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One of the few Melees that can win level 1 against Fiora. I have gotten Ghost cheesed too many times in this matchup. Also very hard to parry his E if he is smart but if you survive the early game you can All-In with ult and look to parry his ult.
TIPS: [1] Q into him or away to deny healing from Axe [2] Predict his hook and look to Parry. [3] Rush boots if losing.
Cassiopeia
Probably my worse fear. You lose split and you become useless in teamfights, unless your team can lock him down. Sure you can try to outplay his ult, but he does not need it to kill you. TIPS: [1] Ask to swap, play opposite map of her. [2] Bait W before going all-in, but this is VERY risky.
Jax
Very hard skill matchup. Jax wins level 1 with his E and wins late game. Possible to kill, but an experienced Jax will not get stunned by parry. TIPS: [1] Bait his E and All-in trade. [2] Parry right when he leaps onto you so it guarantees to land.
Yasuo
Can win level 1 with passive. Hard to land parry since Windwall blocks it. Better in teamfights, but can solo him late game. TIPS: [1] Try dodging Q when going for CS. [2] Break passive shield and all in.
Cho'Gath
Very strong Tank and can kill you if you play poorly. Will rush bramble and steelcaps. TIPS: [1] Get CUTDOWN rune. [2] If he ever uses Q near you, you can Q W to stun. [3] Keep pressuring sidelane to keep him away from team.
Camille
Strong kit, Great roaming potential, and stronger late game. TIPS: [1] Take Grasp (Vital + Grasp proc damage goes through passive shield) [2] Q into her or away when she uses W. [3] Parry E or Ult.
Akali
Not a hard matchup but can solo kill you at level 6. Her W can stall a lot of time. TIPS: [1] Take Grasp since its hard to stack up conqueror in this matchup. [2] Try to Parry R2 or E2 + AA
Wukong
Very hard skill matchup. Wukong wins the level 1 with passive and E start. Also wins level 6 if you don't parry it. TIPS: [1] Don't fight level 1, but level 2 is okay.
[2] Go Goredrinker to proc on him and clone.
[3] Try to parry his R2 since he only has a short opportunity to recast.
Gnar
All range matchups are annoying for Fiora, but even worse for her because he can rush Armor boots and bramble which makes him unkillable. TIPS: [1] Bush cheese at level 1 to get a good early trade. [2] Look to Parry his 3rd W proc and all in. [3] If Mega Gnar, look to parry his W and don't go near walls.
Jayce
Lane Bully with a lot of burst. Will go Phase rush which will make it very difficult to land your Riposte. Very hard to predict his knockback and can win 1v1.
TIPS: [1] Can go Fleet to survive the early game. [2] Parry his Q to guarantee to land or E if you can predict. [3] Farm up and eventually will outscale.
Irelia
Play aggressive and bully her early, forcing her to think twice before stacking her passive. Punish her whenever you can and it should be an easy lane. Riposte completely counters her so make sure it lands. TIPS: [1] Short trade when he doesn't have passive stacks [2] Parry her stun or ult. [3] Stay near your dying minions to prevent stacks.
Urgot
Ranged but with huge burst level 1. Will start W so you lose the fight. A Bramble carrier with high DPS but very bad at escaping and easy to gank. TIPS: [1] Setup easy landing vitals by walking out of range for passive and coming back.
[2] Get jungler to gank
[3] Parry W or Ult (Can parry his R2 if timed correctly).
Viego
Has a pretty long poke range with a charging stun, so can be hard to predict. Should win trades when in range and All-ins. TIPS: [1] Careful when going for CS, look to dodge Q. [2] Q forward and Parry stun to look to kill.
Heimerdinger
Perma-pusher, impossible to get priority in lane, and has high DPS poke. Will be sitting under turret pretty much the entire game.
TIPS: [1] Lv. 1-3 your Q+AA kills the turret, but eventually won't. Make use of this. [2] Pick up Lifesteal early to sustain in the lane.
