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Darius Build Guide by laoshin3v3

Top [11.13] Lao's Darius - Witness true strength!

Top [11.13] Lao's Darius - Witness true strength!

Updated on June 30, 2021
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League of Legends Build Guide Author laoshin3v3 Build Guide By laoshin3v3 382 22 919,788 Views 16 Comments
382 22 919,788 Views 16 Comments League of Legends Build Guide Author laoshin3v3 Darius Build Guide By laoshin3v3 Updated on June 30, 2021
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Legend: Tenacity
Last Stand

Nimbus Cloak

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


LoL Summoner Spell: Flash


LoL Summoner Spell: Ghost


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Top Lane
Ranked #44 in
Top Lane
Win 51%
Get More Stats
Top Lane Ranked #44 in
Top Lane
Win 51%
More Darius Runes

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Champion Build Guide

[11.13] Lao's Darius - Witness true strength!

By laoshin3v3

Hello there!

My name is Lao Shin, I'm 19 Years old and I'm a high elo Toplane Main!

I've played League of Legends since season 1, and have mained toplane since season 2. My second best role is midlane. Ever since season 3 I've been high Diamond and peaked Challenger multiple season's. League of Legends has always been my main game, the most fun part of the game is never learning out, there is always something new.

I've mostly been stuck to playing Riven in soloQ but i also have some competetive experience, I've played in some different team's from my country and always really enjoyed the competetive aspect of the game.

If u have any questions or simply want to see me play, u can check out my Twitch channel. I'm trying my best to teach toplane/midlane to everyone who is interested!

Darius has been one of the best Champion in The Toplane for a while, and that won't change that fast for many reasons. He doesn't really have bad matchups, and unlike other bruisers he is a very strong pick against Tanks.

Darius is great for Carry'ng and Climbing in SoloQ, also he is a very Simple Champion so u can focus on the game instead of Mechanics of your Champion.

He is great in every state of the game. In the Lanephase if played right you can always grab a kill or even 1v2 your lane opponent and the enemy jungler. Midgame you can start to look for little teamfights and if you manage to ult someone down you completly destroy the rest of the teamfight. Last but not least Lategame, you will have a lot of Sustain and Health you are almost like a tank but you still have that Juicy 1k Ult Damage for everyone.


+No Bad Matchups

+Good Scaling

+1v2 Potential when getting ganked

+High Carry Potential


-Can get Kited

-Low Mobility

-Vulnerable to CC

Skill Order

> >

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Passive: Hemorrhage

Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times. Enemies that reach max Hemorrhage cause Darius to gain Noxian Might, greatly increasing his damage.

Q: Decimate

Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions hit by the blade.

After a short delay, Darius swings his axe around himself, striking enemies in its path. Enemies hit by the axe's blade take 40/70/100/130/160 (+105% bonus Attack Damage) physical damage. Enemies hit by the handle take 35% damage (does not apply Hemorrhage).
Darius heals for 12% of his missing Health per enemy champion hit by the blade (max: 36%).

W: Crippling Strike

Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Movement Speed is slowed.

Darius's next basic attack deals 0 physical damage and slows the target by 90% for 1 second(s).Crippling Strike refunds its Mana cost and 50% of its cooldown if it kills the target

E: Apprehend

Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

Passive: Darius gains 10/15/20/25/30% Armor Penetration.

Active: Pulls in all enemies in front of Darius and slows them by 40% for 1 second(s).

R: Noxian Guillotine

Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

Leaps to target enemy champion and strikes a lethal blow, dealing 100/200/300 (+75% bonus Attack Damage) true damage. For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage.
Maximum Damage: 0If Noxian Guillotine kills the target, it may be re-cast at no cost within 20 seconds.At rank 3, Noxian Guillotine unlocks - its cooldown resets entirely on kills and it no longer has a Mana cost.

Flash is ur most important teamfight spell. It can change everything and turn the game for ur favor, never waste it for a solo kill except it's like a shutdown with a lot of gold. Try to communicate with ur team so they know when flash is up and u can fight. Don't hurry too much take ur time and get the perfect engage.

Teleport is great for ganking botlane or counter ganking botlane when the enemy jungler is there, sometimes u can get a tripple kill or simply save ur team, it wins games don't underrestimate it. Usually in the late game u can splitpush botlane and TP to ur team when a baron fight comes up.

Ghost if you are a true Darius onetrick you probably want to take it every game, but it's high risk high reward. Ghost enables u some games to snowball out of controll, but also can completely kick you out of the game when there is a huge minion wave and u get killed and miss everything out of that. If u know u can win the lane or maybe even 1v2 the enemy toplaner + jungler, sure go for it. But for ranked Teleport is the savest option.

Precision vs Sorcery vs Resolve

This is most likely the rune page to go since you always have Conqueror ready because of your passive bleeding. It makes the lane a lot easier no matter if u play against a fighter or a Tank you deal even more true damage and it gives you a good amount of bonus AD.

