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Recommended Items
Runes:
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Traveler's Call (PASSIVE)
Bard Passive Ability
Threats & Synergies
Threats
Synergies
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Extreme Threats

Ziggs
Synergies

Ziggs
Champion Build Guide
My name is Max, but you can call me Dixon as well. I'm from Ukraine so English is not my native language and I can do some mistakes (I'm sorry for that). However, you can also write me comments and I'm able to answer you in English, German, Russian and Ukrainian languages since I understand all of them, but in different levels of knowledge. š
I started to play League of Legends in 2016. My highest ELO at the moment is Platinum 2 (soloQ) and šDiamond 4 (flexQ) on EU-West server (top 5% best players at the server).
I would like to invite you to subscribe to my YouTube channel where I'm going to make a lot of League of Legends content in English: https://www.youtube.com/c/DixonGames/videos
You will also find my streams on Twitch by following this link:
https://www.twitch.tv/dixon_leagueoflegends
I'm not a hardcore high elo player, but I enjoy this game and share this passion with all the people who find my content as interesting or useful.
I hope this guide will help you to improve your champion's understanding so it would be more fun to play!
Let me know in the comments section if you find any mistakes or outdated information so I could fix it! Thanks in advance!
Have a nice reading! šš¤
1. His roaming potential is unrivaled as he can almost always get to another lane more quickly than his counterpart, as well as get out of sticky situations by using his
2. The ability to sustain both his ADC and himself with his
3. A good Ultimate
CONS:
1. Missing your
2. Your
3. Getting caught out with your
Bard's passive is one of the most unusual in the world of League of Legeds. Firstly, when
This skill is a very good skillshot. First, the skill deals good damage. But more importantly, the ability allows you to stun two enemies at once. Enemies will only be stunned if you hit two enemies with the skill. Also, the skill will work if the enemy stands next to the wall. In fact, this effect is somewhat similar to Vayne's Condemn skill, but Bard's stun skill is a little simpler. It is also worth understanding that you can stun the enemy with the help of minions. So if you hit a minion and then hit a champion (or vice versa), you will also stun the enemy champion. Of course, the most ideal use of the ability is to hit two champions at once. The advantage of the skill is that if you use it on one champion, then you reduce his movement speed well. The skill is extremely effective in team fights.
With this skill,
This ability allows you to create a portal. Unlike all known skills that help overcome obstacles, Bard's Portal allows you to create a tunnel through the largest obstacles. Even
Bard's ult works similarly to
is a good protective item for supports to increase survivability of your champion by increasing HP, armor and magic resistance and to cover your allies nearby by a massive shielding.
buy this item if you want to cut enemy's healings, life steal and vampirism.
is generally good item for all supports with shields or healing. It has also a good sinergy with
This item will increase survivability of both your champion and ADC. It's especially useful if an enemy team has champions with burst type of damage.
is a good item to protect your ally or yourself against strong CC abilities.
is most effectively used against abilities that have a downtime before they can affect full damage to the target like
you should buy this item and use this effect on such champions which are:- An enemy champion that deals a lot of damage in general.
- An enemy champion that consistently matches you and contests your pushes on the side lane.
- An enemy champion that is very ahead, or poses a much greater threat than other enemy champions.
- An enemy champion that is the only reliable source of physical or magical damage on that team (this means you are able to choose them as the Nemesis and itemize against everyone else).
buy this item if you want to have nice movement speed to roam across the map or to split push. The item provides also some HP and armor that makes it a good choice for tanks and bruisers who lack mobility.
buy this item if you want to have nice movement speed to roam across the map or to split push. The item provides also some HP and magic resistance that makes it a good choice for tanks and bruisers who lack mobility. It's also a good option against teams with lots of champions with magical type of damage.
The item also works well with champions that desire ability haste, have mana problems and make very good use of the passive for extra dueling potential. It is one of the few items to counter champions that function heavily around using basic attacks, such as most of marksmen or champions like
This item allows you to land a basic attack outside of your basic attack range. You can also use it to poke your enemies from a safe distance, before engaging into a fight, which is especially useful if the enemies are strong enough to engage you if you enter into your basic attack range. This item is also very powerful for champions whose ranged basic attacks can apply crowd control in order to increase their effective engagement range. This item is most commonly paired with
grant the most base flat movement speed across all boots (
This rune offers both you and your allies some additional protection and gives you access to the Resolve rune tree.
This rune is able to heal your allied champion a little bit, so he\she can stay longer in lane and get more gold and experience before doing
The rune will give a good amount of additional protection in the mid and late game, especially if you buy some items with armor or magic resistance.
The rune provides some tenacity and slow resist. You can take this rune instead of
Due-to this rune you will have some additional vision from zombie wards and gain some amount of AD or AP.
This rune gives a lot of movement speed out combat which is very helpful during all stages of the game and it can help you to chase down enemies or to group with your allies faster.
+
+
Flash is the most frequent choice of all players in League of Legends. Such popularity of the spell is caused by the fact that
Exhaust is an extremely powerful tool for disabling champions who mainly autoattack, as well as any champion that can deal a high amount of damage. When your team is chasing an enemy and he is getting away, using
Ignite provides players an offensive utility and damage spell that scales with level. A well-placed healing reduction debuff from
Bardās first power spike is once he hits level 2. As long as youāve picked up a few meeps before the minions spawn, you will always hit level 2 before the enemy. Make sure you harass and play aggressive while the enemy is still level 1. Once
Your goal is to hit level two before the enemy and look for an all-in with your
MID GAME (average):
During the mid-game, Bardās abilities will be on a lower cooldown. His
Once you reach this stage, you should focus more on roaming and impacting the map with your Ultimate
LATE GAME (strong):
Once again, when
You should be focusing on catching enemies out with your Ultimate
Do not group to closely together during the mid-game as
Bardās early game is quite strong thanks to his empowered auto-attacks. Try not to let him bully and harass you for free otherwise youāll never be able to engage or fight him, especially if youāre melee. Bardās level 6 power spike is not as strong as some champions as his Ultimate
Wow, have you really read the guide till this moment? I hope it was useful and interesting for you. Let me know it please by voting!

And don't forget to visit and check my YouTube channel! Maybe you will like it! š https://www.youtube.com/c/DixonGames/videos
In the beginning,
He traveled the swirling harmonies between the stars, along with the tiniest wisps of residual inspiration and thought left over from their birth. These semitonal, incomplete motes of energyāor meepsāwere drawn to him whenever he added his own voice to the cosmic opus, forever ringing in one perfect accord.
This was not his masterpiece, yet he gloried in it all the same.
But after a measureless interval, a dissonance began to creep in. It was so small at first,
Driven by unknown magic, the music produced by Runeterra was as primitive, unevolved, and chaotic as the mortal beings that lived there⦠and yet it had an inherent beauty, like the rolling thunder of a storm, or the melodious knocking of wooden chimes in the wind that precedes it.
Touching down in the First Lands of Ionia,
He walked the world for an age, confusing and delighting those he encountered along the way, and found the state of things far more complex than he had first imagined. Many objects of wild and unpredictable power seemed to have made their way erroneously into Runeterra, and were disrupting the natural cosmic order of things. Casting his gaze back to the heavens,
Regardless, he has taken to the role of caretaker, retrieving anything out of place and returning it to where it can do no further harm. Though this may be only the first step in bringing the universe back in tune, it may also be the only way this world can be saved from what lies beyond it.
And





















































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