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Miss Fortune Build Guide by Ultrama

ADC [10.22] Miss Letalithy (In Depth / Match-ups and Synergies)

ADC [10.22] Miss Letalithy (In Depth / Match-ups and Synergies)

Updated on October 28, 2020
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League of Legends Build Guide Author Ultrama Build Guide By Ultrama 1977 97 4,270,528 Views 39 Comments
1977 97 4,270,528 Views 39 Comments League of Legends Build Guide Author Ultrama Miss Fortune Build Guide By Ultrama Updated on October 28, 2020
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Runes: One-Shot

1 2 3 4
Dark Harvest
Taste of Blood
Eyeball Collection
Ultimate Hunter

Gathering Storm

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)


LoL Summoner Spell: Flash


LoL Summoner Spell: Heal


Ability Order Always

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

[10.22] Miss Letalithy (In Depth / Match-ups and Synergies)

By Ultrama

Who am I?

Hi, my name is Ultrama and I will try to teach you how is the best way (In my opinion) to play Miss Fortune. I will teach the diferents pages of runes for differents match-ups, how to face every phase of the game and what you should know of team fighting and do objectives.

Who is Miss Fortune?

"Bilgewater captain famed for her looks but feared for her ruthlessness, Sarah Fortune paints a stark figure among the hardened criminals of the port city. As a child, she witnessed the reaver king Gangplank murder her family—an act she brutally avenged years later, blowing up his flagship while he was still aboard. Those who underestimate her will face a beguiling and unpredictable opponent… and, likely, a bullet or two in their guts."

Miss Fortune was the first ADC that I mained, I love her. You are a One-Shot AD Carry capable of delete the entire enemy team with just one Ult. A good MF can comeback almost every game.

"Fortune doesn't favor fools" - Sarah Fortune
Miss Fortune's Skins
Mafia Miss Fortune
+ Heavy poke in lane:
Your E Make it Rain and Q Double Up make you have a strong poke during laning phase, that makes you have a strong early game compared to others ADCs.
+ Very hard One-shot potential:
Especially with Dark Harvest, Miss Fortune has a lot of One-Shot potential with her passive Love Tap.
+ Team Fight changer R:
Your R Bullet Time it's a game changer Ult. You can kill the entire enemy team with just one good R Be careful because if you cast it in a bad position, you'll probably gonna die.
+ Very good movement speed:
Altough you don't have so much mobility, your W Strut gives you a lot of speed when you are not in combat, this is useful to get in the lane or objetictives much faster.

- Low mobility:
Altough you have speed, you don't really have mobility. You have to stay still to cast your R Bullet Time and you don't have any kind of dash like Lucian or Vayne.

- Easy for gank
Even though you have a good movement speed, in the moment that they hit you is gone, even if your try to use your W again, the passive will be gone if they hit you once more. The only kind of CC that you have is your E Make it Rain and it's not very much; that, combined with your low mobility, makes you an easy champion to gank.
- Very dependent of her supp
Again, you don't have mobility, so you're very fragile; also you need someone to engage and root the enemy to use your R
Bullet Time


Rune's Builds

ONE SHOT (My favorites)


Summoner Spells


Flash is the always spell for ADCs. This is your only chance to survive a gank alone, so always take it. More than that it's useful for chasing, escaping, repositioning, combos, etc.


The second Summoner Spell is Heal, there's not other good option for Miss Fortune. It's useful for survive in lane and in team fight, also you can save allies with this spell. It's a always pick.
Team Composition

What does Miss Fortune needs?

Miss Fortune needs three important things in her team, Tanks, engage and CC. You must have someone to use as a shield because you're very squishy and low mobile, and you need CC and engage for give a good use to your abilities. You'll be always the focus of the enemy team so you need someone to keep the distance beetwen you and them.

Here I will show you some synergies:


The Top Laner should be a very tanky champ with good CC or engage. The best choices would be a Malphite for his instant engage and tankyness, or a Poppy because she can stop enemies who try to escape from your R with her W and E.


