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Talon Build Guide by stormraided

Middle [13.24+] Stormraided's Talon Mid Guide

Middle [13.24+] Stormraided's Talon Mid Guide

Updated on December 17, 2023
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League of Legends Build Guide Author stormraided Build Guide By stormraided 58 5 65,231 Views 0 Comments
58 5 65,231 Views 0 Comments League of Legends Build Guide Author stormraided Talon Build Guide By stormraided Updated on December 17, 2023
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Runes: Best page (Read notes)

1 2 3 4 5
Inspiration
First Strike
Magical Footwear
Minion Dematerializer
Cosmic Insight

Domination
Sudden Impact
Treasure Hunter
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[13.24+] Stormraided's Talon Mid Guide

By stormraided
Hi guys, it's me ☔ Stormraided I've hit Rank 1 Talon and Kassadin in my server while being Challenger. Most of the builds featured here comes from me studying and dissecting the best Talon players (Zhami, Yedaoshen, Jeon-Sangdeuk, ForestofTime, etc.) I also stream on Twitch and I plan on making Youtube videos, so you can check me out if you have the time!
PROS
+ High burst
+ Insane Roaming Potential
+ Waveclear
+ Snowball Potential
+ Good teamfight for an assassin
+ High mobility and escape potential

Talon's advantages comes from the ability to take out squishies in an instant, Youmuu's Ghostblade is one of the best items in slot for him, everything about the item is good, utility, speed, damage. He's also known for his absurd mobility and roaming abilities from his Assassin's Path. The adrenaline you get from playing Talon is different.
CONS
- High Skill Ceiling, low skill floor
- Reliance on snowballing
- Vision counterplay
- Items are expensive
- Falls behind if game drags on for too long
- Needs follow up from teammates

Talon is a champion that you can easily pick up, but takes time to master. his kit could be countered if vs a champion like Lee Sin/Leblanc because they can just kill you when you're invisible. Late game he falls behind if everyone gets to level 18. Lastly, he needs someone to create space for him, someone who can zone them out like Malphite for example, if not the game could be a bit hard.

SUMMONER SPELLS
-
Flash: Best spell in slot for Talon, Flash can gap close enemies in an instant, or be an incredible escape tool. Great for aggressive and defensive maneuvers. You can pair Flash his entire kit. You can Flash and Rake to catch enemies off guard, as well as Flash and Noxian Diplomacy. You can even Flash and Assassin's Path to get away quickly.
Ignite: Ignite is an offensive summoner spell that synergizes perfectly with Talon's burst damage and aggressive playstyle, providing him with unparalleled dueling power, you don't have to care about enemies not dying too if you pop an Ignite on them.
Teleport: Teleport is a strategic summoner spell that pairs well with his scaling build, you don't have to spare the use of teleport if you die, your goal with the scaling build is to gain as much gold as possible so don't ever lose out on minion waves. With this summoner spell you can also splitpush, gain enemy's attention and teleport to help your teammates when they are in trouble. You can even use it to roam if there's a good ward down.

Conqueror
Conqueror
My preferred playstyle of Talon, Conqueror is very strong, almost as strong as Electrocute early game, albeit a bit hard to proc. Excellent teamfight potential, you can also cheese people level 1 in bush with AA Q AA. When using this runepage, you have to fit in more autos before your combos/abilities.

Electrocute
Electrocute
Electrocute is great for early trades, falls off a bit mid-late but still a great rune. I take this page when I'm vs an assassin where they are too slippery for me to proc my Conqueror

FIRST STRIKE
First Strike
I do not recommend this runepage for beginners, it's way too inconsistent, you can play this setup if you're confident in your positioning, having First Strike up in fights is very important.
#1.
Shadow Assault

6 / 11 / 16
#2.
Rake

1 / 4 / 5 / 7 / 9
#3.
Noxian Diplomacy

2 / 8 / 10 / 12 / 13

#4.
Assassin's Path

3 / 14 / 15 / 17 / 18
> > >

Talon's abilities are pretty straight forward, each damaging abilities gives you stacks depend on the ability ( Noxian Diplomacy gives you one, Rake gives you two, Shadow Assault gives you two,) after that you can auto to proc your Blade's End when it is full (Three stacks). Always level up your Shadow Assault, since it's your most imporant ability, followed by Rake, which is your bread and butter ability, if Long Sword is your best friend, then you would marry Rake, it should always be maxed out, since it's your primary wave clear and poke tool, giving you farming ability and apply pressure on the enemy. Next you should level up Noxian Diplomacy to get it's cooldown down, having your Q on low cooldown is crucial for Talon's all-in potential, giving you more burst during trades and all-ins. Assassin's Path should be maxed out last, since it's not as critical as Rake or Noxian Diplomacy.

Essential Combos
(AA = Auto attack)


#1 Rake > Ranged Noxian Diplomacy > AA ( Blade's End)

Your bread and butter trading tool, try to throw your Rake a bit to the side that they're gonna walk to. When your Rake is starting to return back Noxian Diplomacy in and auto to proc your Blade's End. This combo cannot is very hard to miss if you time it correctly.


2# AA > Melee Noxian Diplomacy > AA

Your best tool to trading against melee champions early game, or you could sit in the bush and cheese them level 1. AA then Noxian Diplomacy instantly when you start AAing to cancel it into another auto.