[3] Can easily kill with R and Parry.
Volibear
A lot of base damage with passive and will most likely rush bramble vest. W damage doubles after first mark and heals him, so you will lose long trades until late game. TIPS: [1] Rush executioners to cut healing. [2] Parry his stun or 2nd W bite. [3] Build Triforce
Xin Zhao
Recent buffs has made Xin Zhao extremely strong in lane. Has a long range poke, with a lot of sustain in lane. Can lose 1v1 if you don't land Riposte. TIPS: [1] Dodge his poke when going for CS. [2] Riposte as he charges in to guarantee land. [3] Parry Knock up and All-in.
Quinn
Not as strong as Lucian or Jayce because of the lack of burst, but still annoying to deal with. Matchup will be more easier with more experience, just learn her E pattern and predict it. Once level 6, will roam frequently. TIPS: [1] Riposte where she is standing if predicting her E (She jumps back top original spot). [2] Fleet is a great rune to sustain early. [3] Ping whenever she is missing when level 6.
Lucian
High burst combo, long ranged poke, and hard to chase down. Can only win fight if caught by surprise or with flash. TIPS: [1] Get fleet and Doran's Shield to sustain. [2] Predict his Q poke, don't go behind minions that he will Q. [3] DO NOT TRY TO SHORT TRADE
Illaoi
Needs rework, only does good damage if E lands, but damage and healing is broken if it does. Can 1v3 with E and Ult. TIPS: [1] Try not to get hit by e (Parry if you can't dodge). [2] Rush executioners
[3] Bait our R and wait for the duration.
Gangplank
Annoying ranged poke with short CD. Q is on-hit, so he will most likely go Grasp with Sheen for extra extra damage. Not worth to short trade. TIPS: [1] Farm till level 6 for All-in. [2] Parry Barrel damage, or Grasp Q whenever possible. [3] Only go for long trades after Parrying first Q.
Garen
Pretty easy matchup for Fiora since he has no ranged abilities. Can kite easily with the extra movement speed from passive. He can win the lane with ignite and if he gets good trades. TIPS: [1] Only go for easy vitals and long trades (Passive heals him over time). [2] Parry his silence or Ult. [3] Don't take full damage from his E.
Kled
Has free grievous wounds in kit and high burst combo. TIPS: [1] Wait out his W passive for when he attacks minions before trading. [2] Dodge or Parry his Q.
Sett
Wins level 1 with extra AA from passive. Hard to predict e because of the fast cast time. Huge shield and damage from W that wins him trades if landed. TIPS: Don't fight level 1. [2] Parry or Q away from his W after trading to win trade.
[3] Avoid taking his full combo (AA+Q+AA+E)
Renekton
Renekton wins almost every matchup Pre-level 6. Has a super strong stun early, healing, and 2 dashes that win him trades very easily. TIPS: [1] Trade with him whenever he doesn't have fury
[2] Predict W (Will wait for atleast 50 fury or more to use).
[3] DO NOT GO SHIELDBOW HE WILL BREAK THE SHIELD
Riven
Very fun matchup. Has 4 dashes in total, so it will be almost impossible to land your stun. A lot stronger in teamfights and hard to chase. TIPS: [1] Get Conquerer with boneplating as secondary. [2] You win level 1 if you hit vitals. [3] DO NOT WASTE PARRY (If you fail a parry he will All-in and kill you).
Sion
Super Tank, but slow and easy to gank. If you are ahead he is very easy to chase. Huge stun if he lands max channeled Q. Very hard to predict Q since it has a very long channel time. TIPS: [1] Take easy vitals and just be up in his face and he won't land anything. [2] Lunge out of his Q or Parry if already used. [3] Can go Tri Force.
Nasus
A good Nasus will play as safe as possible in this matchup and avoid taking damage as much as possible. Will be giving up a lot of cs early, but will comeback stronger level 6. TIPS: [1] Start cull and farm as much as possible while zoning. [2] Freeze if possible while zoning pre-level 6. [3] Buy executioners once he scales.
