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Spells:
Flash
Ignite
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Introduction

Irelia is a great late game carry and is a real pubstomper at low elo, and a respected pick in all elo and competetive play. She is played alot by Wickd and s0Az on EU servers which are both exceptionally good players. I am by no means as good as they so if you want to watch them play search for them on www.youtube.com or you can watch them stream at www.own3d.tv.
Videos are great ways to learn and learning from the best is never wrong. And now, my dear readers I present you my Irelia guide.


You may be asking why to use Armor quintessenses. And to be honest it's only a matter of preference. I use them because I find myself laning vs AD bruisers/assassins at top lane. I used to prefer movement speed quints but with the new mastery page that I use I feel it's not really needed. However, when I have something like an

greater mark of desolation
So the marks are fairly standard on anything that deals physical damage. 15 armor penetration may not look as much but you WILL notice a BIG difference by using these runes. To be honest a must have and I don't really see any other options for this slot.

I used to use



Best in slot for almost any champion in my opinion. I use it on all of my junglers and solo top champions. I have however seen Wickd use cooldown reduction on these in a solo queue ranked game, but I would never imagine him to use them in competetive play.

Stats from these runes:
~15 Armor Penetration
~25 Armor
~24 Magic Resist@lvl 18

I used to use flash on EVERYTHING with no exception. Now, when flash has been nerfed I occasionally switch to ghost. Much like the runes, summoner spells are a matter of preference. You can easily just flash over walls to escape that first blood or even go offensive flashing to ensure that kill. I would advise you to not offensive flash if you are not 100% that you will get the kill.

Synergisez very well with Irelia's burst. Extremely efficient vs high sustain targets such as



A summoner spell which I use very frequently on solo top champions, especially on Irelia. This works very well if you want to sit at tour lane and farm all game and push their tower and occasionally teleport down for a dragon fight. Irelia is a champion that can easily turn the tides of battle. A great summoner spell for 5v5 premades.
DO NOT USE IN THE TWISTED TREELINE!!!

As I said, it's either this or flash. Good for long chases and runs.

Great summoner spell overall. I switch between this and ignite depending on what my team needs.
I don't really feel as if any other summoner spells are that good on her. Stick to the five above.












philosipher's stone Good item for early sustain in your lane and helps you get items faster to. Sometimes I like to build this into a
Shurelya's Battlesong.
Wriggle's Lantern This is a really sweet item for any solo top champion. It gives you more sustain and a free ward every 3 minutes. The damahe proc on minions is usefull for getting drake and baron, aswell as for farming. I sometimes skip this item when I need to go middle. In 90% of my games I start with
Cloth Armor and rush this item.
Mercury's Treads These are probably the best boots in game. With masteries, 3 enemies around you and these you'll be stunned for 85% less time! Say that
Malzahar uses
Nether Grasp you'll be stunned for ~0,40 seconds!
Wit's End This item boosts your sustained damage to very high levels as well as giving some good defense. When you activate your W you'll be hitting like a truck, and fast to. If an enemy runs away from you, you probably wont have enough run speed to catch up and use your true damage to full potential. Yet.
Trinity Force This item is the item that every Irelia gets. What is there not to like about it?
Sheen proc is just to good,
Zeal has attack speed and well needed movement speed(Irelia is not reliable on crit chance so no point in stacking it on her) and
Phage has health, damage and a slow. An AMAZING item on Irelia. Don't ever skip it. I usually start getting Phage because it makes you a bit more tanky and gives you a great slow.
That is basically the core on Irelia in my opinion. You could say that you don't need the lantern on her, but I just love it on Irelia, although it may not be 100% core on her, i definetely think that wit's end and trinity force are.











That is basically the core on Irelia in my opinion. You could say that you don't need the lantern on her, but I just love it on Irelia, although it may not be 100% core on her, i definetely think that wit's end and trinity force are.

















Okay then. That's my guide and build for Irelia. Thank you very much for reading and if you have some tips on what else I could write in this guide! I would like to give JhoiJhoi alot of credit for her incredible guide on how to write a guide! Her guide can be found right here: http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
CHAO!
CHAO!
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