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Recommended Items
Runes: Thicc Grasp Girl
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Heal
Items
Ability Order
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Threats & Synergies
Blitzcrank
Annoying hook and a helluvalot of CC. Play behind minions and don't give him chances.
Leona
Lots of lock down is great for sustained damage like this.
Leona
Lots of lock down is great for sustained damage like this.
Champion Build Guide
She's been one of my mains since forever and is always that "idk what to pick I guess MF?". Ever since I discovered grasp though I've done even better with her with it just *really* melding with my style this season so I figured I'd share my build with you guys. First build tell me what you think guys! :)
Early game: you need to stack that grasp as much as you can, q makes this super easy off of minions but it also helps (along Bone Plating) with any early trades, and if you play aggressive it's really easy to get tower plates because of Demolish. Thankfully even though you lose out on a bit of damage the added survivability from your runes means laning phase NORMALLY goes even or ahead.
Misc Tips:
[*] Don't overestimate your early damage. You do a lot of sustained damage but you aren't putting the same numbers out as you are with her other rune choices. Look to make the MOST of your Q procs off minions as it's your main poke and Q WILL proc Grasp.
[*] Remember: don't be afraid to get a second starter item if you're having a tough lane. You take time to build up and you can pretty easily get bullied if put in that situation. Stay calm, focus on farming, and get your core. DO NOT get into a panic and look for kills to snowball. If you get them you get them.
Mid Game: By this time you probably have your IE/Lethality item and your damage is starting to get really strong. Your sustained damage will start picking up around now making most longer fights go in your favor (often you'll find yourself getting anywhere from 2-3 grasp procs in sustained fights) this is where I like to start getting aggressive if I'm even or ahead. Push really hard and dont be afraid (within reason) of fighting. Remember you're probably tankier than most others at this time. Just try to push your lead if you're ahead or even and look to stick with your team for towers w/ your demolish if behind.
Misc Tips:
[*]Kite duels as long as you can. Grasp keeps you alive in really bad situations and is what makes you do so much in duels. You're probably tankier than most everyone at this stage in terms of raw health so try to leverage it as much as you can.
LATE GAME: By the late game you can end VERY fast if you play well.
you have insane turnaround potential with your ult both as crit and lethality, very few people can duel you and you have so much health that taking towers is a breeze. Focus on objectives and ending the game once you're at the ~30minute mark
Misc Tips:
[*]At this stage you can normally take towers really fast so stay grouped and just look to shove. If you're behind it's fine you're a decent defender and your ult can turn a fight in seconds.
BUY CONTROL WARDS WHENEVER YOU CAN
THIS is the fatal error almost everyone makes. Control Wards win games. You're tanky for an ADC, yeah, but you're not invincible so you NEED that vision. If you're ending the game with 1-2 control wards placed each match you need to be buying more. Start by going for 10 placed each game because vision and vision denial wins games

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[*]

Taking damage instantly removes the movement speed passive for 5 seconds (10 seconds for the full MS boost), however casting


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[*]

Moved Cleaver to 4th/5th section replaced with whisper items
[*] After consulting several very good MF players and mains and seeing their opinions and numbers on Cleaver vs. Whisper items I cant keep it as a lethality must buy. It's strong but it's output is simply outclassed by Lord Dominiks.
Oct 1st, 2019
Fixed Lethality example to include LDR, cleaned up some of description and added some synergies and matchups
Nov 10, 2019
More of just an update in general, it's really busy rn at my job (FedEx Express, that time of year with every company doing early Black Friday now) and im practicing learning BBCode to improve all my guides so hopefully in the coming couple of months the guide will be vastly improved for everyone. Thankfully in the past several patches there haven't been really any major changes to impact this particular build/guide so it hasn't needed to much heavy updating but I AM still planning on reworking all my guides.
12/2/2019
W/ peak season in full swing at FedEx, I haven't had much a chance to mess around with my guides, but here we go!
Updated Lethality builds to include new Lethality items and changes to existing
Added Umbral Glaive as an early core option, I really like this item in general, very strong for its price and its passive is amazing imo
Added a new experimental build based purely around abusing energized, give it a try!
Probably won't be around much til the new year all, have fun and have a Merry Christmas! o/
January 8th, 2020
Happy Belated New Year everyone! Not too much changes in 10.1 for us, thankfully. However we do get a pretty nice boost from the Nami buff if we get to play w/ her, as such I'm moving her up on my synergy list.
Also I'm officially making the Energized build one of the paths. It's VERY strong and certainly viable; albeit expensive.
2/6/2020
Added ability section with more in depth ability explanations
3/6/2020
HEY guys, it's been a while. I was actually on holiday in Poland for a few weeks so the last update I didn't have a chance to do much on. So I think overall the power of the build has increased. I'm going to be adding matchups for Zed, Talon, Darius, etc. due to them being added into the jungle as I play more into them and see how they feel to play against. The attack speed "nerf" had pretty much no effect on this build, thankfully.
03/19/2020
Hey guys, so things have been a bit crazy huh? Hope everyone's safe and doing well. Anyways the biggest thing for us is the Deaths Dance change which, actually I think is quite a bit stronger for us now. I'm thinking of moving it into a 4th/3rd when behind pick up as while it's much lower AD the mixed defensives+it's bleed effect w/ it's healing and CDR are just tough to pass up. Will play test a little bit and update in a couple days tho :)
5/13/2020
Hey guys, with 10.10 we see a minor nerf to our passive MS, and while it doesnt *seem* like a huge deal I honestly think it will end up catching quite a few people off guard when their passive increase doesn't save them as often as it used to. So, for now at least until people get used to it I'm going to recommend Celerity instead of Absolute Focus.
5/28/2020
Changed up the main build path, putting Essence over IE as the main rush after talking to some of you guys and rushing it more first I can see why it'd be better.
Updated Senna's Matchup, moving her up to 4 to better reflect her position now
Added several new champions to Matchups section
Changes added will make us a fair bit stronger overall but as it impacts all ADCs we'll have to see where we stand as the patch settles.
6/26/2020
Not too much changes for us. Biggest ting is the Deaths Dance nerf which, while significant isn't enough to make it a non-viable option. also RIP mixer.
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