The Midlaner should be someone who can poke or apply CC to a lot of enemies. Lux it's a perfect example, she has a lot of poke and can root a lot with her Q, also can give shield to allies. Other good options are Orianna because of her R, Veigar because of his E and damage or Zyra because she has a lot of CC.


The Jungle should have a good engage and enough tankyness to make frontlane. Vi it's a very good at this, she has a lot of CC, damage and engage; if you two coordinate, every gank will be a kill. Other good options are Trundle because of his CC and tankiness, Jarvan IV because of his R and damage or Volibear for his strong engage.

Peel Supports

A peel Support for Miss Fortune should have a lot of heal or shield, or a lot of desengage. Nami and Lulu are very good examples. Nami has a lot of heal and poke, and her R is a very good desengage tool. Lulu is kinda the same. Other good options are Sona because her R synergizes very well with yours, Soraka because of her absurd heal or Janna for her potent desengage.

Tank Supports

If your Support is a tank, it should be one with a lot of engage and CC. For example, Thresh is a 10/10 Supp for Miss Fortune, he has a hook, engage, CC, tankyness and his lantern is a blessed escape. Other very good options are Taric because he has heal, shield, tankyness, stun and inmortality; Leona because she has A LOT of CC and a strong engage or Alistar because he has a strong laning phase, engage and his R make him practically inmortal.
Miss Fortune's Abilities

Passive: Love Tap

"Whenever Miss Fortune basic attacks a new target, she deals 0.5 - 1.0 times her attack damage (at levels 1-18) bonus physical damage. Love Tap deals 50% damage to minions".

Love Tap is Miss Fotune's passive. You deal extra damage every new target you hit. This ability is very useful especiially for farm. Alternate between targets to do more damage. This ability sinergizes very well with Dark Harvest. In laning phase is very useful for poke and farm. Alternate between minions makes the lasthit much easier. Also, Love Tap affects towers as well, so you can alternate between tower and minion to take it down faster. In mid and lategame, this pasive combined with something like Dark Harvest or Rapid Firecannon will make your first auto a very powerful One-Shot.

Q: Double Up

Range: 625
Cooldown: 7 / 6 / 5 / 4 / 3
Cost: 43 / 46 / 49 / 52 / 55

"Miss Fortune fires a shot at an enemy target which deals 20 / 40 / 60 / 80 / 100 (+1.0 total attack damage) (+35% of ability power) physical damage before bouncing through her target to an enemy behind it. Bounces can critically strike, and always critically strike when the first hit kills a target. Both hits apply on-hit effects".

Double Up is your principal weapon in laning phase. Use it to poke your enemies from a safe distance, and farm at the same time. Rembember to use it BOUNCED, it's VERY important this part. Don't use your Q directly on them, you have to bounce your Q if you want to poke from a safe distance, otherwise just use your autos. The best way to use your Q is leaving the behind minions of the wave to low health and bounce your Q on them to Crit your enemies. You can use Double Up to farm, but be careful of your mana. This ability aplies the Love Tap, so if you cast a good Q with something like Dark Harvest it will take away a lot of enemy's life.

W: Strut

Cooldown: 12
Cost: 30

"Passive: After 5 seconds of not taking direct damage, Miss Fortune gains 25 movement speed, ramping up to 60 / 70 / 80 / 90 / 100 after 5 additional seconds.
Active: Miss Fortune instantly gains the maximum movement speed bonus as well as 40 / 55 / 70 / 85 / 100% % attack speed for 3 seconds. Love Tapping increases Strut's attack speed duration by 1 second".

Strut is Miss Fortune's W. Passively, it gives you movement speed when you're not in combat (Or at least you were not hit for 5 seconds), this is really useful for go to lane and go to objectives faster.
Actively it restores the Strut passive and gives you attack speed. It's very good for trades and team fights, also you can use it for escaping.

