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Jhin Build Guide by Skappsi

ADC [11.18] Skappsi's Jhin ADC Guide

ADC [11.18] Skappsi's Jhin ADC Guide

Updated on September 16, 2021
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7,383 Views 0 Comments League of Legends Build Guide Author Skappsi Jhin Build Guide By Skappsi Updated on September 16, 2021
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Runes: DH + Sorcery

1 2 3 4
Domination
Dark Harvest
Taste of Blood
Eyeball Collection
Ravenous Hunter

Sorcery
Manaflow Band
Gathering Storm
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

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ADC Role
Ranked #15 in
ADC Role
Win 51%
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ADC Role Ranked #15 in
ADC Role
Win 51%
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Champion Build Guide

[11.18] Skappsi's Jhin ADC Guide

By Skappsi

"𝐼𝓃 𝒸𝒢𝓇𝓃𝒢𝑔𝑒, 𝐼 π’·π“π‘œπ‘œπ“‚, 𝓁𝒾𝓀𝑒 𝒢 π’»π“π‘œπ“Œπ‘’π“‡ 𝒾𝓃 𝓉𝒽𝑒 π’Ήπ’Άπ“Œπ“ƒ."

Hello! My name is Skappsi. I've been playing Jhin for a while, and I am M7 200k+ points.

Jhin is a very strong ADC champion in the meta at the moment. His AD Scaling + Dark Harvest is insanely good, but no man can play Jhin well without a guide to tell him how to do so. So here's my guide to show you how!

Passive: Whisper

This is what gives Jhin all his AD. His passive converts Attack Speed and Crit to AD, giving him more AD as he levels. This is why Dark Harvest works incredibly well on him as well.



Q: Dancing Grenade

The first Jhin ability you max, this grenade bounces 4 times to nearby units. If the grenade eliminates a unit on the bounce, it gains extra damage for the next bounce. This is your main waveclear ability, that you should often cast on low minions first for more damage.



W: Deadly Flourish

What people call Jhin's sniper ability. Any damage dealt by you or champions on your team to an enemy marks them. Hitting this ability whilst the enemy is marked Root's them. You can use this ability for Chain CC with your support, and to setup an easy R where you'll hit the first shot.



E: Captive Audience

Jhin's Trap ability. Jhin has 2 traps available that refresh quicker based on how many points are put into the ability. The traps last for 3 minutes. Upon stepping on, the trap opens for 3 seconds, slowing enemies inside, and then it explodes. You can use this ability to put in traps where you can get ganked from, giving you an early warning and giving you time to hit a W and get back.



R: Curtain Call

The coolest ability. Jhin opens up a cone area and has 4 long ranged shots, with the 4th shot hitting a guaranteed crit. This ability is super good for securing picks, and works in a really good synergy with as you can pop it whilst in the ultimate.


Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Starter Items


Standard Starter Item for ADC. Take this most games.


If you think its gonna be a hard lane and you'll find yourself on Low HP a lot, take Cull.


Always take 2 of these.


There is no debate, early game you should take this.


Core

Jhin's most popular mythic. It's just a high damage good mythic that works for many scenario's.

These have always been the optimal boot choice for Jhin. Unlike Boots Of Mobility, Swifties offer high movement speed without being out of combat, which works really well with your 4th shot movement speed. Get these after your mythic, but make sure to get Tier 1 Boots before.


This is an essential item for Jhin because it synergises so well with his Passive + Dark Harvest. Buy this after Swifties.


Once you're above 40% Crit, buy IE.


The Armor Penetration on Lord Dominik's Regards was buffed in patch 11.3, so this is even more of a good pick.


Situational

This item is really good on Jhin when you need Poke or the enemy ADC outranges you by a lot.


If you're up against some lifesteal champions, you must get Executioners and then upgrade it into a Mortal Reminder.


If you're up against a lot of AP champions, it's definitely the right choice to go Maw for the Magic Resistance.


If you're up against some heavy CC champions (Veigar, Leona, Galio etc.), it is worth going for a Mercurial Scimitar for the cleanse. It's also good vs. Mordekaiser as you can use it to get out of his ultimate instantly.


