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5v5 combo 1
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Choose Champion Build:
Spells:
Flash
Fortify
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Introduction
The teams are balanced damage output with a 2 tank scheme. The idea is to be tough and annoying with CC while your buddies nuke. MMO dungeon style.
Rammus Jungles
Ashe and singed bottom lane
Veigar Solo mid
Morgana Solo top
I love the 2 solo scheme because it increases the average team level and makes them more deadly in early team fights(carry lvl 9 or so). The jungler can also advance quickly if he gets a few ganks in. Essentailly you have 2.5 - 3 carries on your team while standard strategy gives you only 1. You have to carefully choose your top solo(or the one solo that will face 2 enemy champs). Morgana is great for this because of her CC and spell vamp. She is also wonderful when over leveled. The hope is that your enemy will be aggressive and feed. Veigar is best to go 1 on 1. Rammus is an amazing jungle. Power ball makes him very fast too, allowing him to come to the aid of other lanes and gank. Also in this theme of keeping an eye on lanes...he has fortify in case he cannot get to a point fast enough. He can also combo this with his taunt and kill near a turret.
Now Ashe and Singed have a cool synergy. The movement speed of singed's build basically lets him keep pace with any champ and outrun them well enough to poison. His adhesive will help. Further assisting this is Ashe's frozen arrow. The best situation to get is to have Singed fling an enemy between him and Ashe. Ashe will keep them behind Singed. Singed will be able to keep pace and possible Fling again. Vortex of Doom!
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