3# Ranged Noxian Diplomacy > AA > Rake > AA ( Blade's End)

This combo will be your staple against ranged enemies, also great for catching onto them, as you can latch on to them and guarantee your Rake, assuming they don't have a stun, if they do, you can Noxian Diplomacy on a dying minion because doing so reduces your Noxian Diplomacy cooldown, then you can Rake and do your bread and butter Rake into Noxian Diplomacy and auto to proc your Blade's End


#4 AA > Rake > AA > Melee Noxian Diplomacy > AA

Good combo against melee champions, you have to keep in mind if they have a dash because you start off the combo with Rake as the first ability, don't use this combo if they have a dash because they can just dash out of your second part of Rake


#5 Rake > Shadow Assault > AA > Melee Noxian Diplomacy > AA ( Blade's End)

Highest damage combo, gets you almost full Conqueror stacks, probably the most fitting combo with the Conqueror build. Always proc your Blade's End with your auto. Use this combo in skirmishes or teamfights, another thing to note is you don't always have to end your Shadow Assault invisibility (Ending it is autoing or using Noxian Diplomacy or Assassin's Path. Just run around in your invisibility and target the enemy ADC or the most important target with your Noxian Diplomacy.


#6 Rake > Ranged Noxian Diplomacy > Shadow Assault > AA ( Blade's End)

Also called the ❀ Flower Combo, this combo is the perfect combo to oneshot any target you want, the key to not messing the combo up is to Shadow Assault while you're travelling mid-air using Noxian Diplomacy. Finish them off with an AA to proc Blade's End


#7 Assassin's Path > Shadow Assault > Ranged Noxian Diplomacy > AA > Rake > AA ( Blade's End)
You can use your Shadow Assault while using Assassin's Path, also another great combo for picking off single target enemies who are unaware or if they don't have vision on you.



Flash Combos
(AA = Auto attack)


#1 Flash > Rake > Ranged Noxian Diplomacy > Shadow Assault > AA ( Blade's End)

Basically the ❀ Flower Combo but with Flash, great combo to catch single target enemy off guard


#2 Rake > Flash > Shadow Assault > AA > Noxian Diplomacy > AA ( Blade's End)

Combo where there's lots of enemies and they don't have vision on you, flash to catch them off guard even more, also good for skirmishes/teamfights where you lack the range to engage. I didn't specify whether to use Melee/Ranged Noxian Diplomacy on purpose, you can use either depending on the situation. If you choose to use ranged Noxian Diplomacy the combo will look like this: Rake > Flash > Shadow Assault > Ranged Noxian Diplomacy > AA ( Blade's End), again, you can run around in your invisibility while ulting to create space for your team.


#3 Assassin's Path > Rake > Flash > Ranged Noxian Diplomacy > Shadow Assault > AA ( Blade's End)

Good combo used against enemies with a skillshot CC ability, you Assassin's Path over a wall, enemy will probably throw out their CC skillshot, Rake Flash Ranged Noxian Diplomacy Shadow Assault AA ( Blade's End. You can even Assassin's Path across the opposite wall for an easy escape.

Gameplay
I recommend learning about the enemy you're facing before getting into a game. Talon's playstyle can be very cunning, or you could also play safe, depending who you are against. Most of the time when you're vs a melee champion like Sylas, Qiyana you can trade with them pretty easily by just hitting both parts your Rake, but against ranged matchups, you don't have the privilege to hit both paths of your Rake because ranged champions will stand very far away from you. When you face ranged champions, try your best to play safe, secure as much farm as possible, engage when the enemy makes a mistake or if they overextend. Cool nifty trick is to use Noxian Diplomacy on a dying minion then throw Rake at the enemy, your Noxian Diplomacy cooldown will be shortened because you killed the minion, then you can engage on them with the reduced cooldown Noxian Diplomacy. You should always look to group/fight with your team because Talon is all about mobility, keep in mind, that if you're going to group/fight you should always push the wave first, if the wave state is equal/bad you have to judge for yourself if it's worth to group/fight (Free kills, Important objectives.) Learning combos can be overwhelming, and that's fine, just try to learn the essential combos first before anything else. Pick a few, 2-3 is fine, perfect the simple combos before moving on to the harder ones. You can recall and roam after recalling to trick the enemy.
Mindset
Mindset, League is mostly about mechanics and how you proceed with the game, you're correct about that, but, with how the game is played. You have to have great mindset and the way you think will affect how you play the game. You should always learn to master yourself, know what you can control and what you can't control, your teammates, for example. Focusing our effort on the things within our control and learning to accept what is not. If things go wrong in your team, you just have to learn how to react to the situation, it's not worth fussing over things you can't control.
This concludes it for my Talon guide! This is my first guide so the formatting might be a bit wack. Good luck on your climb and journey on improving. When ytou feel like giving up, just know that it's alright to struggle, keep putting in the time and eventually you will get to where you wanna be. Special thanks to Jeon-Sangdeuk, Zhami for the info/build, and Marto, Lurkz for the feedback

If you have any questions you can check out my stream and ask me there!

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League of Legends Build Guide Author stormraided
stormraided Talon Guide
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[13.24+] Stormraided's Talon Mid Guide

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