Teemo
aka Satan. A very frustrating champ to lane against. Has high DPS, High Movement speed, and a short CD blind. TIPS: [1] Take Fleet/Doran's Shield. [2] Avoid trading, unless you all-in. [3] If you parry first blind you can go for the kill if you are close enough. [4] Do not take his full combo (AA+Q+AA). [5] GET SWEEPER AND PINK FOR SHROOMS.
Malphite
A playable but a nightmare lane. Has a passive shield, on-target poke, bonus armor, and Burst combo at level 6. Takes ages to kill late game and can ult away if needed. TIPS: [1] If he is going the comet rune, make sure to dash after his Q poke to not take comet damage. [2] Harass early before his first armor buys. [3] Once he gets bramble and steelcaps do not trade with him. [4] Stall till late game and you will eventually be able to pressure him in a side-lane. [5] Keep him away from teamfights and keep split pushing.
Poppy
Underrated champion, every dash champion's nightmare, and unkillable if played correctly. She makes dives VERY EASY for the the jungler. Once she builds bramble and armor boots, she will win trades. TIPS: [1] Trade level 1 and stay away from walls. [2] bait out his W by doing a short Q or just faking a Q. [3] Try to watch for dives, ping jungler to counter.
Yorick
Overall strong bruiser, very annoying to deal with if there is many ghouls, or has maiden. TIPS: [1] Take short trades while preparing to Parry his Q. [2] Don't fight with too many ghouls spawn, just let minions crash at turret. [3] Take any chance to kill maiden without dying so it can go on CD.
Shen
A very strong tank to go with assassins. Can dodge AAs with W to counter vital procs, A dash with a taunt, and a passive shield. Also has a bigger impact on the whole map with his ultimate. TIPS: [1] Bait out his shield and trade after. [2] Parry his taunt to stun. [3] keep lane shoved so he will lose waves when ulting to a teammate. [4] You outscale and can kill him pretty easily in the late game so pressure the sidelane and force him to defend.
Kennen
High poke champion with very good escape. Most likely will go phase rush so chasing will be very hard. TIPS: [1] Play around bushes and just go for a Vital+AA. [2] Parry 3rd passive stack to negate stun. [3] All-in and save Parry for Kennen Ult to get a free stun.
Tryndamere
Strong early damage if rage is stacked, has good sustain in lane with Q healing, and very good at diving at level 6. TIPS: [1] Don't let him stack early, go for early level 2. [2] Land riposte pre-level 6 and you win the fight.
[3] Use R to counter his R and get all 4 vitals. You can out heal his damage and kill him once the duration ends.
[4] Get an early Steelcaps and get Randuins for late game.
Aatrox
Bruiser with 3 knock-ups and a pull that Fiora can parry. An easy matchup unless played poorly. A very strong champion if ahead and can carry teamfights. Tips: [1] Avoid Q+E poke. [2] When all-inning, just stay up close so he can't knockup and Parry his 3rd Q. [3] Buy Executioners!
Pantheon
Very strong burst damage and can poke you for every CS you try to take. Hard to predict stun and has good roaming potential. TIPS: [1] Don't fight early. [2] Rush steelcaps [3] Try to Parry his stacked Q or stun.
Kayle
Very weak early, but has a huge powerspike at level 6. Eventually becomes the best splitpusher in the game with the right items. TIPS: [1] Harass as much as possible pre-level 6. [2] Look to freeze and zone him from EXP and farm. [3] Make sure to ask for easy dives [4] Once level 6, only go for all-ins with R.
Olaf
Strongest level 1 if he picks up all his axes. Can chase you down and cheese you at level 1. Can kill you at level 6 since riposte won't slow his AS. You will eventually outscale him easily. TIPS: [1] Watch for a level 1 invade. [2] Let him push first wave, and you can trade one you are level 2. [3] eventually get executioner for his healing.
