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Sylas Build Guide by Wulfery
Chain me daddy Wulf (Sylas Jungling like no tommorow)
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Ability Order Well, what a surprise
Threats & Synergies
He'll easily break you in 1v1 due to superior damage early game. Best you can do is try to countergank and predict his movement.
Despite strong kit and superior damage, if you kite him well with your E, and utilize effectivly W, you won't have any problem with him.
Despite strong damage, you can simply steal her ultimate, and when she opts to take you out, you can easily take the 1v1 - of course if you are not far behind.
In early game you can fight with her, but in late she may take you out in one combo, if you didn't take tank-ish build.
Overall, if you have her ult, you are definitely in a good position. But - if she charms you and you manage to fall for that, she'll melt you faster than you will be able to return the favor.
Dodge her stun and after that you will be easily able to deal with her, unless she's fed. Your passive counters her spiders easily.
So, if you disrupt his life sucking, you still can get silenced, and then feared. His CC on fear is good enough to make him a threat. Tho', he has a nice ult you can easily use.
If enemy Gragas knows how to play, he may pose a threat to you. He can counter your W with dash, same as E. Only thing that makes your life better is the fact that after stealing his ult, you can just throw him far far away.
In 1 on 1 fight you may have a chance due to E, but he'll still be able to outdps you, especially if smoke screen will be dropped right in time.
Steal his ult and have fun with it. 1v1 he won't pose any threat to you if you will not let yourself get ambushed.
Surprising, isn't it? I put him in here mostly because I main Ivern and I know what he's capable of. Truth be said, his root, Daisy, his shield - it all can get you in some serious trouble. If you will take glass canon build and get caught once around his allies, you are mostly a goner. In TF's he's far superior. In 1v1 of course you will shater him fast. But in jungle, he has advantage with camp clearing.
Kayn is a strong pick, especially with his buff recently of ultimate and form change. SA shouldn't be able to shatter you, since you can dodge his W and then retaliate with your E - combo chain, but if he goes Darkin, you may find yourself in big trouble especially 1v1.
Double ult basically. And in 1v1 fight, if she's not fed you shouldn't have much of an issue due to your CC and dash heavy kit.
It'll all depend on how you get fed. If you fall behind, he'll squish you, if you will have even slight advantage you will win easily. Only remember, not to turn into "I'm Jarvan and I'm helping!" with his ult. Happens too often.
His stun, jump, his lack of "stealable" ultimate, that's all bringing you to a low state. In late game he'll crush you, and in early game you can only try to boost your team rapidly.
Jumps a lot, deals decent damage, but overall you can counter most of his stuff. His Ward-to-ult can be countered by your E dash, and his chase can be countered by his own ult.
It's hard for me to say anything about Master, except that fact that he'll most likely shatter you. Your contact-based kit and lack of long CC will be really bad. Tho' I don't know - Always banning that nasty champ.
Well you can first of all steal her ultimate. and her kit plays well along with yours, so it'll be important to simply outplay her. You have superior damage, and if she tries to escape, you can easily counter that with your E.
Only reason why you may lose is if he gets the fear off on you. Elseway you should be able to counter him easily. Dash E, hit him to remove his shield, then cast E, Q, W, his own ult and it's done.
He's not the best jungler, but his kit is absurdly annoying. Running away always with E, his ult and so on. If you are going glass canon, he can break you far faster than you can break him.
Of course he'll be high in the list. His one-shot can be your demise so easily, and his ultimate won't be of much use for you.
Champion Build Guide
If you will find anything that you consider wrong, or simply don't agree with, feel free to leave a comment. Same if you feel like this guide was helpful in any way.
And then suddenly you get chained, your health is almost gone, but! You got out. All safe and nice. I am awakened. Ah what a lovely music to your ears, as you are about to slam Teemo with your ult, but then you realize! You didn't press your R! and before you know it, you are dead.
Yeah that happens, but in all honesty, Sylas is a decent champion. People don't know how to play him, and that's understandable, since even in mid-higher ELO you are not obliged to know how every ult works and what to expect from it. Hell, he was freshly released and few days after barely anyone bans him. That's enough of a proof.
His advantage comes off enemy champions, and that can be both his con as well as his pros. Even before the round start you need to know how you will utilize enemy ultimates, and how you can gain dominance even from earliest level. Being mediocre jungler, you have to utilize with Sylas everything you can.
Blue Side #1
Red -> Wraiths -> Wolves -> Scutler/Gank -> Blue
Have a strong pull from bottom, level 2 you can swipe wraiths using smite, and after that you will have to wait anyway for your smite to come again to clear blue smoothly, so you can do wolves, then scutler or go directly to gank mid or top. This route may cause you to meet enemy jungler on scutler, so be aware of that. After gank or scutler, or both, you will have smite back up and you can clear blue without any issue.
Blue Side #2
Red -> Wraiths -> Scutler/Gank -> Blue
This route is preferred when enemy jungler is faster than you in clearing camps. You can expect him to come to your blue, but usually they won't risk it until their buffs are cleared, giving you enough time to grab scutler - so regain your lost on wraiths health.
Red Side #1
Blue -> Wolves -> Wraiths -> Scutler/Gank -> Red
Mirror route to Blue Side #1.
Red Side #2
Blue -> Wolves -> Scutler/Gank -> Red
Mirror route to Blue Side #2
You will use the scutler to regain health from previous camps, and/or go gank lane that will be open for it. That way you will have both smite and health to take on respective second buff and still be able to proceed with next possible gank, or finish off your jungle clear, before going back to base with enough gold for items.
Clearing Wraiths - Q to hit small ones, Strike, E, Strike, Recast E on big one, Strike. Finish off small ones before dealing with big.
Clearing Wolves - Q, Strike big, E, strike big, Recast E, strike big, finish off small, then big.
*BAM - Big *** Monster
Yes. It's time.
Of course your natural instinct will tell you to slam that E hard, hook enemy fast and shatter him down with prominent Q! And technically you are right. If the enemy wastes his escape mechanism in combat, well, that would be stupid not to abuse it.
On the other hand though, it's overall best to start the fight by engaging with Q to slow the enemy down, casting E to dodge any stun or root, and then recasting E to stun the enemy and let your ally close the distance. And if you are against someone with heavy dash, it's time to beg gods, that your ally will force him to waste it. Elseway, hope for the best.
Now above level 6, it of course depends solely on what ultimate you can still, but generally speaking, try to utilize element of surprise on Sylas more than the flanking mechanic. You are squishy, so if enemy jungler will counter gank, you have a high risk of dying, so it'll be in your best intention to come fast, strike smooth and escape in time.
Also, don't be afraid to use E to jump over some walls (Topside or botside popcorn wall early).
And the most important thing in my opinion - think for yourself. I'm not challenger. I won't provide you with god-guide that will solve all your issues. I make mistakes, and I also tend to feed from time to time. Try to adjust your build to the situation and enemy team!
With warm regards,