E: Make It Rain

Range: 1000
Cooldown: 18 / 16 / 14 / 12 / 10
Cost: 80

"Miss Fortune fires hundreds of bullets into the air which rain down at a location after 0.5 seconds, dealing 80 / 115 / 150 / 185 / 220 (+80% of ability power) magic damage over 2 seconds and slowing enemies hit by 28 / 36 / 44 / 52 / 60 % for .25 seconds. This slow is refreshed if enemies stay within the area".

Make it Rain it's your E, it's a long range slow that gives you vision, it's a great ability for chase and escape. Make it Rain "does damage" but it's VERY low, you use it for it's slow and for little pokes in lane. Also, it's very useful for ganks, not only for the slow but for the vision. You can use it for check bushes and ALWAYS cast it before your R Bullet Time.

R: Bullet Time

Range: 1400
Cooldown: 120 / 110 / 100
Cost: 100

"Miss Fortune channels a barrage of bullets into a cone in front of her every .25 seconds for a 3 second duration, dealing (+0.75 per attack damage) (+20% of ability power) physical damage per wave. She fires 12 / 14 / 16 waves in total and each wave will deal physical damage to all enemies caught in the area. Each wave of Bullet Time can critically strike, dealing 120% damage".

This is your best weapon, Bullet Time. This R can decide an entire game. It's a team fight destroyer but you have to be careful because you can't move when casting it. It's a risky R that, in a good position and timing, can give you a Pentakill. Use your E Make it Rain to slow and THEN use your R.
ADVICE: Don't save your R only for team fights, if you can use your R to kill one guy, DO IT, you won't do a Penta every time you use it.

Why this Ability Sequence?

Bullet Time is obviusly the ability that you will max everytime you can and I don't have to explain why. Your Q, Double Up will be first basic ability that you will max because the extreme poke potential that gives you in lane. Then you will max your W, Strut for the movement speed and your E Make it Rain last because you only need it for it's slow.


Doran's Blade:

Doran's Blade is a very common starting item for ADCs. It gives you damage, health and a little bit of lifestal for sustain. It's a almost every match-up pick.

Doran's Shield:

Doran's Shield is a safe starting for Miss Fortune, it gives you health and a regeneration after recibing damage. Get this for hard match-ups like Draven and poke match-ups like Lux.

First Back

Serrated Dirk:

The optimal first back with Miss Fortune is Serrated Dirk and Boots. Rush Serrated Dirk, it gives you the lethality and damage that you need to dominate the lane.

Boots of Speed:

Buy Boots immediatly after Serrated Dirk. You don't have mobility, so you depend a lot of your movement speed.

Long Sword:

Buy this if you're forced to back and you can't affort to a Serrated Dirk. You can buy a Cull instead of a Long Sword if you want.


Youmuu's Ghostblade:

Youmuu's Ghostblade one of your core items, it gives you a lot of damage and it's active give you more movements speed for a couple seconds. This is very helpful for cheses and escapes, also for ganks. I buy this before Duskblade of Draktharr for the movement speed but it depends of your taste.

Duskblade of Draktharr:

Take this for the standart letalithy build. It gives you, conbined with Youmuu's Ghostblade, a lot of One-Shot potential for squishies. You can buy it first because it gives you more letalithy than Youmuu's Ghostblade but i preffer to build it first for the movement speed.


Berserker's Greaves:

This are the standart boots for ADCs. They give you more attack speed which is nice because in this build you don't have a lot of attack speeed items.

Boots of Swiftness:

The Boots of Swiftness are a more safe option than Berserker's Greaves. Instead of attack speed, they give you more movement speed and reduce the effect of slows. Ther are very good in match-ups where the enemy team has a lot of slows or in hard games that you have to play safe.


Rapid Firecannon:

Rapid Firecannon is the best crit item for Miss Fortune. It's very useful especially for team fight
because it allows you to hit from far away. Also, it synergizes very well with the Love Tap. Take it in games that your enemies have more range than you like Tristana ot Caitlyn.