Mordekaiser
AP Bruiser that can be pretty annoying to deal with. Should be easy to run away and can easily outplay. TIPS: [1] If E is ever used, you can Q into it and Riposte to stun. [2] Try to Parry his ult to negate the effects. You can hear the sound animation before it casts. [3] Bait out his W and back off, then go back to fight.
Ornn
Strong Support/Tank/Mage/Bruiser, but easy matchup for Fiora. Very easy to parry his CC, but mainly picked to play weakside. TIPS: [1] Parry his Brittle, or his AA after his w to stun. [2] Build Triforce to shred him down in seconds.
Gwen
Gwen is pretty much the AP version of Fiora. She is a duelist with true damage, quick dashes, and high survivability. Even though she is a great pick for an AP top, Fiora should be able to completely shut her down in lane as Fiora is the better duelist. TIPS: [1] Take advantage of her weak early. [2] Buy executioner once she buys Omnivamp. [3] Parry her stacked Q to block true damage.
Yuumi
Allows Fiora to snowball with the extra healing without the risk of having support die first.
Twisted Fate
Really good with Fiora to allow a 1-3-1 split. Also can follow up to dive.
Soraka
Also a great healer to keep Fiora alive.
Ivern
Great for letting Fiora snowball if playing for her. Can also setup dives with Daisy and root. Helps Fiora also get to backline easier if Q is landed on ADC/MID.
Seraphine
The AOE Healing and shielding goes really well with Fiora R also. Good CC and overall good champion.
Lulu
A shield, bonus HP, extra attack speed, and added DPS. Having a good Lulu lets me 1v3 really easily.
Synergies
IdealStrongOkLowNone
Yuumi
Allows Fiora to snowball with the extra healing without the risk of having support die first.
Twisted Fate
Really good with Fiora to allow a 1-3-1 split. Also can follow up to dive.
Soraka
Also a great healer to keep Fiora alive.
Ivern
Great for letting Fiora snowball if playing for her. Can also setup dives with Daisy and root. Helps Fiora also get to backline easier if Q is landed on ADC/MID.
Seraphine
The AOE Healing and shielding goes really well with Fiora R also. Good CC and overall good champion.
Lulu
A shield, bonus HP, extra attack speed, and added DPS. Having a good Lulu lets me 1v3 really easily.
Hello everyone!
My name is DippyDan, and for the past 2 seasons after picking up Fiora as my new main, I have reached Grandmasters in season 10 and am currently Challenger this season playing her in almost every single game. Being a Fiora one trick has given me plenty of experience for every Top Matchup, especially counter matchups, to provide you with all the vital information needed in this guide to help you correctly play each one. For quick navigation please refer to the Table of Contents above, enjoy the rest of the guide!
Conqueror is overall the best keystone on Fiora. Fiora is a AA heavy champion with very short cooldowns like Lunge and Bladework that will help her stack up conqueror in a very short amount of time. A simple Q+AA+E can instantly stack up conqueror halfway in just about a second! The extra healing when fully stacked synergizes very well with her overall kit and can help with extended fights. It is the go-to Keystone for pretty much every matchup.
Grasp of the Undying is a very viable keystone on Fiora that is specialized for lanes that require consistent short trading. It synergizes very well with Lunge since it procs grasp, which increases your overall poke damage. Also since Q is a very short cooldown, you can poke very frequently every 4 seconds when Grasp is activated. It is the best rune to take when going against a melee champion that avoids long trades like Akali and Camille.
Fleet Footwork is a very situational keystone for Fiora. It boosts her movement speed for a short period, which isn't really necessary for Fiora, but still a good bonus. It is mainly chosen to help sustain in lane and to avoid further damage from short trades with Lunge because of the added movement speed and healing. Fleet is a very strong rune for tough ranged matchups like Jayce and Teemo that will constantly bully you in lane.
