This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
- [9.6] Varus ADC - Give me a target
- [9.6] Sejuani Jungle - We fight while cowards talk !
- [9.6] Tristana ADC - Blast 'em !
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
[9.5] Ezreal ADC - Time for a true display of skill !
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
+10% Attack Speed
+10 Adaptive (6 AD or 10 AP)
Threats & Synergies
Not a threat at all for Ezreal. Go aggressive on her and poke her as much as you can. She cant really trade back in lane with you. Also you can dodge her ult pretty easy with your E.
You can keep up with her range through your Q and got a good poke against her. Take care of her traps tho.
Draven is hard, because he has a lot of pressure in lane towards you. You should try to keep poking with your Q from a safe distance.
After his buff he has definitely a strong laning phase again and can trade with you. Try to stay back and land some Q's or just farm up.
She has an OK-lane. You have more poke than her but her 3 Item powerspike is pretty strong. Try to bully her when you have your 2 Item powerspike.
Has a strong laning phase and even poke damage through her E. You should get an aggressive support against her tho to all in her and dont let her get fed.
Actually an easy lane. Even though he isn't weak in lane you have alot more early power and can prevent him from coming into mid to late game where he deals alot of Damage. Go aggro on him.
She has strong poke damage so she can definitely keep up with your poke. You out-damage her in late game tho.
He has a strong trade off. You have more range so you should use this fact. Try to stay away from him and dont let him combo you.
You can outdamage her early / in lane, but the problem with her is, that she can push your lane really hard, well thats what sivir does. Its pretty bad for you since you need an early back to get your Tear and she can prevent you from that.
Early decisions decide this matchup. Try to stay far away from her since her early range nerf makes her weak at early levels. Just bully her alot at early levels and youre fine.
In lane he isn't that strong, but he can keep up through the lane. Since mid game he is pretty powerful with his good spray damage. Try to poke him alot in lane.
Similar to Sivir. He can push alot and has a strong laning phase and you have to watch out for his good Damage in lane.
She's pretty weak in lane so you have to bully her there. She can be a huge threat since Vayne is a late game monster and will out-damage you in late game. Bully her hard in lane so she falls behind.
You can dodge her main Damage spell, her E, with your E so you should be save from that. She still has a strong all in Damage and can be a threat in late game if she gets well through the lane.
Kai'sa is also really dangerous. In lane you should be fine, but later on she outscales you pretty hard. Try to get a good lead early on through high pressure in lane.
Also that guide does NOT explain how to ADC in general, so you might get that information by another guide or you already know how to ADC in general by yourself. This is more about Ezreal and specifically his Gameplay.
- Needs to stack his Tear of the Goddess--> takes a bit and no extra damage from first back
- Needs early back for tear
- Falls off late game
- Skill shot based
|Your keystone is Kleptomancy. Kleptomancy works perfect with your Mystic Shot, because it activates the effect of Kleptomancy. So every time you hit one of your Mystic Shot's on to an enemy champion you get gold for it and maybe an item. So you get a massive gold lead towards your enemy. If you are lucky you might get some Elixirs early on.|
|Magical Footwear gives you free boots at minute 10 or even a bit earlier. You need to save your Gold anyways for your early Tear of the Goddess and Sheen so you get another Gold lead. Plus the extra movement spead is pretty good.|
|Future's Market can help you to get important items, if you have not enough gold for them at the moment. I like it, but you can also go for Biscuit Delivery if you want these Cookies in your laning phase for more sustain.|
|Cosmic Insight is just pretty solid and pretty much works on every champion. The other 2 options are not really viable for Ezreal so you go with Cosmic Insight right here.|
Your second Tree is Sorcery. Some people thought about going Precision as second tree to get back the attack speed Riot took away from him on that one patch. I still think Sorcery is better, because the extra AD you get from it support your poke Damage and because of the runes you can choose here.
|Your first rune from Sorcery is Manaflow Band. This supports your Mana since you are constantly using spells to poke the enemy and stack your Tear of the Goddess.|
|Scorch is pretty fine for you too since it supports your poke damage of your Mystic Shot.|
Your Starting items are very similar to other ADC's tho: You go for a Doran's Blade, a Health Potion and ofc you get your Stealth Ward.
At your first back you always want to get Tear of the Goddess. Since you need 750 stacks to complete the item it will be a long way and you want to get that as early as you can. Also grab a Sheen if you have enough gold for both of it.
At your second back you want to get Sheen (if you dont have it already) and a Pickaxe. If you can, upgrade your boots into Ionian Boots of Lucidity.After you got that you want to upgrade your Tear of the Goddess into Manamune.
Nevermind for which upgrade of Sheen you will go, your path from here is almost the same. Notice, that you should rush to your base if you completed stacking your Tear of the Goddess to buy a second Tear of the Goddess. After you got your 4 Core items, Ionian Boots of Lucidity, Muramana, Trinity Force or Iceborn Gauntlet and Archangel's Staff, you should build up for a Blade of the Ruined King. That item will give you back some attack speed and also gets you a good amount of lifesteal. After that you will decide if they have a lot of CC, then you go for a Mercurial Scimitar, or if they have a lot of tanks and you need armor pen, then you go for a Lord Dominik's Regards.
Also dont forget to upgrade your Stealth Ward into a Farsight Alteration.
If you get a really defensive Support (example Janna) you dont want action in your lane. You just farm up, the whole time. Still try to hit some Mystic Shot's to activate the effect of Kleptomancy. You should still try to pressure the enemy laner since you need to use your strong poke in lane and your 2 item powerspike
If you get a really aggressive Support (example Leona) you will fight alot. You can go in deep with your Arcane Shift as an opening move. Notice then, that you have no back up to get out except for your summoner spells. After you went in you should just fire an Auto attack on to the enemy you focus, after that a Mystic Shot combined with another Auto attack, then an Essence Flux at your Support and the enemy and at least some Auto attacks after it. If you are already Level 6 or above use your Trueshot Barrage at the beginning of the fight.
More important facts for laning
Also really important: Never let your Tear of the Goddess fall apart ! Stack it also when you walk towards your lane so it wont fall apart. A good time to have all the 750 is from 15-20th minute. You shouldn't need more time to stack it.
You should keep the poke-kill-sustain triangle in mind. If you dont know what it is, here is a quick explanation to it. It literally describes the 3 types of a Botlane and tells you, which one counters which one. So remember: Poke beats Kill, Kill beats Sustain and Sustain beats Poke. That's just a little reminder for you for the Champ select.
When last hitting with Ezreal you can make use of your Mystic Shot. When 2 minions are getting low at the same time you can Auto attack one of them and fire a Mystic Shot at the other one to get both last hits.
As you might notice right now there is no section forn the Combos this time. I think I've explained kind of all the combos in this section combined with the situations you use them.
When the game goes on and you get out of lane you still keep your playstyle. When the enemy team groups up for a teamfight you will try to poke them before your team or the other team engages. Also you can kite pretty well with Ezreal, because of his high mobility. In a Teamfight you will try to stay behind your support and just kite the one enemy, who is trying to kill you. To get the most DPS you should put a spell in between your Auto attacks, because it helps you to proc. Kleptomancy. Your spells also have a really low Cooldwon in late game so you can almost spam them.
You should also be patient with the use of your Trueshot Barrage. The animation forces you to stand still for a moment. Assassins or tanks, who want to zone you, will use this to get on to you. You should use your Trueshot Barrage in late game for alot of wave clear and before or after a fight.
,,A positive score is good, a positive mindset even better" - xTheUnlimited