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Recommended Items
Runes: Standard support
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Standard support
Time in a Bottle (PASSIVE)
Zilean Passive Ability
Threats & Synergies
Master Yi
Highlander's slow immunity is very strong against Zilean and completely negates an integral component of your kit. He can also dodge double bombs at critical moments which make him a great danger (usually as a jungler).
Jhin
With Jhin's natural high movement speed thanks to his crits, you can help him kite extremely well with speed boosts from E, and landing stuns with Q gives him easy targets for a W root.
Jhin
With Jhin's natural high movement speed thanks to his crits, you can help him kite extremely well with speed boosts from E, and landing stuns with Q gives him easy targets for a W root.
Champion Build Guide
After extensive testing and theorycrafting over many hundreds of Zilean games, I have decided to collate all my suggestions, tips and ideas about playing the Chronokeeper.
Before we begin, there are some important factors to consider when deciding whether to begin learning / playing Zilean at a serious level.
- Zilean is not a traditionally OP champion. If you are expecting to pick him up, jump into ranked and start climbing to Challenger you are going to have a bad time. Zilean has the potential to be a great champion in a variety of situations but only if you are willing to put in the time to master him.
- Zilean is INCREDIBLY clunky. After playing a number of games you will start to notice that often your
Time Bombs don't go exactly where you want them to, they seem to be prioritising the wrong targets, they stick to your allies instead of the low health enemy champions, and you start channelling your passive in the middle of teamfights even when you didn't click. Be prepared to experience some incredibly frustrating mechanics.
- Your teammates WILL flame the **** out of you for missing your ultimate. Even if you get 9 excellent, life-saving
Chronoshifts in a row, your team will stay silent until that 10th one comes along and you muck up. Be prepared to see Zilean: R - Ready spammed in the chat every time you make a mistake.
Hopefully you've made it this far and haven't been scared off - if so, let's jump right into the guide!
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+ Insane teamfight potential + Great area damage + stun + Amazing speed capabilities for self + allies + Excellent saves thanks to ![]() + Extreme lock down |

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- Incredibly squishy - Clunky mechanics - No sustain - High skill requirement - Susceptible to hard CC |




Standard Support (Freeze Build)

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GLACIAL AUGMENTA great choice for Zilean as slows are an excellent way to guarantee a stun with![]() ![]() ![]() ![]() |
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PERFECT TIMINGThe one-time use stopwatch can come in great use for early game engagements and will also save you gold later on if you are intending on purchasing![]() Patch 10.4: no longer grants reduced cooldown to Zhonya's etc... consider replacing with ![]() |
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COSMIC INSIGHTCooldown reduction is vital for Zilean to perform well as he is extremely ability-reliant. Aim to get to 40 or 45% every game. |
Secondary Runes
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COUP DE GRACEThis rune is particularly effective as frequently enemy champions will flee with a![]() |
Minor Runes
Offense: +9 adaptive force (the CDR rune would be wasted as we will have reached 45% due to items, and attack speed is not useful) Flex: +9 adaptive force (as an AP-support the extra damage is more useful) Defense: +6 armour (this choice is mostly up to you - armour is useful against the enemy ADC and other sources like minions and towers) |
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Alternatives
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MAGICAL FOOTWEARAn alternative to![]() ![]() |

Full AP Support

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SUMMON AERYA great keystone choice on Zilean as you can apply the shield to allies with![]() ![]() Don't forget - ![]() |
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MANAFLOW BANDIncreased mana pool is essential in this build as the first core item will be![]() |
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TRANSCENDENCEWith![]() ![]() |
Secondary Runes
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PRESENCE OF MINDIncreased mana pool is essential in this build as the first core item will be![]() |
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COUP DE GRACEThis rune is particularly effective as frequently enemy champions will flee with a![]() |
Minor Runes
Offense: +1-10% CDR (Once we reach 40% CDR from items, the 10% provided here will convert into +20 AP thanks to ![]() Flex: +9 adaptive force (as an AP-support the extra damage is more useful) Defense: +6 armour (this choice is mostly up to you - armour is useful against the enemy ADC and other sources like minions and towers) |
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Alternatives
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SCORCHA popular choice for the third slot - it is absolutely personal preference as to whether to bring![]() ![]() |
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PERFECT TIMINGA good choice if you are intending on fitting![]() ![]() |
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BISCUIT DELIVERYGood for early game sustain, and does increase mana pool, however it has overall worse sustain potential than![]() |
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COSMIC INSIGHTAlways a good choice on support. Increased CDR will allow you to be less selective with your![]() ![]() |
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FLASHA necessary must-have on (nearly) every champion, Zilean included. With no in-built gap closer,![]() |
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IGNITEA great choice to supplement Zilean's damage capabilities, especially in early-game engagements. Also useful against healing champions like![]() ![]() ![]() |
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EXHAUSTWhile it has mostly fallen out of use in favour of![]() ![]() |

