This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
- The Real Summoner's Code
- Items 101
- What Each Champion Taught Me About LoL
- Trinfinity Sivir (post-rework)
- The incredible regenerating minotaur - Now with trample!
- Harassiopeia 3.0
- Liandry's Boarment - rework update!
- WARD MANIA!!!!!
- LoL Trollympics
- Jungleona 5.0
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Exhaust
Ignite
Ability Order
Fleet of Foot (PASSIVE)
Sivir Passive Ability
No more AP scaling? Hax!!!
There are three notable ways to make better use of AP on a character with only one AP attack:
1. CDR
2.
3.
We will make use of all of these. Since it's somewhat rough going, we'll go all-in and take a snowball build with this. In addition, we'll take a hybrid item,
Indeed going mostly AP for just one skill is a bit silly. But the idea here was to do my best to make the most workable AP build I could come up with. I make no claims for its overall competitiveness. At best, it should be viable-but-precarious.
There's a good reason you don't see AP Sivir builds on here much, but for what it's worth, I find this build to be very strong early on.
1. It works. Triple-Doran's
2. You can pick up
3. They won't be expecting an AP build, and you won't give it away too early. If they stack armor, they might be in trouble. This build, in its current form, is actually an early sustained AD build that transitions into bursty AP over time.
1. About 110 extra
2. Activated ability does 300 damage and slows your enemy. Having a hard time getting
Seriously, this item's name and its icon should be changed:
Instead, there should be a picture of the Pillsbury Doughboy and it should be called "Boomerang Helper".
1.
2.
3.
4.
5. Right click
Notes:
*
* If you have no CC on your foe and you don't use
*
* It's better to save
Your
EDIT:
Note also that
AD:
162 (102 base + 60 (AP:
(75(767 AP if you take another
That's for one hit. For two hits, that's 1.8*690 = 1242, or just 1240.
Total damage:
2200 +
300 +
1240 +
875 = 4315If
There's a minute of cooldown, so you can only consistently use, say, 690-1000 BB damage and 875 from Lich Bane, and you'll more or less be running away the rest of the time.
You'll also want to get a
For additional killing power, a
If you get far enough along for
* If you're playing against humans, they should darn well know to try to gank you as soon as they see you with a Mejai's and three elixirs. You'd better know what you're doing, your team had better know what they're doing, and your team had better know what YOU'RE doing. If teamfights break out, don't die, but at least try to get assists when it's not safe to fish for kills.
* It's hard to get both swipes of
* If you have a jungler, you can activate
They're stacking MRes:
You're getting owned:
Abort! Try a vanilla AD
You're getting owned HARD:
Take philosopher's stone and
You're doing ok, but you don't feel confident that you can snowball
Mejai's Soulstealer this game:
I don't know,
Teamfights breaking out all over, things are going well, and your team has got a lot of CC going for it
Sell the Cutlass/Gunblade and get an
You might prefer
* I didn't tell you to just stack
* One of the most painful
* A challenge to play
* Hit-and-run style: CDR +
* Snowball build (or not)
(* Non-snowball setup is a little less conspicuous and dangerous)
Cons:
* AD evaporates mid-game, except for
* Squishy
* A challenge to play
* Absolutely needs to be fed quickly to do decent damage beyond mid-game
* Hit-and-run style: very poor when cornered and outnumbered.
* Snowball build
* Conspicuous gank target
* Needs tanking and CC
* Late-game pushing isn't as strong as AD builds, but still good-ish






You must be logged in to comment. Please login or register.