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Choose Champion Build:
-
Utility
-
Roaming
Recommended Items
Runes: Go-to
Domination
Inspiration
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Spells:
1
2
Go-to
Exhaust
Ignite
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Brand
His passive can reveal you position and you can multiply his Ult damage with your own, but you can block his stun with your box.
Ashe
Has perma slow and a nice CC, ideal to get pick-offs.
Ideal
Strong
Ok
Low
None
Ashe
Has perma slow and a nice CC, ideal to get pick-offs.
Champion Build Guide
Pros and Cons
![]() Pros+Kill preassure +Turn 2v2 in 3v2 with ![]() +Good zoning with ![]() +Outplay potential +Great objective and map control +Strong "duelist" |
![]() |
![]() Cons-If behind, is useless in fights -Item reliant -Hard to master -Mana hungry -Off meta toxicity -Bellow average scaling is his kit - ![]() |
Summoners Spells
![]() ![]() ![]() ![]() - - -Summoners Spells- - - |
![]() |
It's an source of antiheal so no need buying an ![]() |
![]() |
![]() ![]() ![]() |
![]() |
Has insane synergy with ![]() ![]() ![]() |
![]() |
I know it's a bit odd taking ![]() ![]() ![]() ![]() ![]() |
Runes
Keystones:






TIP: Every time
Hail of Blades is up, try to go to a bush with
Deceive, wait it's cooldown be restored and attack someone that walked nerby for free gold.
Domination
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Sorcery
![]() ![]() ![]() ![]() ![]() ![]() |
Inspiration
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Items
![]() ![]() ![]() |
Boots of Swiftness makes you stickier with ![]() Ionian boots of lucidity are strong as you can spam your summoners spells. Get Berserker Greaves if you want more damage or if you're planing to build ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() Now, which Mythic item should you choose, ![]() ![]() ![]() ![]() ![]() ![]() ![]() Build ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
As Mythic item,![]() ![]() If you're plannig to use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Against tanky comps, build ![]() |
Playstyle

Playstyle:
As an auto-attack based support,



![]() -Utility: |
![]() -Roam: |
Is way safer to play as you just need to provide vision, control objectives and disrupt or start fights. Always track your enemy jungler movements by safely deep warding with your ![]() ![]() ![]() |
The fun way to play. You want to destroy the mental health of your enemies. Camp mid, invade and kill low health junglers, go Top if you killed mid and it's free kill and there's the terror of a "double" jungler. Be creative, bait them, abuse your unpredictable pathings to belive that you're going mid by staying out of vision, or use your clone to make them think you're just breaking a ward and BANG, 5 seconds later you're killing mid. Make sure to either finish the game ASAP as you'll have -1 item or guarantee that your teamates will carry, otherwise you might kill the support or the ADC in a pick-off. |
Note:
I don't recommend AD supp
Shaco if you're not used to his damage. Try at your own risk in ranked games as it's riskier than AP. Don't do this if your team don't have any frontline champions to engage and tank.
Update log
Patch 12.12/12b - AD got better as your E scales better and your burst got stronger.
Patch 12.13-12.15 Improved guide visuals +
Youmuu's Ghostblade isn't core anymore in roaming build as
Duskblade of Draktharr grants movespeed now in mythic passive.
Patch 12.16-12.21 Improved guide visuals, grammar, logic and itemization.
Patch 12.22-12.23 Some build changes and items viability.
Patch 13.1 - 13.1b
Infinity Edge got viable in roaming build + antiheal rules.
Iceborn Gauntlet got viable in utility build because
Sheen's extra damage.
Death's Dance isn't viable anymore as you can't get lots of AD as Sup.
Patch 13.8-13.9 Guide Revamp + Updates on synegies and threats.
Patch 13.10 IDK WHERE I START!!!
Infinity Edge turnt mythic.
Duskblade of Draktharr is garbage for
Shaco as it's meant for ability based champions.
Youmuu's Ghostblade now is a mythic, so you can rush it now in roaming path.
Vigilant Wardstone now grants you 20% of your stats, but it's more expensive.
Maw of Malmortius's shield got nerfed, while costing 100g more.
Prowler's Claw got viable for roaming build now, as it has old
Duskblade of Draktharr's damage and slow passive.
Stridebreaker and
The Collector got more stats, without getting more expensive.
Lord Dominik's Regards is better now for
Shaco as it enhances Magic Damage.
Oracle Lens can stack up 2 times now, so zombie ward has more value.
Patch 13.11-15 Shaco's
Deceive got it's Bonus AD and Critical modifier increased.
Ghost don't reset anymore after a takedown, but got it's duration increased from 10 to 15 seconds.
Youmuu's Ghostblade extra lethality is now 3-12, not that relevant as Shaco doesn't benefits that much from lethality.
Infinity Edge Critical modifier got increased.
Essence Reaver got a buff for early/mid game but nerfed late game.
Patch 13.16 Shaco mana regen got nerfed and
Jack In The Box cost 70 mana now.
Umbral Glaive and
Serpent's Fang got more lethality.
Prowler's Claw has less cooldown and more damage.
Patch 13.17
Stridebreaker health got buffed.
Future's Market got nerfed until 15 minutes, but after that mark, it outscale by extra 3 gold.
Patch 12.13-12.15 Improved guide visuals +


Patch 12.16-12.21 Improved guide visuals, grammar, logic and itemization.
Patch 12.22-12.23 Some build changes and items viability.
Patch 13.1 - 13.1b




Patch 13.8-13.9 Guide Revamp + Updates on synegies and threats.
Patch 13.10 IDK WHERE I START!!!













Patch 13.11-15 Shaco's





Patch 13.16 Shaco mana regen got nerfed and




Patch 13.17


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