Passive Tips
- The passive will be placed on a short cooldown when
Zilean takes or deals damage (excluding minions). Keep this in mind when rushing level 2, as if you decide to throw a
Time Bomb out right before your lane partner becomes clickable, you will be unable to active the passive.
- It is wise to retreat back slightly before attempting to channel the passive as often opponents will choose that moment to engage - you are standing still after all! Getting hit by the enemy champions will also cancel the channel and place it on a short cooldown so it's best to hide behind minions / tower beforehand.
- There is a small "bug" with his passive where sometimes if you click near an ally just as they are becoming clickable, Zilean will begin channelling the passive even if that wasn't your intention. Bear this in mind as it can be potentially crippling in team fights - attempting to run up and ult your dying teammate only to level them up instead is very embarrassing!
- Technically this passive will "heal" allies as the level up will increase their max HP, but it will not activate
Summon Aery or provide assists.

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Q: Time BombA ground-targeted AoE damage tool that will snap to units. If a second bomb is applied to the same target (by using ![]() Zilean's bread and butter skill that does great damage and CC. While it is quite clunky and difficult to use, a well placed double bomb can do incredible damage and completely turn fights in your favour. |
Tips
- Grants vision - use it to scout bushes so you don't have to face check, or to check Dragon / Baron if you don't have any wards.
- Targeting an enemy champion with
Time Bomb will draw turret aggro, even before the damage goes off.
- Can be targeted on ANY unit (self, allied champions / minions, enemy champions / minions, and monsters). Use this knowledge to your advantage - even if enemy champions are not in reach, often just by targeting enemy minions you can catch them unawares, or target allied minions that are on the move and let them deliver the bomb for you.
Example
- A great combo is to throw ONE bomb onto an allied champion who is about to engage a fight - usually works best with hard engagers or pick-champs like
Rammus,
Blitzcrank or bruisers - then speed them up with
Time Warp, and once they are in range of the opponents,
Rewind and second
Time Bomb to AoE stun. This will actually give you a greater effective range on the bomb throw as you only have to hit your teammate who will be standing closer to you than the enemy will. Just make sure you don't wait too long or the first bomb will time out.
Example
Zilean really shines in situations with premade teammates as they will be more likely to be aware of your
Time Bomb positioning and will react accordingly, by picking up bombs that missed a target or carrying bombs into the enemy team.
Example
- The large hitboxes of Dragon / Rift Herald / Baron allow you to easily stun opponents trying to take those objectives - just aim for the monster rather than the enemies.
- If a unit dies while it has a bomb, the bomb will automatically detonate. You can take advantage of this by aiming for low-health allied minions that are about to be last-hit for some unexpected poke.
- The above can also be very useful when farming creeps as you can detonate bombs by auto attacking the unit to death, saving mana on a double bomb.
Example

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RewindA unique aspect of Zilean's kit that allows him to reduce his other basic ability cooldowns by 10 seconds. By casting![]() |
Tips
- In order to get the maximum usage out of this spell, it is more efficient to use both Q and E before casting W rather than just refunding cooldown on ONE of those abilities.
- Does not reduce ultimate cooldown (any more).

Tips
- In the laning phase, try to gear near enough to your opponents to
Time Warp slow them before using Q. Landing
Time Bomb is much easier on a slower enemy and can help you burn
Flash or get an early kill.
- Generally speaking, if you outnumber your opponents you will want to use
Time Warp to SLOW, and if you are outnumbered use it for SPEED - slowing down a single enemy allows all your teammates to catch up whereas speeding up one ally only lets that one ally engage; and slowing down a single enemy when there are many others nearby will probably not accomplish much so you are better off trying to escape / save allies via the speed boost.
- Use your
Time Warp speed boost in conjunction with other speed boosts to maximise the effect - casting E on a
Powerball'ed
Rammus or an
Overdrive +
Turbo Chemtank'd
Blitzcrank can produce crazy speeds and create amazing initiation or chase opportunities.
Example

Tips
- It is tempting to wait until the very last possible second before casting
Chronoshift, and when it works it really catches the enemy by surprise. However, it is really very easy to mess up and accidentally let an ally die - which there is a high chance they will FLAME you for - so usually you are better off playing it safe and ulting a little bit early. Use that 5 second window to your advantage... even if the enemies wise up and try to avoid activating the ult by stopping attacking, sometimes that is enough for your ally to escape and survive.
- You CANNOT cast
Chronoshift while hard CC'ed (stun, silence, suppress, sleep etc.) This is another reason why it can be beneficial to cast slightly earlier as you may not have the opportunity later on.
Chronoshift will be consumed BEFORE other revive mechanics like
Guardian Angel,
Rebirth and
Cell Division. As the cooldown is much lower, it is generally in your ally's best interests to cast your ultimate FIRST, hopefully protecting their longer cooldowns from being wasted.
- Often times your allies will not be expecting
Chronoshift and so will attempt to save their own life by using
Heal,
Flash or
Zhonya's Hourglass. It is difficult to know exactly what they are going to do, but try to gauge what cooldowns they have available, or even better if they are a premade teammate discuss which order you will use your panic buttons.
Chronoshift will NOT work if the target dies to the spawn pool turret, so don't try it!
- Will apply
Summon Aery shield - this can be a good or a bad thing! (You usually want your ally to die so they are healed)




