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Choose Champion Build:
-
Standard Lee
-
Alternative/Common
Spells:

Flash

Smite
Items
Ability Order

Flurry
Lee Sin Passive Ability
Threats & Synergies






Fizz
Gg gay fish just dodge queue if enemy locks him

Introduction

I will keep this

Note : The guide will be updated when theres a change to

+ Good ganker
+ High mobility with many gapclosers
+ High damage output early game
+ Huge damage in a spell rotation / High burst
+ Flashy plays fishes free honours
+ Fun and unique playstyle
- Falls off late game
- CC hurts his combo
- Require times to master
- Bad wave clear
- Relies on making plays in late game
- Need quick decision making
- He's blind
-
Strength of the Ages gives nice sustain in jungle after capping it and allows you to go tanky while building damage
-
Thunderlord's Decree helps a lot for
Lee Sin to snowball the game early and maximize his damage output
-
Runic Armor grants more sustain with your
Safeguard/
Iron Will
-
Insight will reduce the cooldown on
Flash and allows you to make more plays
- Taking
Intelligence is bad as
Lee Sin will run out of energy by spamming abilities
-
Vampirism works well with
Fury and
Hunter's Machete in the jungle
-
Double Edged Sword is preferred over
Feast due to its recent nerfs and since your going semi tank and damage, the 3% additional damage helps a lot
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Good boots for ![]() |
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Get it if you want stronger presence in the early game and the speed it gives out of combat makes you travel throughout the map faster and catch people off easily. ![]() |
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Get this if enemy have a heavy AD comp or their AD Carries are fed. |
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Get this if enemy have a heavy AP comp, CC heavy comp or their AP Carries are fed. |
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I take this most of the time when playing ![]() ![]() |
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Gank heavy choice for ![]() ![]() |
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Mostly getting it if the game is snowballing because of its good smite effect that allows us to deal more damage and able to solo enemy easier. |
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Gives more AD and CDR. Nothing to say much. Self explanatory, get this unless your behind |
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Gives nice amount of health to be tank ![]() |





Viable Defensive items :





All of these items will be explained in the next chapter

Shreds armor every successful attack + spell
Pick this up most of the time on


Gets a burst of movement speed and attack speed upon activation
Good item for



Heals you for every attack, but receives % of damage taken in bleed form
This item is wayyyyy too underrated and no one buys it for



AA splashes and deal damage to enemies in front of you
This item is great for the



AA deal damage to enemies around the target
Good item that allow



AD Version of

Your gonna be kicking an enemy from their team to your team and that play will make you take a lot of damage so



Gives shield that takes magic damage upon reaching low amount of health
This item got hit quite hard recently but not that much impact on



Collect speed when moving, releases them upon attacking
This item makes your roaming better with the movement speed buff and the slow it gives upon attacking helps in ganking too, or even catching / chasing enemies. The build path helps


Gives a shield that negates all spells every minute
A good item to pick up for



Gives MR aura to nearby allies. Shields all nearby allies upon activation
Get this if your support ain't getting one, or you need the whole team to fight against one of their fed mages that can shut you all down. The active is good and works like

Once the camp spawn : AA >




Proceed to raptors : Kill the big raptors after killing all the smaller ones, space out your AAs between each cast of skill. Your


Proceed to Red buff : Kill the red buff and

TL;DR : Krugs -> Raptors -> Red -> Gank / CJ / Blue -> First back / Gank




Start the Gank by :
- Place a ward (
Sightstone/trinket) and
Safeguard to it then use
Tempest and
Cripple to slow them, if its point blank use
Sonic Wave and once you have the mark on it, use it again or keep it until they
Flashed.
Safeguard to teammate and use
Tempest and slow them then proceed to do your thing
- If the enemy happened to
Flash after you make your appearance, clear the vision around the lane and gank him again later on because he lose his escape tool and
Lee Sin is a great champion to abuse enemies for flash loss
Normal Combo : Q > Q > Put ward behind them > W > R
The burst one : Q > E > AA (If possible) > R > Q
The follow up : Q > Put ward behind them > W > R (

The follow up II : Put ward behind them / around > W > R




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- jhoijhoi's Making a Guide guide!
- You, viewers !


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