Infinity Edge:

Infinity Edge is a classic item for ADCs. It gives you a lot of damage and 25% crit chance. Also, your crits will do 25% more damage. It's a very core item in Crit builds and a good choice in offensive late game letalithy builds. Take it ONLY if you have Rapid Firecannon or other crit item.

Lord Dominik's Regards:

Lord Dominik's Regards is THE anti-tank item. It gives you 45 of damage and 35% of armor penetration. Take this in games aganist 2 or more tanks like Amumu, Garen, etc.

Mortal Reminder:

Mortal Reminder is a alternative for Lord Dominik's Regards. It gives you damage and 25% of armor penetration which is less than Lord Dominik's Regards but is compensated by applying Grievous Wounds with your physical damage. Take this in games that the enemy team has a lot of heal champs like Soraka, Sona, etc. or a lot of regeneration or lifesteal like Dr. Mundo, Fiora, Vladimir, etc.

The Bloodthirster:

Bloodthirster is a very safe ofensive item. It gives you a lot of damage and 20% of lifesteal. This lifesteal combined with Bullet Time makes you regenerate a lot of life at the same time that you deal a lot of damage. Take this if you want to make damage but also play in a more safer way.

Edge of Night:

I personally don't take this item so much. It gives you damage and letalithy and it's active gives you a temporal banshee which is nice but, i preffer to build other items like Black Cleaver or Guardian Angel which give you damage and survivability as well. You can build this aganist full squishy teams.


Stormrazor is a very good item for Miss Fortune but I don't take it to much. It gives you damage, attack speed
and a passive that synegizes very well with your Love Tap. You can take this in Crit. builds or for last item after selling Boots.


The Black Cleaver:

Black Cleaver is a wonderful item for Miss Fortune. It gives you damage, health and 20% of cooldown reduction. It also synergizes very well with Bullet Time. I build it in almost every game. Take this for tanks and suvivability.

Guardian Angel:

Guardian Angel is a very useful item. It gives you damage, armor and revives you once with 300 sec. of cooldown. This item is very useful if you alredy have enough damage and you want to stay alive more time. I recommend to buy Stopwatch first aganist champs like Zed or LeBlanc.

Mercurial Scimitar:

This item gives you damage, magic resistance and lifesteal, a pretty balanced item, but the cool thing about Mercurial Scimitar is it's active which removes all CC that is applied on you. This item is very helpful aganist very high CC champs like Lux, Morgana or Leona.

Maw of Malmortius:

Maw of Malmortius is basicaly an anti-AP item. Take it aganist high AP champs like Fizz, Lux, LeBlanc, etc. Also, buy Hexdrinker first, it gives you magic resistance and a part of Malmortius's passive.

Easy Match-ups

In easy Match-ups I really recomend use Dark Harvest ¿why? Well, in Match-ups like this you will abuse your powerful poke in Early game, so you will get souls only for the poke; this will make you burst in Mid and Late. In this games, use very frecuently your Double Up BOUNCED (I explain this better in the "Miss Fortune's Abilities" chapter) to make them back. DON'T OVEREXTEND, is fine if you only forced them to back, don't die stupidly for a kill. Another thing is to watch out for ganks, with your pokes, you'll be pushing the lane so always ward the river.

Regular Match-ups

In regular Match-ups like Caitlyn or Lucian you'll also poke with your Q but not too much. You'll have to safe more mana for more long trades. In this Match-ups their ADCs will mostly have very long range, or a lot of mobility so watch out for ganks because they can aproach to you very fastly. You can ask ganks to your Jungler if the game becomes hard.

Hard Match-ups

In hard Match-ups don't try to trade, just poke. This kind of Champs have a lot of mobility or engage and can do a 0-100. Watch out, play passive and keep the distance. I recommend you to ask for ganks in this games and try to do an All-In with your Supp and Jungler. Also, if you play passive, I recommend more a peel Supp like Nami or Soraka than a tanky one.

