with
Poppy hitting people that were not priority targets and chasing mindlessly,
Caitlyn positioning badly and letting herself get murdered, and
Jax snowballing out of control despite how hard I worked to shut him down early.
THINGS I COULD HAVE DONE BETTER:
- The first invade on
Fiddlesticks' blue went poorly. I screwed up my E-Q and died as a result. Should have been more careful, and it could have easily been a 4-for-nothing that would have given us their blue and a dragon.
- At one point early in the game I had 3000 gold in my pockets and didn't recall to spend it early enough. That left me with only a
Spirit Stone and
Boots during the enemy's first group push on mid (everyone went back to their lanes afterward, oddly enough). I died as a result of not being tanky enough. Should have followed my gut and gone to buy beforehand, even if it meant not contesting the tower. As it was I just gave them the tower and a kill.
- I should have invested in more pink wards.
Zed needed to get ganked more than I could without them.
- Following from the above, I should have camped mid more than top this game.
Jax needed to be shut down, yes, and getting a few ganks against him was great, but
Poppy had proven that she was going to continue to lose to him in lane despite the kill advantage I gave her early. She wasn't a good choice of anchor.
EDIT: Another questionable choice. I bought a
Negatron Cloak at about the 15 minute mark. It was for protection against
Crowstorm, as I got armor passively from
Demacian Standard and thus
Fiddlesticks was at that time the only real threat. I'm not really sure it was the best choice overall, though. Should probably have just gone straight for more armor, considering how much AD their team had.
Unfortunately, I continue to be ******ed. I allowed myself to get conned into duoqueueing with my brother again, despite the fact that we both know we get worse teams when we duo. The result was entirely predictable.

This was one of those incredibly infuriating games where everything is going great at the beginning, but when it comes time to start teamfighting, it becomes apparent that nobody else has any idea what they're doing and the lead you worked so hard to build up ends up going down the drain.
Bans were






I started off at red buff and let




The enemy






The first real event of the game occurred at 7:30, when





Things went smoothly from there for a while.


Then teamfights happened. Oh, lord, this was when everything disintegrated.
I had decided to go full tank since we already had three threats from the rest of the team (



I was warding as much as I could - I never once left base past spawn without at least two Sight Wards in my pocket - but







Meanwhile,






So with only






So that was how the game went. To make matters worse,




The real breaking point came when we attempted a desperation Baron, since all of our outer towers were down and we desperately needed an edge of some sort, but




And... that was it. It was just a series of hopeless teamfights with



THINGS I COULD HAVE DONE BETTER:
- The first invade on

- At one point early in the game I had 3000 gold in my pockets and didn't recall to spend it early enough. That left me with only a


- I should have invested in more pink wards.

- Following from the above, I should have camped mid more than top this game.


EDIT: Another questionable choice. I bought a




"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
- Terry Pratchett

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Why am I making this thread? Because I'm a scrub, as mentioned, and I'm tired of being a scrub. I'm tired of inconsistent performances and getting carried by friends that are better than I am. But I tend not to play much, so improving is difficult. This thread is to give me some motivation to keep playing and improving.
So I'm going to keep updating this thread with reports of ranked games, and possibly some practice normals, to chronicle my attempts to escape Silver. I highly doubt that I'll actually make it to Gold before the season ends, but it'd be nice.
In addition, I'm going to use this thread to force myself to think over each game more carefully, whether victory or loss, and look for ways I can improve. Some games just can't be carried, but there's always something you can work on anyway.
Some background information before I actually begin, though:
- I admittedly didn't earn Silver. I was pressured into playing ranked with my younger brother, who is a much more experienced player than myself, well before I felt comfortable enough to do so. I consistently sucked throughout all of my placement matches, but he was able to carry me to a 7-3 finish. Because I was placed higher than my actual skill level, I went on about a thirty-game losing streak when I first started playing ranked, and my MMR subsequently tanked to the point that I was getting matched with Bronze V players. I have since pulled my ranked score to almost 50% wins, but I'm not quite there yet. I think I will be there soon, but I'm not yet.
- I am a jungle main, with a side of support and AD carry. I am admittedly bad at top and mid, as I only have a handful of champions for either lane that I actually enjoy playing. While I'm a competent Gragas, Shen, and Wukong, I don't have as much experience with them as with supports and junglers.
- I, unfortunately, don't have a gaming mouse. The one I'm using is an ancient trackball, which wouldn't be so bad except that the ball has a gouge on one side. This means that, the more rapidly I have to move the cursor, the more likely that the ball will "catch", which makes it impossible for me to move the cursor again until I "reset" it. It only takes a fraction of a second, but it makes last-hitting repeatedly in lane somewhat difficult. As such, despite my having experience with AD carries, I try to avoid the role because I know my CS will suck.
- I tend to favor tanky initiators and crowd control heavy champions over pure damage dealers, and prefer teamfighters to lane dominators.
I'll be playing my first game in just a moment. Stay tuned!