If u play against easy matchups you can take Phase Rush it's great for snowballing and nobody will ever escape from you. But this rune page makes you very squishy and is early not that great.

If u play against some matchups u don't like or just struggle with you can take Grasp of the Undying it makes you a lot tankier in the earlygame and you still do a lot of damage. I think it's a very viable page especially for new players who have to learn all the matchups.

Precision & Sorcery

Conqueror gives you a lot of bonus AD and true damage, it's simply the best keystone for Darius especially because he always has it up because of his passive bleeding. Always start fights with a autohit or W to let the rune shine.

Triumph is good because Darius really shines in teamfights and with Triumph and Darius Q you heal a lot. If you kill a person in the teamfight you should never lose it because of the incredible much health you gain.

Legend: Tenacity enables Darius to run down the enemy carrys even when they try to stun you. Darius only counter is Crowd Controll, with this rune you drasticly change that because you shorten the stun duration a lot.

Last Stand higher's your damage by a lot if you are low life, this is not only good in teamfights but also very strong in the lanephase. If you fight your lane opponent you can suprise him with the damage bonus you get when lowlife.

Nimbus Cloak is an obvious choice here since darius highly depends on movementspeed and takes ghost + flash.

This rune just takes your movementspeed to the next level.

If u play against a heavy AD teamcomp or a lot of autoattacker's like Yasuo Jax Tryndamere Riven etc. u definitly want to pick up Plated Steelcaps

Mercury's Treads or how i like to call them: anti CC boots, are very important for Darius. Crowd Controll is your most scarry enemy, if u get cc'd too much or need magic ressist pick them up.

Trinity Force isn't as good anymore since they changed all the items, Stridebreaker outperforms in every aspect.

Darius hardcounter is crowd controll, with Quicksilver Sash you prevent it and if u play against something like a malzahar he can't ult you anymore or it's a waste. Also the magic ressist it gives makes you more tanky. I wouldn't recommend upgrading it into Mercurial Scimitar. For the most games you won't need it because of your tenacity rune.

Still one of the best items for AD + HP. It's one of the best items for darius.

Makes you a lot tankier with HP, allows to stick to enemy carries since you can use the active to slow them. The ability haste isn't needed but a fine addition.

Guardian Angel is a great item overall, it gives u some armor a lot of AD and revives u if u die. It's perfect for teamfighting u wanna engage really deep in the enemy backline, and a lot of times u don't survive that, well with this item u do!

Dead Man's Plate is good against very stick champion's that outrun you. Examples are Riven Yasuo or Fiora.

Spirit Visage is usually good against AP Champion's you can reach with your Q so you can heal, and with the item heal even more.

What's Important?

Try to create ur own Playstyle, enemys won't expect what they have never played against before. Usually u obviously want to win ur lane and try not to die. Always buy a Controll Ward when u have that 75 Gold left. It won't hurt u, i promise.

Early Game

Darius is one of the champions where every lane matchup is winnable no matter if it's a hard or easy matchup u always want to have perfect CS, if u struggle with that try to improve it on custom games it's your main gold income. If u get ganked and you are lvl6 a lot of times u can kill them both, if the enemy jungler is a squishy champ or underleveld. If u manage to actually kill them both the game is almost yours but if you aren't sure about that don't risk it.

Mid Game

This is the time u want to have ur Trinity Force + Sterak's Gage finished. It's your powersike. If u got a lead and manage to get first tower try to gank mid or get a TP on botlane and get drake. If u can't do anything of these try to get Herald with ur jungler or simply get the enemy junglers camps. But always be aware that u don't die and keep up the perfect farm.

Late Game

In the lategame your job is to kill the enemy carrys like the midlaner or Adc. U should always try to keep ur Flash and Ghost or Teleport up because the game deciding teamfight could happen every second. If nashor is up u can go botlane and splitpush, but only if ur Teleport is up! If the enemys engage on your team instantly teleport, don't think about staying and pushing except you are sure u can finish the game. Teleporting is the saver way tho.

Playing Darius in teamfight's is very easy there are a few differen't ways. Either you attack the nearest target you see and try to get your Passive stacks and then hardengage into the backline or you just instantly use Turbo Chemtank and run the carrys down.

Darius has a very simple kit and not really some hardcore mechanics or something like that. But there is still one little thing that's really cool and useful to do with him.

The Darius W + Q Animation Cancel.

If u still have any questions left, feel free to comment,
ask me on twitter or on

I'd like to give a special thanks to:

> Anney a good friend of mine who created the Pictures
> everyone who helped me to create this masterpiece
> everyone who votes and gives me feedback
> everyone who read the guide

Thanks for reading, i hope u learned something and good luck in soloQ!

League of Legends Build Guide Author laoshin3v3
laoshin3v3 Darius Guide
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