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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
What is wukong?

Runes








I will be explaining Why I have the points that I have. I take 1 point in

















Passive
This is a very good passive, You will get armor and magic resist per enemy champion near you, So this is where your tankyness comes from. This is why building into Defensive Department is a good idea.

Q
This is the ability you usually want to max second, Since it does only Moderate damage and it's main purpose in my oppinion is to reduce their armor so your



W
This is your escape/tricking tool, It can be used in various ways such as Escaping from ganks with no problem or tricking people into thinking you cloned by using the S trick. It does magic damage, However. It's not enough damage to kill anyone with it it's just a really good utility to help you out with what I said above. It is best to use this tool as an harrass. Example of that would be to initiate with your






E
This is your most damaging ability, It will do the most damage overall and scales really well into late game just like



Ultimate
This is your bad-*** ultimate that can do up to 1000 damage late game, This is also a game-changer, Meaning you can knock up almost everyone on the enemy team if they're all bunched up together allowing your team to pick them off with no problem. It will especially melt people used agaunst enemies with their armor reduced from






This spell is oftenly used on Tops and Mids, It does true damage to an enemy champion dealing 70-410 true damage depending on level and it will reduce healing effects so It will be difficult for enemies to live from a ignite if they're close to dieing.

It's a must have most of the time since it will allow you to escape and to catch up to an enemy to secure a KILL.
Alternatives

A alternative to



This skill can allow you to trade hits easily, Baiing an enemy into fighting you when you're both low, Pop


I don't use this so I can't explain much about it. But it is quite useful if you know how to use it.

This item gives you alot of sustain in lane. I usually get this if I need to play a passive lane.

I usually get this against AD TOPS to reduce how much physical damage they do to me to have a easier time in lane.

This item is great to start against AP tops since you have the extra magic resist along with two health potions.

This item is used to play a very safe lane and stay in the lane for a long time, I generally recommend using it against a enemy champion that counters you so you can just play passive and farm and have alot of sustain.
CORE

This item is great to rush against your AD Tops since you'll be reducing their attack speed by 15% which can really hurt them in lane, It can allow you to get in more attack speed generally speaking their attacks speed will be reduced. If you go



This item will give you some early health and damage and a passive to slow them. I usually pick this up over


Next Main Items

The reasoning for this item is that it gives




This item is a neccessary armor item for almost any bruiser due to the fact that you can slow they're attack speed in lane and just gives them more health and armor to help them out in lane and take reduced damage and will help you reduce the enemy carries effectiveness. The reason I get it on


Final Items

This item is a overall good bruiser item since it has been released. It gives your auto attacks a nice cleave that will make your auto attacks even more effective, It gives you some dualing power (Lifesteal) as well as some health regen. And the active for the item will allow you to get off an auto attack up to 60-100% of your attack damage to your enemy every 10 seconds. With this said,



This item is a really good choice towards late game because most of the time, Champions are going to have armor with no doubt and you able to penetrate that by a specific ammount is going to allow more physical damage to get through.

This item is situtional and can be replaced depending on you, HOWEVER. After the recent buff to this item (It has always been strong) you can get very nice defensive stats against the enemy AP CARRY so they can't burst you down fast. Plus the passive for it is really nice to have.
BOOTS CHOICES

Against AD TOPS.

Against AP TOPS.

Get this if you think you are winning your lane since the bonus attack speed combined with

Other Items

A great alternative to



This item can be good if you are getting fed and you want to snowball even more. It is a great item even if you're not fed, However. I perfer



This item gives you attack damage and a good bit of magic resist. It will also allow you to remove debuffs. Just like Clense. I generally get this item if they are AP HEAVY.

This item will allow a good bit of sustain and damage. If you continue to get kills with


This item will give a good bit of Magic Resist, Armor, and health and provides a good aura to the team while in team fights. I will only get this item if you're support or jungler doesn't buy this item. If you do get it, Upgrade it into the


This item can be good against a heavy AP item.



This is a great item against AD's, It will get you armor and health to help reduce the ammount of physical damage they do. The passive will also kill low health minions in an area of effect. You can get this if they have alot of AD's if you want to.

This item will increase your health pool by alot and will restore health per missing. This item is highly recommended but it is your call.

This item can be really good if you like to initiate fights alot.


If you get



This item can be great to remove debuffs, It's basiclly Clense. If they're not AP HEAVY, Then no point in building it into


This item can be great if you want more attack speed that will work with your


This item offers good attack damage with some armor penetration and cooldown reduction with a really good active that can finish off enemies. Especially if you combine with


















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