Upgrading Zilean's ultimate

The first basic ability to focus should be


Next in this build it is recommended you max



Lastly finish off






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STANDARD SUPPORT (FREEZE BUILD)
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Starting Items
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Relic ShieldI generally prefer to run![]() ![]() ![]() |
OR
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Spellthief's EdgeIf you are in a matchup where you feel comfortable pushing your advantage and poking, then![]() ![]() |
DON'T FORGET
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Health Potions x2Necessary for early-game lane sustain, especially on a champion with no in-built self-healing like![]() |

Early Purchases
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Boots of SpeedOften you will not end up having enough gold to finish any significant items on your first back so it's usually a good idea to pick up boots (unless you are running![]() |
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Lost ChapterA mana-hungry champion like![]() |
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Control WardIdeally you should grab a pink ward on your first back to help protect against jungler ganks or aid your own jungler in ganking undetected. |

Mid-game Core
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Targon's BucklerTry and upgrade your support item as early as possible by focusing on securing last hit executes on siege or melee minions whenever available. At the start of the game, it can be a good idea to save your stacks for the second wave as you can target healthier creeps - when combined with![]() |
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Hextech GLP-800An excellent early purchase that is great for locking down enemy target(s) for prompt![]() ![]() ![]() |
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Boots of MobilityA good option to enhance the utility of this build by allowing![]() ![]() ![]() ![]() ![]() |
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Twin ShadowsAnother excellent source of utility, like![]() ![]() ![]() ![]() |
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Oracle LensOnce your support item has been upgraded and carries wards, you should replace![]() ![]() |

Luxury Items
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Zhonya's HourglassA great panic button for escaping deadly abilities and situations. Especially viable when running![]() |
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Void StaffIf the enemy team is stacking magic resistance and you are lacking damage in late-game,![]() |
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SpellbinderAnother great AP-boosting item that synergises well with![]() ![]() |
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MorellonomiconA good purchase if the enemy team is heavy on healing or you didn't bring![]() ![]() |
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Luden's EchoA great choice for providing extra AP burst damage and increased mana pool. Slightly less effective as it shares the "Haste" passive with![]() |
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Banshee's VeilAn uncommon purchase for support players but can be useful in the situations where enemy abilities are being problematic (ie.![]() |

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FULL AP SUPPORT (AERY BUILD)
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An alternative to the






Starter Items
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Spellthief's EdgeIn order to use this item effectively you have to be proactive in poking the enemy opponent. As![]() ![]() ![]() |
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Health Potion x2Necessary for early-game sustain. |
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Warding TotemNecessary for early-game warding, especially if you are running![]() |

First Back

Early Game
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Boots of SpeedYou'll probably want to pick these up after![]() ![]() |
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Lost ChapterGreatly helps in mana sustain and early game damage and is necessary in building our main core item, Archangels. |
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Archangel's StaffThe Archangel's power spike is incredible, even as your first purchase. The earlier you buy it the faster you will be able to stack up![]() The early-game boost in ability power is amazing and will seriously catch your opponents off-guard. |

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Control WardIdeally you should grab a pink ward on your first back to help protect against jungler ganks or aid your own jungler in ganking undetected. |
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Oracle LensAs soon as you have upgraded your support item to include wards you should replace your trinket with![]() |

Mid-game Core
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Sorcerer's ShoesNot an essential rush purchase but should be picked up soon after![]() ![]() |
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Luden's EchoWhile it does share the Haste passive with archangels' staff, Luden's is too good a purchase to pass up when playing full AP Zilean. Not only does it give a massive amount of AP and some good CDR, it also grants mana which when combined with Archangel's means even more AP. The passive damage effect is also really nice to supplement![]() ![]() |
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Rabadon's DeathcapOnce you can afford![]() ![]() |

Luxury Items
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Zhonya's HourglassA good choice if you are dying to power abilities and need the panic button. Should only be purchased after your core items as it is more of a luxury choice. |
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SpellbinderA great all-around 6th item that provides a good chunk of AP and a useful passive that synergises well with![]() ![]() |
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Void StaffA good alternate 6th purchase if you are facing a team with high magic resistance. Generally speaking, raw AP items tend to be more useful on![]() |
Feel free to leave any comments / suggestions / questions in the comments.
Hopefully with these ideas you can learn to master the great champion of



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