Very Hard Match-ups

In this games you'll have to play very passive. Don't poke to much and definitively DON'T TRADE. Miss Fortune can farm very well under tower because of her Love Tap so do that. Use your E to keep distance and ask for ganks. In this Match-ups I preffer tanky with good engage Supps than peel ones ¿Why? Because the only thing that you can do to win the lane is do an All-In with your Supp and Jungler or Mid and prey.
Game Stages


At the start of the game, if your Jungle needs peel for the Red or Blue, try to hit it the closest posible to your lane for not to lose the first three minions. Use only your autos, not your Q because you consume a lot of mana in Early game.



Laning phase

In laning phase depends on your match-up. In easy match-ups like Vayne, Varus or Ezreal try to poke with your Q Double Up. DON'T POKE TOO MUCH WITH YOUR "E", if you do it sometimes it's okay but abusing it, will make you ran out of mana instantly.

In hard match-ups like Draven or Jhin don't try to poke to much. Try to keep the distance with your E Make it Rain, play behind the minions, ask for ganks or try to do an all-in with your Support when you have your R.

For good poke, leave the minions from behind with at least half health, this is for killing them with your Q for poke (Remember that your Q aplies the Love Tap). It can be difficult at the beginning but with prectice it's not that hard.

When your Jungler ganks you, instantly use Make it Rain to slow your enemies and active Strut for the movement and attack speed (If you have Youmuu, you can use it too). If the enemy is stunned, don't hesitate on using your R.

If you're being ganked, instantly use Make it Rain to slow their Jungler and activate Strut and Youmuu's Ghostblade to escape. If you can't escape, try to focus their ADC and try to kill or make him back at least.

Remember to alternate between targets to farm more easily, make your poke stronger and do objectives much faster. To take down towers activate your W Strut and alternate between the tower and the minions to take advantaje of your Love Tap. You can use your Q and W to farm and push more quickly but don't abuse them or you will ran out of mana very fast.


In terms of pushing, NEVER PUSH ALONE even when you're feed. Yes, you deal a lot of damage but you don't have mobility and you're very easy to kill in 1v1. Push towers is easy for Miss Fortune because of her Love Tap and Strut
( Love Tap doesn't affect inhibitors).

When you are doing the Dragon or Baron activate Strut everytime you can. Don't use Double Up or Make it Rain, you will use too much mana for very little extra damage.
You can try to alternate between the Dragon and the Scuttle Crab, it's a very rare situation, but it's posible. You can do this with Baron too.

Team Fighting

In any teamfight as Miss Fortune remember this: you are a low mobility, squishy, and dangerous AD Carry, the hole enemy team will obviusly focus you. Stay behind your allies always, if you're exposed, you're dead. You will be always the focus of the enemy team so never drop your guard.

At the start try to poke the enemy team with your Q and E, and wait for someone to engage. Wait the good moment to cast your Bullet Time but BE CAREFUL WHERE DO YOU CAST IT. If you cast your R in a bad position, you will die.

Good positioning

Bad positioning

In the middle of the Teamfight position is everithing, don't get to close to the enemy team and focus the squishies. Miss Fortune is not very good aganist tanks, so always focus the squishies. When the teamfight start, instantly activate Strut everytime you can until the end of the teamfight.

Your R, Bullet Time can decide the hole teamfight but, if there is the posibility to kill one or to enemies with it, do it. I recommend to use your R only when someone of your team engage or stun an enemy. Also, be aware of the enemy's abilities. For example: If there's a Braum in the enemy team, wait for him to use his R and then use your R.

In conclusion, Miss Fortune mabye is not the most broken or difficult ADC in the game, but you can carry and have a lot of fun playing her. I hope this guide was helpful for those that want to play or main Miss Fortune. If you have If you have any comments, suggestions or questions, please comment it or send me a private message. I'm open to critics as long as they are constructive and educated. This is my first guide so I don't have so much experience with coding and stuff but I think it looks pretty decent. Anyways, thank you for using my guide and if you like it please rate it. That's all, Goodbye ;)
League of Legends Build Guide Author Ultrama
Ultrama Miss Fortune Guide
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[10.22] Miss Letalithy (In Depth / Match-ups and Synergies)

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