A GA can be incredibly useful in teamfights to resurrect and win them.


If you need more survivability, Bloodthirster is a very good option.


If you're up against a lot of Auto Attack based or AD Champions, consider investing into a Death's Dance for the Armor.

Dark Harvest

The current best Keystone for Jhin. The AD scaling works really well along with your passive and this has a really strong late game.
We take taste of blood for the lifesteal to survive and have better trades.
We take Eyeball Collection for maximum AD scaling.
We take Ravenous Hunter for the extra Omnivamp, works very well with Eclipse too.

Sorcery Secondary

We take Manaflow Band for the mana regen during the laning phase.
We take Gathering Storm for the extra AD Scaling.

Precision Secondary

We take Legend: Bloodline for the extra lifesteal.
We take Coup De Grace for extra damage output.

Inspiration Secondary

We take Biscuit Delivery for Jhin's early mana problems.
We take Time Warp Tonic to make your Biscuits more effective.

Fleet Footwork + Inspiration

We take Fleet Footwork for the Sustain and extra Movement Speed.
We take Presence Of Mind for Health and Mana restoration.
We take Legend: Bloodline for the extra lifesteal.
We take Coup De Grace for extra damage output.
We take Biscuit Delivery for Jhin's early mana problems.
We take Time Warp Tonic to make your Biscuits more effective.
Flash is essential for most champions, and Jhin is no exception. Flash is just an incredibly useful Summoner Spell, and you should ALWAYS take this on Jhin.
Heal is the most common ADC summoner, and you should be taking this most games.
Cleanse is the optimal summoner spell to replace Heal when you're up against heavy CC champions (Veigar, Leona, Maokai etc.)

Small Threats

His poke is annoying, but you can squish him at most points of the game.
Abuse his weak early game and you'll be fine.
Can be annoying but you can exploit Yasuo's with bad positioning and kill them very easily.

Medium Threats

If you're fed you can poke him down pretty easily due to his low health issues. However, you must be careful because his DPS is super high.
This champ is really annoying. Be careful of your positioning or you'll be caught out by her R and infinite slows and die.
Annoying pokey *****. You can kill her easily if she pushes up but otherwise you'll just get poked down to ****.
Annoying but you can use his turrets to bounce your Q off. Play a farm lane around this dude, and like Ashe, be careful about positioning or you'll die.
Her kiting is annoying but she shouldn't be too much of a problem for you.
He can be really annoying but if he's behind you'll one shot him.
She definitely does damage, but she's a trash champion in Season 11 and you will beat her unless she's really good or you're really bad.
He is often underrated nowadays but you can deal with him fine if you don't let his Q or R hit you.
Does lots of damage with her E. Be careful about the feathers behind you and you'll be fine.

Large Threats

You must exploit her weak early game or she will destroy your health bar.
She's really annoying if she builds RFC and has lots of Passive Stacks, as she will outrange you. Outfarm her so you'll have more of a chance.
One of Jhin's biggest counters. Play pretty careful around this champion, he can be ridiculously deadly.
Try and establish a lead before she hits her Level 6 powerspike.
Does crazy burst if ahead. Play a farming lane and keep your root up for when she engages you.
True damage is annoying man. If she starts fighting you, you have to fight back or you'll be demolished. Don't stand near walls.

Major Threats

Pretty OP right now. Does some crazy burst. Be careful.
Not as OP as she used to be, but she can easily jump on you from her supports CC and completely destroy you.
Thank you for reading my Jhin Guide! I'll be updating it regularly and putting the update notes below this.

Update Notes
5th February 2021 [11.3]: Guide is released!
3rd August 2021 [11.15]: Revamped for the new patch.
7th September 2021 [11.17]: Revamped for the new patch.
16th September 2021 [11.18]: Revamped for the new patch.
League of Legends Build Guide Author Skappsi
Skappsi Jhin Guide
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[11.18] Skappsi's Jhin ADC Guide

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