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Recommended Items
Runes: Personal Favourite
1
2
3
Domination
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Skill Leveling Order
Essence Theft (PASSIVE)
Ahri Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Fizz
Runes:
Aery + Boneplating/Unflinching
Teleport/Barrier + Flash
Start:
Corrupting Potion
Hold onto Charm until after Fizz uses his E (Playful Trickster).
A smart Fizz player will hold onto this ability until Ahri throws her E (Charm). Bait this out!
Ideal
Strong
Ok
Low
None
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Why Pick Ahri?
Aside from being our Nine-Tailed Kitsune Queen and having an interesting lore,
Ahri has a very unique kit that allows her to be very versatile and can be played in any almost any situation.
She is known for making picks with her
Charm; her mix of assassin-mage and insane mobility creates such a unique Champion.
I love being able to activate the playstyle that best fits our team comp/enemy team comp, and
Ahri does just that. Some games you will carry the game through bursting and solo-kills, other times you will be more of a utility mage that your team just relies on your
Charm and picks during team fights.

She is known for making picks with her

I love being able to activate the playstyle that best fits our team comp/enemy team comp, and


♥ Literally a Queen ♥ Extremely mobile with ![]() ![]() ♥ Great roaming ♥ Exceptional Waveclear ♥ Great at making pick ♥ Good 1v1 ♥ Very versatile playstyle ♥ Fits well with any comp Ahri’s Passive, ![]() ![]() ![]() ![]() ![]() ![]() |
♥ Vulnerable when ![]() ♥ Immobile without ![]() ♥ Weak early game ♥ Mana hungry ♥ Most damage input comes from landing ![]() ♥ Skill-shot Champion ![]() ![]() ![]() ![]() |
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ABILITIES
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FLASH![]() ![]() ![]() ![]() ![]() ![]() |
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IGNITE![]() ![]() ![]() ![]() ![]() ![]() |
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BARRIER![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ♥ As I said earlier, I play Ahri more as a utility mage, so running ![]() ![]() ♥ I take this laning against ![]() ![]() ![]() ![]() |
PRIMARY RUNES
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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PRIMARY RUNES
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SECONDARY RUNES
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SECONDARY RUNES
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ITEMIZATION
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AHRI'S ROLE
Before we get into the Gameplay, let's talk about
Ahri's role in the game.
Ahri is a mage assassin with high mobility. That being said, roaming is the key to snowballing and winning the game.
That being said,
Ahri players should be identifying their "Win Conditions" - meaning what players on your team will win the game.
For example, you have a 0-3 top lane, and a 2/0 adc. In this case, your bottom lane is your win condition. If you're top lane is 3-0 and your bottom lane is losing, your top is your win condition. If both lane are doing well, or doing poorly, play your jungler maybe be your win condition.
You "Win Condition" players should be who you want to play around - or roam to - to get them ahead and snowball them and yourself.


That being said,

For example, you have a 0-3 top lane, and a 2/0 adc. In this case, your bottom lane is your win condition. If you're top lane is 3-0 and your bottom lane is losing, your top is your win condition. If both lane are doing well, or doing poorly, play your jungler maybe be your win condition.
You "Win Condition" players should be who you want to play around - or roam to - to get them ahead and snowball them and yourself.
Laning phase is the most important time for Ahri. If you can stay ahead of your enemy laner, your outcome will definitely point towards Victory.
Understand how to wave manage. If you can learn when to freeze, how to farm under turret when your enemy laner is shoving, and understand the concepts of the wave pushing towards you, when to push your wave into enemy turret, and how/when it will bounce back, you will be in control of the game.
♥ Early Game/Laning Phase
In the early game as
Ahri, you will want to prioritize farming to maximize your gold income so you can buy an early Lost Chapter. Don't be afraid to use her
Orb of Deception or even her
Fox-Fire (lower cost mana. Be sure to auto-attack the minion so your
Fox-Fire will prioritize that target) to last hit the minions; try to aim her
Orb of Deception to hit both the wave and the enemy laner to maximize the ability.
Ahri is not the best laner - play safely and only take small trades you know will work in your favor (auto - w - auto + walk away)(charm + q + w + auto).
Ahri is not mobile pre level 6 without her Ultimate,
Spirit Rush. That being said, you need to play it safe. Practice learning how to track the enemy Jungler. If you shove your wave and stay in your lane, chances are the enemy will gank you and you have no escape without your Ultimate.
When you unlock
Ahri's
Spirit Rush, look for chances to roam. To decide which lane to roam to, identify your "Win Condition" - is top lane ahead? Roam there. Bott lane ahead? Roam down there. Notice where your jungler is pathing and hover around them and assist them on ganking a lane. If you notice your top laner or even your bott lane stuck under tower, shove your wave in to the enemy turret and start roaming to help your team. Keep an eye out for your enemy laner to follow you, and keep in mind you may be cut off by the enemy jungler as well. If you notice your enemy laner begins to follow you but they do not have vision of you, hide in a bush and secure a
Charm and kill them.
Understand how to wave manage. If you can learn when to freeze, how to farm under turret when your enemy laner is shoving, and understand the concepts of the wave pushing towards you, when to push your wave into enemy turret, and how/when it will bounce back, you will be in control of the game.
♥ Early Game/Laning Phase
In the early game as





Ahri is not the best laner - play safely and only take small trades you know will work in your favor (auto - w - auto + walk away)(charm + q + w + auto).
Ahri is not mobile pre level 6 without her Ultimate,

When you unlock



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