Other Slots
Precision
: Best pick in the first row of precision. Provides survivability for diving, teamfighting, and scales very well in comparison to Presence of Mind and Overheal.
: This rune is VERY important to take against CC heavy teams, so do not forget to choose this. This rune is a game changer along with Unflinching to help you survive longer in teamfights and to help proc your vitals, especially when you activate your ultimate, Grand Challenge.
: Can't go wrong with extra lifesteal. The next best choice when enemy team has very little CC.
: Great option for tank heavy teams or opponents like Cho'Gath
: Best choice for top laners, but not too big of a difference in damage in comparison to Coup de Grace, so its just preference.
Domination
: Helps with sustain, but the only reason to even choose from the domination tree is for Ravenous Hunter and this is pretty much the best secondary choice.
: Gives permanent Omnivamp for each kill, but since Fiora is a top laner and a split pusher, it makes it very hard to stack. The omnivamp applies on all damage, including true damage, so it is extremely OP when fully stacked. Nonetheless, it is a very good choice if you are going to be in teamfights often.
Sorcery
: My go to secondary rune when going the grasp keystone. It stacks very easily with Q and helps your mana problems without going Tear of the Goddess or Essence Reaver.
: Provides shorter cooldowns on items, spells, and also shortens your non-ult abilites even more at after each takedown. (At level 11)
: Great option to replace Manaflow Band when going Sorcery as your secondary. You can replace this with manaflow for when you go Tear of the Goddess or Essence reaver.
Resolve
: The only good choice in the first row when having Resolve as your primary runes, and it is not a bad rune at all. It will help you get early turret platings and provides more pressure when splitpushing.
: Best option in your primary or secondary rune slots. Gives great sustain from dps and poke.
: Also a great choice when going resolve in your primary or secondary. Soaks up a lot of short burst damage which helps win short trades especially at level 1. Very useful against champions like Renekton and Riven.
: Boosts shielding and healing by 5% which is perfect for Fiora since she has plenty of built-in healing in her kit. Also even better, the percentage also doubles when she is below 40%!
: Goes very well with Legend: Tenacity, especially when it is max stacked (40% Tenacity or more). Essentially, it is perfect for when the opposing team has plenty of CC.
Item Choices
Mythic Items
Goredrinker
✦ This is the standard core Mythic on Fiora for it's great sustain and clearing ability. This Mythic also has the best build path out of all other Mythic options on Fiora because of the Ironspike Whip and Phage. This item also synergizes best with Ravenous Hydra, which is also a core item on Fiora.
Divine Sunderer
✦ A very good choice against Tanks/Bruisers. This Mythic item synergizes best with Fiora's Lunge. The 12% Maximum health damage and healing from the damage works great to shred through Tanks. The Sheen passive is also great for short trades and breaking down turrets.
Stridebreaker
✦ A situational Mythic item specifically for ranged matchups with high mobility. The active slow allows for easy gapclose to extend trades and deny any kiting potential from the enemy. The slow, extra movement speed, and active also makes for an easy 4-vital with Grand Challenge.
Legendary Items
Ravenous Hydra
A staple for Fiora. This is a guarantee buy on Fiora because it all the stats she needs. Fiora needs the AOE damage for clearing/pushing, the Omnivamp for extra sustain, ability haste for faster CDS, and just the raw AD for her whole kit.
Essence Reaver The only legendary item you can get as a first item. Gives a huge powerspike to snowball your lane. It is 500g cheaper than going for a Mythic item, has a Sheen passive, and fixes your mana problem entirely.
Hullbreaker
Boosts her already strong split pushing-ability to the max. A great 3rd/4th Item when grouping as 5 is not the best option for the team.
Sterak's Gage
A core item for almost every bruiser. Gives plenty of AD to up her damage, a huge shield, and extra health regeneration to increase survivability.
Death's Dance
A very fitting item on Fiora since she has a lot of healing. Having the damage being taken overtime gives her more oppurtunities to lifesteal it back. Overall a great defensive item to mitigate burst damage.
