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Spells:
Flash
Exhaust
Ability Order
Headshot (PASSIVE)
Caitlyn Passive Ability
Introduction
After playing League for ages now and have finally decided to upload some guides from my experience in game.
Since I own lots of the champs riots released i have played and been matched against a variety of ad carries, expecially overplayed ones like


The reason I am making a

This guide will feature a overview of my playstyle with caitlyn, some alternative summoner spells, situational items and why i generally stick to the masteries and runes ive set out.
Hopefully you get some useful info out of this guide, leave comments below and enjoy my first submission :)
IGN: aphidinvasion
Pros and Cons
Pros | Cons |
|
|
The only runeset I am going to touch on is the one listed in this guide, simply because I believe armor pen has no real use with Caitlyn's mechanics and I think the attack speed runes synergise with the build.
I pick


I also calculated out by replacing 2 of the marks with

With just 2 phantom dancers and zerkers you should have just under 2.0 attack speed
Offensive tree
![]() |
Why? Its pretty straight forward here, your char is AD and you need every lil bit of damage for your autoattack to poke at your enemy. Take everything on the left side of the tree bar the third point of ![]() ![]() Dont worry about ![]() ![]() |
Utility tree |
Why? I chose the utility tree over its defensive counterpart because I believe as a ranged squishy you should not be getting into situations where you are getting mauled by melee carries. Even though caitlyn isnt a caster her low mana pool benefits from putting points into ![]() ![]() Flash cooldowns and rune duration boosters are also nice so i take 1 point in Summoners Insight and 1 in ![]() Feel free to swap the points in ![]() ![]() |
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First choice in summoner spells
Exhaust
Exhaust can be either defensively or offensively and provides a solid +10 armour pen when combined with
Summoner's Wrath
. It provides a decent slow for 2.5 seconds and is designed to nerf damage taken during that period for 70% on AD champs or 35% on AP casters. It also the perfect thing to counter ghost users. So why wouldn't you pick this spell again?
Flash
Flash is used either as a escape or chasing tool and can be quite useful when your E is on cooldown. It can also be useful to snag an ulti just before they get out of range
Teleport -my most recommended substitution out of the 3 abilities listed, can be used to teleport to an allied tower, minion or ward and boosts ur map control by giving u pushing power and the ability to defend your towers a lil more.
Ignite -ive seen some guides with this but i wouldnt take it, your ult is the finishing move, and by the time u have your end build they shouldnt be getting away anyway
Heal -can be useful in some fights or to survive those last bits of damage whilst fleeing to your tower, generally exhaust works better though and you shouldn't be getting hit anyway
Exhaust



Flash


Other choices



Boot choices


Core items



Iconic Spark -with all that power and speed why not utilize your auto attack? this item will be proccing non stop and will widdle down the remaining enemy champs as well as your target of choice
Situational





Yordle snap trap
This can be extremely useful and usually will deter enemy champions hiding in the bushes at least for the start of the game. Upon activation it will stun a champion for 1.5 seconds and reveal them for 9 seconds. These should be spammed and used in conjunction with wards.

Piltover peacemaker
This your primary source of poke and can be used to damage and annoy the enemy. If used correctly you can out zone the enemy and make them mad enough to chase you into allied teammates

90 Calibur net
I would use this apart from escaping mainly, you can use it to bait but be careful. This ability is useful when trapped in Catalysm or when you simply want to jump away from an enemy for a better defensive position

Ace in the hole
I absolutely love this ulti, its what makes caitlyn OP and so useful in shutting down enemy teams. If you save this ability for the right moment you will be able to land it every time. If enemy teammates try to block it just try to maneuver yourself around into the jungle for a more stealthy(unsuspecting shot) or wait a few seconds before activating it to surprise them
You and your team
This is more or less a conclusion section and wraps up how you play caitlyn with your team. Notice how I linked the two together? Thats because its crucial you work with your team to secure kills and dont overextend like a boss. You may think your invincible but without the aid of your team your not gonna be doing anything except feed.
Warding
Make sure you place your traps down and ward at suitable intervals within the game so that the enemy doesn't manage to sneak up on you and turn you into a gank sandwich
Minimap awareness
See that thing in the right hand corner, that should be your religion when playing lol. It will save your *** more times then you can count, and make it so much easier to effectively rack up kills. So many fail jungle ganks or get 4 man dived because of their lack map importance. To map awareness is even more crucial then champ abilities themself
Be pleasant
Lastly, don't go off yelling like a douchbag every time a summoner makes a mistake. Try to encourage them and remind them about the map. Also try to ping to establish a good communication, that way you wont end up yelling when the enemy gets away
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