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Recommended Items
Runes: MF: the late game queen
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Spells:
Summoners Skills
Flash
Heal
Items
Ability Order Just the basic abilities
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Braum
His shield counters your ult
Leona
I like any engage supports
Ideal
Strong
Ok
Low
None
Leona
I like any engage supports
Champion Build Guide
YOU CAN DO IT.
Although I am not the best player, I can safely say that I am mechanically challenged. I have trouble playing champions that require a lot of mechanical skills, so I play MF. I don't consider myself a good player, but I did make it into Diamond for Season 9. That being said, I attribute it to MF for being simple and easy to play. Diamond isn't hard nor is it proof that I am highly skilled. It IS a cool border that you can get for season 10, and this will help.
So this is just a small build for anyone who feels like playing MF. I know you can make it into Diamond easily, because I know that I am not that great in this game. If you set yourself up for success, then you will be successful.
BTW the key point in playing this champ is two things.
1. She has a passive for a reason. So in order to bring out her highest dps, you may have to switch targets during fights. ideally you would be able to shoot two squishy targets, but I think you should be able to make those decisions. Sometimes you play safe, other times you are trying to bring out the highest dps. Learning to navigate those two fields is probably the only "mechanical" thing about MF.
2. Her burst is insane. Like literally a Q shot into a minion, that bounces into your target will HURT. Look for low health targets and Q them. Understand her Q. Know that you are better in 1 seconds trades, than you are in drawn out fights. You are an early game bully because of your Q. Although your E is good for slowing and setting things up, the main dmg will be coming from your q, aa, and passive.
LATE GAME ADC DUEL NOTES: I wouldn't 1v1 a late game vayne late unless I know that I can 3 shot her (which happens in less than a second)... which is basically 1 AA (rapid-fire range), then your Q, and then your AA again. Get an idea of your burst beforehand, test it on a cannon minion to see the dmg, and take 20% off and then add 200 dmg(DH proc) to be on the safe side. Realistically you shouldn't ever be having late game duels with anyone because you are MF and your ult is the key to winning any team fights for lategame. It is important to be able to understand duels though.
W is an AS steroid, so be sure to use that while or [slightly] beforehand.
NOTE FOR YOUR SUPPORTS:
- ARDENT IS GREAT FOR SOME ADC, BUT NOT MF. MF relies on small trades, so that AS wont be as useful as extra shield or dmg.
So this is just a small build for anyone who feels like playing MF. I know you can make it into Diamond easily, because I know that I am not that great in this game. If you set yourself up for success, then you will be successful.
BTW the key point in playing this champ is two things.
1. She has a passive for a reason. So in order to bring out her highest dps, you may have to switch targets during fights. ideally you would be able to shoot two squishy targets, but I think you should be able to make those decisions. Sometimes you play safe, other times you are trying to bring out the highest dps. Learning to navigate those two fields is probably the only "mechanical" thing about MF.
2. Her burst is insane. Like literally a Q shot into a minion, that bounces into your target will HURT. Look for low health targets and Q them. Understand her Q. Know that you are better in 1 seconds trades, than you are in drawn out fights. You are an early game bully because of your Q. Although your E is good for slowing and setting things up, the main dmg will be coming from your q, aa, and passive.
LATE GAME ADC DUEL NOTES: I wouldn't 1v1 a late game vayne late unless I know that I can 3 shot her (which happens in less than a second)... which is basically 1 AA (rapid-fire range), then your Q, and then your AA again. Get an idea of your burst beforehand, test it on a cannon minion to see the dmg, and take 20% off and then add 200 dmg(DH proc) to be on the safe side. Realistically you shouldn't ever be having late game duels with anyone because you are MF and your ult is the key to winning any team fights for lategame. It is important to be able to understand duels though.
W is an AS steroid, so be sure to use that while or [slightly] beforehand.
NOTE FOR YOUR SUPPORTS:
- ARDENT IS GREAT FOR SOME ADC, BUT NOT MF. MF relies on small trades, so that AS wont be as useful as extra shield or dmg.
ThisMustBeLe
Miss Fortune Guide
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