Gargoyle Stoneplate
Defendsive item that provides a massive shield that also adds onto Sterak's Gage. Helps to sustain teamfights much longer, especially from both AD and AP damage.
Guardian Angel
Another optimal defensive item against high burst opponents. This item gives you another chance to fight while the opposing teams' spells are on cooldown.
Spirit Visage
Defensive item against AP opponents. It also increases healing and shielding by 25% including from your own teammates. Synergizes well with healers and enchanters.
Manamune
Used to be a great item on Fiora, but to me, Essence is the better choice. Takes to long to stack and build, but it is definitely not a terrible item. Fiora already scales really well and there are just better items to finish.
Randuine's Omen
I usually only build this for full AD teams or enemies with a lot of crit damage. Buying this will definitely work to mitigate heavy AD damage.
Frozen Heart
Another great choice against AD heavy teams. It gives 80 armor for only 2500g. Not a bad pick up to counter AA heavy champions. It also gives plenty of mana and ability haste.
Chempunk Chainsword
One of the full items built from Executioner's Calling. A situational item that I rarely finish building, but it is vital for enemies with a ton of healing.
Silvermere Dawn
Another very situational item used against Heavy CC, for example, against champions like Malzahar.
Gameplay
Laning
Fiora is one of the strongest champions at Level 1 because of her passive ability, Duelist's Dance and her Lunge which is a very short CD when landed. Hitting your vitals and cancelling AAs with Q, guarantees her to win almost every level 1. Use this knowledge to allow an earlier Level 2 to either extend your trade or go for an Early Q+AA+W combo. THIS DOES NOT WORK IN EVERY MATCHUP. For tips on each specific matchup, look into the Threats & Synergies tab near the top of the page. Once you have gained priority in the lane, you can then shove the 3rd wave and look to help your jungler get top scuttle crab. This is very important for helping you get vision of the river and to keep your jungler ahead. When the enemy team has priority in all lanes the enemy jungler can challenge both scuttle crabs. When this happens, it can be very difficult for your jungler to keep up, so always aim to get priority early. Once you get Ironspike Whip on your first/second back, your trades/clear become much stronger because of the active ability that will alow easier vitals. Use this advantage to constantly trickle down the enemies health by proccing vitals with the passive from the whip every free chance you get. This allows you to All-in with Grand Challenge or look for a dive with your health advantage with your jungler. When you have a huge lead on Fiora, make sure to deny as much gold and EXP as possible by zoning them away from minions.
Teamfight Fiora isn't known for her ability to teamfight, but focused more on split pushing. This being said, I would avoid grouping as 5 when playing Fiora unless it is for an important objective and you do not have Teleport available. It is ideal for Fiora to be in the side lane, on the opposing side of the most important objective. You should always be pressuring the lane, forcing the opposing laner to defend and look for assistance. When in a team fight, do not engage first unless you have a great flank, or strong follow up from the team. Look at the team composition before figuring out what to do before the fight. If your ADC needs to be kept alive, look to Ult whoever tries to focus them and proc the vitals. When Grand Challenge is completed after getting all 4 vitals, it will heal a large amount in a small radius which can win you fights for your team. If you are the main carry, wait till your team engages and follow up after the cc or when the enemy uses enough threatening abilities. Whenever possible, focus their carries and Flash if you have to. When the enemy has a mega tank with huge CC that your team can't kill, make sure to do it for them with your ult. When a champion like Malphite engages, quickly look to ult and proc your vitals to heal the team. This will also break the enemy frontline force them in an awkward position.
Conclusion
And that concludes my Fiora Guide! Hope you enjoyed it and found it very helpful. If you did, a Vote would be much appreciated. Leave any feedback or any questions in the discussion and I will make sure to answer them. Also, come follow my Twitch and join my Discord by clicking the icons below. Thank you so much for reading!
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